From 2fa6ef861b81020bcf294a52fb45d9df50cf308f Mon Sep 17 00:00:00 2001 From: Luke Usher Date: Thu, 9 Feb 2017 06:48:56 +0000 Subject: [PATCH] Added an entry for D3DDevice_SetPixelShaderProgram in 4361. This symbol was being missed in Burnout. OOVPA verified by checking bytes in XBE Explorer --- src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl | 1 + 1 file changed, 1 insertion(+) diff --git a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl index 52053968a..630bc7a02 100644 --- a/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl +++ b/src/CxbxKrnl/HLEDataBase/D3D8.1.0.4361.inl @@ -1798,6 +1798,7 @@ OOVPATable D3D8_4361[] = { REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4361, PATCH), REGISTER_OOVPA(D3DDevice_CreatePixelShader, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetPixelShader, 4361, PATCH), + REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 3925, PATCH), REGISTER_OOVPA(D3DDevice_SetViewport, 4034, PATCH), REGISTER_OOVPA(D3DDevice_GetViewport, 4361, PATCH), REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4361, PATCH),