From 30badcd306b7b75636f9af4f3172b38c1175ee45 Mon Sep 17 00:00:00 2001 From: Anthony Miles Date: Fri, 7 Jun 2019 18:21:35 +1200 Subject: [PATCH] Fix DBG_PRINTF with missing newline --- src/core/hle/D3D8/Direct3D9/Direct3D9.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp index 840fd4647..c692a06d4 100644 --- a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp +++ b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp @@ -6142,7 +6142,7 @@ VOID __fastcall XTL::EMUPATCH(D3DDevice_SetRenderState_Simple) return; } - DBG_PRINTF("RenderState_Simple: %s = 0x%08X", DxbxRenderStateInfo[XboxRenderStateIndex].S, Value); + EmuLog(LOG_LEVEL::DEBUG, "RenderState_Simple: %s = 0x%08X", DxbxRenderStateInfo[XboxRenderStateIndex].S, Value); // Perform Conversion switch (XboxRenderStateIndex) {