diff --git a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp index 840fd4647..c692a06d4 100644 --- a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp +++ b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp @@ -6142,7 +6142,7 @@ VOID __fastcall XTL::EMUPATCH(D3DDevice_SetRenderState_Simple) return; } - DBG_PRINTF("RenderState_Simple: %s = 0x%08X", DxbxRenderStateInfo[XboxRenderStateIndex].S, Value); + EmuLog(LOG_LEVEL::DEBUG, "RenderState_Simple: %s = 0x%08X", DxbxRenderStateInfo[XboxRenderStateIndex].S, Value); // Perform Conversion switch (XboxRenderStateIndex) {