Massive Code Re-organization
This commit is contained in:
parent
a799303442
commit
2bf9348ff2
6
Cxbe.dsp
6
Cxbe.dsp
|
@ -50,7 +50,8 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libc"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "Cxbe - Win32 Debug"
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@ -74,7 +75,8 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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@ -21,7 +21,7 @@
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="Include,Include/Standard,Include/Standard/Cxbe,Include/Win32/"
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AdditionalIncludeDirectories="Include,Include/Core/,Include/Standard,Include/Standard/Cxbe,Include/Win32/"
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PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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@ -43,6 +43,7 @@
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OutputFile=".\Bin/Cxbe.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libc"
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ProgramDatabaseFile=".\Bin/Cxbe.pdb"
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SubSystem="1"/>
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<Tool
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@ -74,7 +75,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="Include,Include/Standard,Include/Standard/Cxbe,Include/Win32/"
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AdditionalIncludeDirectories="Include,Include/Core/,Include/Standard,Include/Standard/Cxbe,Include/Win32/"
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PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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@ -97,6 +98,7 @@
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OutputFile=".\Bin/Debug/Cxbe.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libc"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Bin/Debug/Cxbe.pdb"
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SubSystem="1"/>
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@ -140,6 +142,9 @@
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<File
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RelativePath=".\Doc\Changelog.txt">
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</File>
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<File
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RelativePath=".\Doc\Input.txt">
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</File>
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<File
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RelativePath=".\Doc\RemovedCode.txt">
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</File>
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8
Cxbx.dsp
8
Cxbx.dsp
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@ -153,6 +153,10 @@ SOURCE=.\Include\Win32\Cxbx\DlgControllerConfig.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\Emu.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\Cxbx\EmuExe.h
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# End Source File
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# Begin Source File
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@ -181,10 +185,6 @@ SOURCE=.\Include\Win32\Cxbx\Prolog.h
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# End Source File
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# Begin Source File
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SOURCE=.\Resource\ResCxbx.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\Cxbx\Wnd.h
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# End Source File
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# Begin Source File
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32
Cxbx.sln
32
Cxbx.sln
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@ -1,9 +1,9 @@
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Microsoft Visual Studio Solution File, Format Version 7.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cxbe", "Cxbe.vcproj", "{A797FF7B-F106-4442-856C-E5498D03C5C5}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cxbe", "Cxbe.vcproj", "{56B1499F-551E-4A54-8B6E-457E4C08F8F8}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cxbx", "Cxbx.vcproj", "{F6581400-7F26-442F-BEEB-D8589452828F}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cxbx", "Cxbx.vcproj", "{85A8FD96-EF3D-4110-8AD1-05E89A8E4312}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CxbxKrnl", "CxbxKrnl.vcproj", "{09B2AF0D-F5C9-4AB4-887A-A9DDC38BF14F}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CxbxKrnl", "CxbxKrnl.vcproj", "{73E6903F-83A9-442D-AC49-6BAA79DE7B10}"
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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@ -11,21 +11,21 @@ Global
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ConfigName.1 = Release
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EndGlobalSection
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GlobalSection(ProjectDependencies) = postSolution
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{F6581400-7F26-442F-BEEB-D8589452828F}.0 = {09B2AF0D-F5C9-4AB4-887A-A9DDC38BF14F}
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{85A8FD96-EF3D-4110-8AD1-05E89A8E4312}.0 = {73E6903F-83A9-442D-AC49-6BAA79DE7B10}
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{A797FF7B-F106-4442-856C-E5498D03C5C5}.Debug.ActiveCfg = Debug|Win32
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{A797FF7B-F106-4442-856C-E5498D03C5C5}.Debug.Build.0 = Debug|Win32
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{A797FF7B-F106-4442-856C-E5498D03C5C5}.Release.ActiveCfg = Release|Win32
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{A797FF7B-F106-4442-856C-E5498D03C5C5}.Release.Build.0 = Release|Win32
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{F6581400-7F26-442F-BEEB-D8589452828F}.Debug.ActiveCfg = Debug|Win32
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{F6581400-7F26-442F-BEEB-D8589452828F}.Debug.Build.0 = Debug|Win32
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{F6581400-7F26-442F-BEEB-D8589452828F}.Release.ActiveCfg = Release|Win32
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{F6581400-7F26-442F-BEEB-D8589452828F}.Release.Build.0 = Release|Win32
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{09B2AF0D-F5C9-4AB4-887A-A9DDC38BF14F}.Debug.ActiveCfg = Debug|Win32
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{09B2AF0D-F5C9-4AB4-887A-A9DDC38BF14F}.Debug.Build.0 = Debug|Win32
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{09B2AF0D-F5C9-4AB4-887A-A9DDC38BF14F}.Release.ActiveCfg = Release|Win32
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{09B2AF0D-F5C9-4AB4-887A-A9DDC38BF14F}.Release.Build.0 = Release|Win32
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{56B1499F-551E-4A54-8B6E-457E4C08F8F8}.Debug.ActiveCfg = Debug|Win32
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{56B1499F-551E-4A54-8B6E-457E4C08F8F8}.Debug.Build.0 = Debug|Win32
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{56B1499F-551E-4A54-8B6E-457E4C08F8F8}.Release.ActiveCfg = Release|Win32
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{56B1499F-551E-4A54-8B6E-457E4C08F8F8}.Release.Build.0 = Release|Win32
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{85A8FD96-EF3D-4110-8AD1-05E89A8E4312}.Debug.ActiveCfg = Debug|Win32
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{85A8FD96-EF3D-4110-8AD1-05E89A8E4312}.Debug.Build.0 = Debug|Win32
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{85A8FD96-EF3D-4110-8AD1-05E89A8E4312}.Release.ActiveCfg = Release|Win32
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{85A8FD96-EF3D-4110-8AD1-05E89A8E4312}.Release.Build.0 = Release|Win32
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{73E6903F-83A9-442D-AC49-6BAA79DE7B10}.Debug.ActiveCfg = Debug|Win32
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{73E6903F-83A9-442D-AC49-6BAA79DE7B10}.Debug.Build.0 = Debug|Win32
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{73E6903F-83A9-442D-AC49-6BAA79DE7B10}.Release.ActiveCfg = Release|Win32
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{73E6903F-83A9-442D-AC49-6BAA79DE7B10}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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37
Cxbx.vcproj
37
Cxbx.vcproj
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@ -21,7 +21,7 @@
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="Include,Include/Win32/,Include/Win32/Cxbxkrnl,Include/Win32/Cxbx"
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AdditionalIncludeDirectories="Include,Include/Core/,Include/Win32/,Include/Win32/Cxbxkrnl,Include/Win32/Cxbx"
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PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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@ -40,7 +40,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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AdditionalDependencies="dinput8.lib dxguid.lib odbc32.lib odbccp32.lib"
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OutputFile=".\Bin/Cxbx.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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@ -83,7 +83,7 @@ upxCxbx.bat
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="Include,Include/Win32/,Include/Win32/Cxbxkrnl,Include/Win32/Cxbx"
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AdditionalIncludeDirectories="Include,Include/Core/,Include/Win32/,Include/Win32/Cxbxkrnl,Include/Win32/Cxbx"
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -102,10 +102,11 @@ upxCxbx.bat
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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AdditionalDependencies="dinput8.lib dxguid.lib odbc32.lib odbccp32.lib"
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OutputFile=".\Bin\Debug/Cxbx.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libc"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Bin\Debug/Cxbx.pdb"
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SubSystem="2"/>
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@ -154,6 +155,9 @@ upxCxbx.bat
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<File
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RelativePath=".\Doc\Changelog.txt">
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</File>
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<File
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RelativePath=".\Doc\Input.txt">
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</File>
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<File
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RelativePath=".\Doc\RemovedCode.txt">
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</File>
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@ -176,9 +180,18 @@ upxCxbx.bat
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<File
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RelativePath=".\Include\Cxbx.h">
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</File>
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<File
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RelativePath=".\Include\Win32\Cxbx\DlgControllerConfig.h">
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</File>
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<File
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RelativePath=".\Include\Win32\CxbxKrnl\Emu.h">
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</File>
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<File
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RelativePath=".\Include\Win32\Cxbx\EmuExe.h">
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</File>
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<File
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RelativePath=".\Include\Win32\CxbxKrnl\EmuShared.h">
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</File>
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<File
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RelativePath=".\Include\Core\Error.h">
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</File>
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@ -186,10 +199,13 @@ upxCxbx.bat
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RelativePath=".\Include\Core\Exe.h">
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</File>
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<File
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RelativePath=".\Include\Win32\Cxbx\Prolog.h">
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RelativePath=".\Include\Win32\InputConfig.h">
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</File>
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<File
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RelativePath=".\Resource\ResCxbx.h">
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RelativePath=".\Include\Win32\Mutex.h">
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</File>
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<File
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RelativePath=".\Include\Win32\Cxbx\Prolog.h">
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</File>
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<File
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RelativePath=".\Include\Win32\Cxbx\Wnd.h">
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@ -238,6 +254,9 @@ upxCxbx.bat
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<Filter
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Name="Source"
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Filter="">
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<File
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RelativePath=".\Source\Win32\Cxbx\DlgControllerConfig.cpp">
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</File>
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<File
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RelativePath=".\Source\Win32\Cxbx\EmuExe.cpp">
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</File>
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@ -247,6 +266,12 @@ upxCxbx.bat
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<File
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RelativePath=".\Source\Core\Exe.cpp">
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</File>
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<File
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RelativePath=".\Source\Win32\InputConfig.cpp">
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</File>
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<File
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RelativePath=".\Source\Win32\Mutex.cpp">
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</File>
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<File
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RelativePath=".\Source\Core\OpenXDK.cpp">
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</File>
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24
CxbxKrnl.dsp
24
CxbxKrnl.dsp
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@ -79,7 +79,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 d3d8.lib dinput8.lib dxguid.lib ntdll.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:"Bin\Debug/Cxbx.pdb" /debug /machine:I386 /nodefaultlib:"libc" /implib:"Bin\Debug/Cxbx.lib" /pdbtype:sept /libpath:"Lib"
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# ADD LINK32 d3d8.lib dinput8.lib dxguid.lib ntdll.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"Bin\Debug/Cxbx.dll" /pdbtype:sept /libpath:"Lib"
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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@ -133,6 +133,18 @@ SOURCE=.\Doc\Todo.txt
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\Include\Win32\AlignPosfix1.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\AlignPrefix1.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Cxbx.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\D3D8.1.0.3925.h
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# End Source File
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# Begin Source File
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@ -149,7 +161,7 @@ SOURCE=.\Include\Win32\CxbxKrnl\Emu.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\EmuD3D.h
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SOURCE=.\Include\Win32\CxbxKrnl\EmuD3D8.h
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# End Source File
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# Begin Source File
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@ -189,7 +201,7 @@ SOURCE=.\Include\Win32\CxbxKrnl\OOVPA.h
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# End Source File
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# Begin Source File
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SOURCE=.\Resource\ResCxbxKrnl.h
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SOURCE=.\Include\Win32\CxbxKrnl\ResCxbxDll.h
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# End Source File
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# Begin Source File
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@ -205,6 +217,10 @@ SOURCE=.\Include\Win32\CxbxKrnl\Xapi.1.0.4627.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\xd3d8.h
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# End Source File
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# Begin Source File
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SOURCE=.\Include\Win32\CxbxKrnl\xntdll.h
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# End Source File
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# End Group
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@ -241,7 +257,7 @@ SOURCE=.\Source\Win32\CxbxKrnl\Emu.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Win32\CxbxKrnl\EmuD3D.cpp
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SOURCE=.\Source\Win32\CxbxKrnl\EmuD3D8.cpp
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# End Source File
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# Begin Source File
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@ -21,7 +21,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="Include,Include/Win32/,Include/Win32/Cxbx,Include/Win32/Cxbxkrnl"
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AdditionalIncludeDirectories="Include,Include/Core/,Include/Win32/,Include/Win32/Cxbx,Include/Win32/Cxbxkrnl"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CXBXKRNL_EXPORTS"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -45,6 +45,7 @@
|
|||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="Lib"
|
||||
IgnoreDefaultLibraryNames="libc"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\Bin\Debug/Cxbx.pdb"
|
||||
ImportLibrary=".\Bin\Debug/Cxbx.lib"/>
|
||||
|
@ -82,7 +83,7 @@
|
|||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="Include,Include/Win32/,Include/Win32/Cxbxkrnl"
|
||||
AdditionalIncludeDirectories="Include,Include/Core/,Include/Win32/,Include/Win32/Cxbxkrnl"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CXBXKRNL_EXPORTS"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
|
@ -152,6 +153,9 @@
|
|||
<File
|
||||
RelativePath=".\Doc\Changelog.txt">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Doc\Input.txt">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Doc\RemovedCode.txt">
|
||||
</File>
|
||||
|
@ -165,6 +169,15 @@
|
|||
<Filter
|
||||
Name="Include"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Include\Win32\AlignPosfix1.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\AlignPrefix1.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Cxbx.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\D3D8.1.0.3925.h">
|
||||
</File>
|
||||
|
@ -178,7 +191,7 @@
|
|||
RelativePath=".\Include\Win32\CxbxKrnl\Emu.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\EmuD3D.h">
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\EmuD3D8.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\EmuDInput.h">
|
||||
|
@ -201,11 +214,14 @@
|
|||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\HLEDataBase.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\Mutex.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\OOVPA.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Resource\ResCxbxKrnl.h">
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\ResCxbxDll.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\Xapi.1.0.3911.h">
|
||||
|
@ -216,6 +232,9 @@
|
|||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\Xapi.1.0.4627.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\xd3d8.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Include\Win32\CxbxKrnl\xntdll.h">
|
||||
</File>
|
||||
|
@ -258,7 +277,7 @@
|
|||
RelativePath=".\Source\Win32\CxbxKrnl\Emu.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Source\Win32\CxbxKrnl\EmuD3D.cpp">
|
||||
RelativePath=".\Source\Win32\CxbxKrnl\EmuD3D8.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Source\Win32\CxbxKrnl\EmuDInput.cpp">
|
||||
|
|
|
@ -15,6 +15,8 @@ version: 0.7.0 (??/??/??)
|
|||
|
||||
- __declspec(thread) style TLS is working!!
|
||||
|
||||
- Massive code re-organization.
|
||||
|
||||
- Lots of random optimizations
|
||||
|
||||
version: 0.6.0-pre12 (02/23/03)
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef ERROR_H
|
||||
#define ERROR_H
|
||||
|
||||
#include "Cxbx.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * Inherited from this class for easy Error detection
|
||||
// ******************************************************************
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef EXE_H
|
||||
#define EXE_H
|
||||
|
||||
#include "Error.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * Exe (PE) file object
|
||||
// ******************************************************************
|
||||
|
|
|
@ -34,7 +34,9 @@
|
|||
#ifndef XBE_H
|
||||
#define XBE_H
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "Error.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * Xbe (Xbox Executable) file object
|
||||
|
@ -250,7 +252,7 @@ class Xbe : public Error
|
|||
// ******************************************************************
|
||||
// * GetTLSData
|
||||
// ******************************************************************
|
||||
uint08 *GetTLSData() { return GetAddr(m_TLS->dwDataStartAddr); }
|
||||
uint08 *GetTLSData() { if(m_TLS == 0) return 0; else return GetAddr(m_TLS->dwDataStartAddr); }
|
||||
|
||||
private:
|
||||
// ******************************************************************
|
||||
|
|
|
@ -34,6 +34,15 @@
|
|||
#ifndef CXBX_H
|
||||
#define CXBX_H
|
||||
|
||||
// ******************************************************************
|
||||
// * cxbxkrnl exports, others import
|
||||
// ******************************************************************
|
||||
#ifndef _CXBXKRNL_INTERNAL
|
||||
#define CXBXKRNL_API __declspec(dllimport)
|
||||
#else
|
||||
#define CXBXKRNL_API __declspec(dllexport)
|
||||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * Caustik's favorite typedefs
|
||||
// ******************************************************************
|
||||
|
@ -81,11 +90,4 @@ enum DebugMode
|
|||
DM_FILE
|
||||
};
|
||||
|
||||
// ******************************************************************
|
||||
// * Core Components
|
||||
// ******************************************************************
|
||||
#include "Error.h"
|
||||
#include "Exe.h"
|
||||
#include "Xbe.h"
|
||||
|
||||
#endif
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
#ifndef EMUEXE_H
|
||||
#define EMUEXE_H
|
||||
|
||||
#include "Cxbx.h"
|
||||
#include "Exe.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * class : EmuExe
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef PROLOG_H
|
||||
#define PROLOG_H
|
||||
|
||||
#include "Cxbx.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * func : Prolog
|
||||
// ******************************************************************
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef WND_H
|
||||
#define WND_H
|
||||
|
||||
#include "Error.h"
|
||||
|
||||
#undef FIELD_OFFSET // prevent macro redefinition warnings
|
||||
#include <windows.h>
|
||||
|
||||
|
|
|
@ -35,7 +35,8 @@
|
|||
#define WNDMAIN_H
|
||||
|
||||
#include "Wnd.h"
|
||||
#include "DlgControllerConfig.h"
|
||||
#include "Exe.h"
|
||||
#include "Xbe.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * constants
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef D3D8_1_0_3925_H
|
||||
#define D3D8_1_0_3925_H
|
||||
|
||||
#include "OOVPA.h"
|
||||
|
||||
extern OOVPATable D3D8_1_0_3925[];
|
||||
extern uint32 D3D8_1_0_3925_SIZE;
|
||||
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef D3D8_1_0_4361_H
|
||||
#define D3D8_1_0_4361_H
|
||||
|
||||
#include "OOVPA.h"
|
||||
|
||||
extern OOVPATable D3D8_1_0_4361[];
|
||||
extern uint32 D3D8_1_0_4361_SIZE;
|
||||
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef D3D8_1_0_4627_H
|
||||
#define D3D8_1_0_4627_H
|
||||
|
||||
#include "OOVPA.h"
|
||||
|
||||
extern OOVPATable D3D8_1_0_4627[];
|
||||
extern uint32 D3D8_1_0_4627_SIZE;
|
||||
|
||||
|
|
|
@ -34,15 +34,9 @@
|
|||
#ifndef EMU_H
|
||||
#define EMU_H
|
||||
|
||||
// ******************************************************************
|
||||
// * cxbxkrnl exports, others import
|
||||
// ******************************************************************
|
||||
#ifndef _CXBXKRNL_INTERNAL
|
||||
#define CXBXKRNL_API DECLSPEC_IMPORT
|
||||
#else
|
||||
#define CXBXKRNL_API DECLSPEC_EXPORT
|
||||
#endif
|
||||
#include "Xbe.h"
|
||||
|
||||
/*
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
|
@ -88,34 +82,28 @@ extern xboxkrnl::XINPUT_STATE g_EmuController1;
|
|||
#include "EmuKrnl.h"
|
||||
#include "EmuLDT.h"
|
||||
#include "EmuFS.h"
|
||||
*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuNoFunc
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API void NTAPI EmuNoFunc();
|
||||
extern "C" CXBXKRNL_API void NTAPI EmuNoFunc();
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuInit
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode DebugConsole, char *DebugFilename, Xbe::Header *XbeHeader, uint32 XbeHeaderSize, void (*Entry)());
|
||||
extern "C" CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode DebugConsole, char *DebugFilename, Xbe::Header *XbeHeader, uint32 XbeHeaderSize, void (*Entry)());
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuPanic
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API void NTAPI EmuPanic();
|
||||
extern "C" CXBXKRNL_API void NTAPI EmuPanic();
|
||||
|
||||
// ******************************************************************
|
||||
// * data: KernelThunkTable
|
||||
// ******************************************************************
|
||||
extern CXBXKRNL_API uint32 KernelThunkTable[367];
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
extern "C" CXBXKRNL_API uint32 KernelThunkTable[367];
|
||||
|
||||
#endif
|
||||
|
|
|
@ -0,0 +1,53 @@
|
|||
// ******************************************************************
|
||||
// *
|
||||
// * .,-::::: .,:: .::::::::. .,:: .:
|
||||
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
|
||||
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
|
||||
// * $$$ Y$$$P $$""""Y$$ Y$$$P
|
||||
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
|
||||
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
|
||||
// *
|
||||
// * Cxbx->Win32->CxbxKrnl->EmuD3D8.h
|
||||
// *
|
||||
// * This file is part of the Cxbx project.
|
||||
// *
|
||||
// * Cxbx and Cxbe are free software; you can redistribute them
|
||||
// * and/or modify them under the terms of the GNU General Public
|
||||
// * License as published by the Free Software Foundation; either
|
||||
// * version 2 of the license, or (at your option) any later version.
|
||||
// *
|
||||
// * This program is distributed in the hope that it will be useful,
|
||||
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// * GNU General Public License for more details.
|
||||
// *
|
||||
// * You should have recieved a copy of the GNU General Public License
|
||||
// * along with this program; see the file COPYING.
|
||||
// * If not, write to the Free Software Foundation, Inc.,
|
||||
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
|
||||
// *
|
||||
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
|
||||
// *
|
||||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#ifndef EMUD3D8_H
|
||||
#define EMUD3D8_H
|
||||
|
||||
#include "Xbe.h"
|
||||
|
||||
#include <windows.h>
|
||||
#define DIRECT3D_VERSION 0x0800
|
||||
#include <d3d8.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * global exports
|
||||
// ******************************************************************
|
||||
extern HWND g_EmuWindow; // Rendering Window
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuInitD3D
|
||||
// ******************************************************************
|
||||
void EmuInitD3D(Xbe::Header *XbeHeader, uint32 XbeHeaderSize);
|
||||
|
||||
#endif
|
|
@ -34,7 +34,18 @@
|
|||
#ifndef EMUDINPUT_H
|
||||
#define EMUDINPUT_H
|
||||
|
||||
#include "Emu.h"
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xapi
|
||||
{
|
||||
#include <EmuXapi.h>
|
||||
};
|
||||
|
||||
// ******************************************************************
|
||||
// * exported globals
|
||||
// ******************************************************************
|
||||
extern xapi::XINPUT_STATE g_EmuController1; // Input Controller
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuPollInput
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef EMULDT_H
|
||||
#define EMULDT_H
|
||||
|
||||
#include "Cxbx.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuInitLDT
|
||||
// ******************************************************************
|
||||
|
|
|
@ -34,17 +34,11 @@
|
|||
#ifndef EMUSHARED_H
|
||||
#define EMUSHARED_H
|
||||
|
||||
#include "Cxbx.h"
|
||||
#include "Mutex.h"
|
||||
#include "InputConfig.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * cxbxkrnl exports, others import
|
||||
// ******************************************************************
|
||||
#ifndef _CXBXKRNL_INTERNAL
|
||||
#define CXBXKRNL_API DECLSPEC_IMPORT
|
||||
#else
|
||||
#define CXBXKRNL_API DECLSPEC_EXPORT
|
||||
#endif
|
||||
#include <memory.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuSharedInit
|
||||
|
|
|
@ -34,22 +34,73 @@
|
|||
#ifndef EMUXAPI_H
|
||||
#define EMUXAPI_H
|
||||
|
||||
#include "Emu.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * calling conventions
|
||||
// ******************************************************************
|
||||
#define WINAPI __stdcall
|
||||
|
||||
// ******************************************************************
|
||||
// * basic types
|
||||
// * Basic types
|
||||
// ******************************************************************
|
||||
typedef char CHAR, CCHAR;
|
||||
typedef short SHORT, CSHORT;
|
||||
typedef long LONG;
|
||||
typedef unsigned char UCHAR;
|
||||
typedef unsigned char BYTE;
|
||||
typedef unsigned char BOOLEAN;
|
||||
typedef unsigned short USHORT;
|
||||
typedef unsigned short WORD;
|
||||
typedef unsigned long ULONG;
|
||||
typedef unsigned long DWORD;
|
||||
typedef unsigned long SIZE_T, *PSIZE_T;
|
||||
typedef unsigned long ACCESS_MASK, *PACCESS_MASK;
|
||||
typedef unsigned long PHYSICAL_ADDRESS;
|
||||
typedef long INT_PTR;
|
||||
typedef unsigned __int64 ULONGLONG;
|
||||
|
||||
// xapi
|
||||
typedef int BOOL;
|
||||
typedef int INT;
|
||||
typedef unsigned int UINT;
|
||||
typedef unsigned int *PUINT;
|
||||
typedef LONG HRESULT;
|
||||
|
||||
// ******************************************************************
|
||||
// * Pointer types
|
||||
// ******************************************************************
|
||||
typedef CHAR *PCHAR;
|
||||
typedef CHAR *PCSZ;
|
||||
typedef BYTE *PBYTE;
|
||||
typedef BOOLEAN *PBOOLEAN;
|
||||
typedef UCHAR *PUCHAR;
|
||||
typedef USHORT *PUSHORT;
|
||||
typedef ULONG *PULONG;
|
||||
typedef DWORD *LPDWORD;
|
||||
typedef ACCESS_MASK *PACCESS_MASK;
|
||||
typedef LONG *LONG_PTR;
|
||||
typedef ULONG *ULONG_PTR;
|
||||
typedef INT_PTR *PINT_PTR;
|
||||
#ifndef VOID
|
||||
#define VOID void
|
||||
#endif
|
||||
typedef VOID *PVOID, *LPVOID;
|
||||
typedef void *HANDLE;
|
||||
typedef HANDLE *PHANDLE;
|
||||
|
||||
// ******************************************************************
|
||||
// * documentation purposes only
|
||||
// ******************************************************************
|
||||
#define EXPORTNUM(a)
|
||||
#define UNALIGNED
|
||||
#define OPTIONAL
|
||||
#define IN
|
||||
#define OUT
|
||||
|
||||
// ******************************************************************
|
||||
// * LPSECURITY_ATTRIBUTES
|
||||
// ******************************************************************
|
||||
typedef void* LPSECURITY_ATTRIBUTES;
|
||||
|
||||
// ******************************************************************
|
||||
// * PTHREAD_START_ROUTINE / LPTHREAD_START_ROUTINE
|
||||
// ******************************************************************
|
||||
|
@ -228,7 +279,7 @@ VOID WINAPI EmuXapiInitProcess();
|
|||
// ******************************************************************
|
||||
// * func: EmuXapiBootDash
|
||||
// ******************************************************************
|
||||
VOID WINAPI EmuXapiBootDash(uint32 UnknownA, uint32 UnknownB, uint32 UnknownC);
|
||||
VOID WINAPI EmuXapiBootDash(DWORD UnknownA, DWORD UnknownB, DWORD UnknownC);
|
||||
|
||||
// ******************************************************************
|
||||
// * func: Emu__rtinit
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef OOVPA_H
|
||||
#define OOVPA_H
|
||||
|
||||
#include "Cxbx.h"
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
// ******************************************************************
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef XAPI_1_0_3911_H
|
||||
#define XAPI_1_0_3911_H
|
||||
|
||||
#include "OOVPA.h"
|
||||
|
||||
extern OOVPATable XAPI_1_0_3911[];
|
||||
extern uint32 XAPI_1_0_3911_SIZE;
|
||||
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef XAPI_1_0_4361_H
|
||||
#define XAPI_1_0_4361_H
|
||||
|
||||
#include "OOVPA.h"
|
||||
|
||||
extern OOVPATable XAPI_1_0_4361[];
|
||||
extern uint32 XAPI_1_0_4361_SIZE;
|
||||
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef XAPI_1_0_4627_H
|
||||
#define XAPI_1_0_4627_H
|
||||
|
||||
#include "OOVPA.h"
|
||||
|
||||
extern OOVPATable XAPI_1_0_4627[];
|
||||
extern uint32 XAPI_1_0_4627_SIZE;
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
|
||||
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
|
||||
// *
|
||||
// * Cxbx->Win32->CxbxKrnl->EmuD3D.h
|
||||
// * Cxbx->Win32->CxbxKrnl->xd3d8.h
|
||||
// *
|
||||
// * This file is part of the Cxbx project.
|
||||
// *
|
||||
|
@ -31,48 +31,43 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#ifndef EMUD3D_H
|
||||
#define EMUD3D_H
|
||||
#ifndef XD3D8_H
|
||||
#define XD3D8_H
|
||||
|
||||
#include "Emu.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuInitD3D
|
||||
// ******************************************************************
|
||||
VOID EmuInitD3D(Xbe::Header *XbeHeader, uint32 XbeHeaderSize);
|
||||
#include "d3d8.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuIDirect3D8_CreateDevice
|
||||
// ******************************************************************
|
||||
win32::HRESULT WINAPI EmuIDirect3D8_CreateDevice
|
||||
HRESULT WINAPI EmuIDirect3D8_CreateDevice
|
||||
(
|
||||
win32::UINT Adapter,
|
||||
win32::D3DDEVTYPE DeviceType,
|
||||
win32::HWND hFocusWindow,
|
||||
win32::DWORD BehaviorFlags,
|
||||
win32::D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
win32::IDirect3DDevice8 **ppReturnedDeviceInterface
|
||||
UINT Adapter,
|
||||
D3DDEVTYPE DeviceType,
|
||||
HWND hFocusWindow,
|
||||
DWORD BehaviorFlags,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
IDirect3DDevice8 **ppReturnedDeviceInterface
|
||||
);
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuIDirect3DDevice8_Clear
|
||||
// ******************************************************************
|
||||
win32::HRESULT WINAPI EmuIDirect3DDevice8_Clear
|
||||
HRESULT WINAPI EmuIDirect3DDevice8_Clear
|
||||
(
|
||||
win32::DWORD Count,
|
||||
CONST win32::D3DRECT *pRects,
|
||||
win32::DWORD Flags,
|
||||
win32::D3DCOLOR Color,
|
||||
DWORD Count,
|
||||
CONST D3DRECT *pRects,
|
||||
DWORD Flags,
|
||||
D3DCOLOR Color,
|
||||
float Z,
|
||||
win32::DWORD Stencil
|
||||
DWORD Stencil
|
||||
);
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuIDirect3DDevice8_Swap
|
||||
// ******************************************************************
|
||||
win32::HRESULT WINAPI EmuIDirect3DDevice8_Swap
|
||||
HRESULT WINAPI EmuIDirect3DDevice8_Swap
|
||||
(
|
||||
win32::DWORD Flags
|
||||
DWORD Flags
|
||||
);
|
||||
|
||||
#endif
|
|
@ -39,6 +39,8 @@ extern "C"
|
|||
{
|
||||
#endif
|
||||
|
||||
#include <ctype.h> // winnt ntndis
|
||||
|
||||
// ******************************************************************
|
||||
// * fixes some compiler errors and warnings
|
||||
// ******************************************************************
|
||||
|
@ -117,7 +119,9 @@ typedef unsigned __int64 ULONGLONG;
|
|||
// * calling conventions
|
||||
// ******************************************************************
|
||||
#define NTAPI __stdcall
|
||||
#ifndef CDECL
|
||||
#define CDECL __cdecl
|
||||
#endif
|
||||
#define INLINE __inline
|
||||
#define DECLSPEC_NORETURN __declspec(noreturn)
|
||||
|
||||
|
|
|
@ -34,8 +34,6 @@
|
|||
#ifndef MUTEX_H
|
||||
#define MUTEX_H
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * Mutex object (intended to be inherited from)
|
||||
// ******************************************************************
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Error.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Exe.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <memory.h>
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Xbe.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * OpenXDK logo bitmap
|
||||
|
|
|
@ -31,11 +31,12 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Xbe.h"
|
||||
#include "Exe.h"
|
||||
|
||||
#include <memory.h>
|
||||
#include <locale.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
|
||||
// ******************************************************************
|
||||
|
|
|
@ -31,10 +31,10 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Exe.h"
|
||||
#include "Xbe.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * statics
|
||||
|
|
|
@ -31,9 +31,8 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "ResCxbx.h"
|
||||
#include "DlgControllerConfig.h"
|
||||
#include "ResCxbx.h"
|
||||
#include "EmuShared.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
|
|
@ -31,13 +31,11 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "EmuExe.h"
|
||||
#include "Prolog.h"
|
||||
|
||||
#include "Emu.h"
|
||||
|
||||
using namespace win32;
|
||||
#include <stdio.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * constructor
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Prolog.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * .cxbxplg
|
||||
|
|
|
@ -31,13 +31,9 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "EmuExe.h"
|
||||
#include "WndMain.h"
|
||||
#include "EmuShared.h"
|
||||
|
||||
#undef FIELD_OFFSET // prevent macro redefinition warnings
|
||||
#include <windows.h>
|
||||
#include "EmuExe.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * func : WinMain
|
||||
|
|
|
@ -31,9 +31,7 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Wnd.h"
|
||||
|
||||
#include "ResCxbx.h"
|
||||
|
||||
// ******************************************************************
|
||||
|
|
|
@ -31,9 +31,7 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "WndAbout.h"
|
||||
|
||||
#include "ResCxbx.h"
|
||||
|
||||
// ******************************************************************
|
||||
|
|
|
@ -31,13 +31,12 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "EmuExe.h"
|
||||
#include "WndMain.h"
|
||||
#include "WndAbout.h"
|
||||
#include "DlgControllerConfig.h"
|
||||
#include "ResCxbx.h"
|
||||
#include "EmuExe.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <io.h>
|
||||
|
||||
// ******************************************************************
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * IDirect3D8_CreateDevice
|
||||
|
@ -70,7 +68,7 @@ OOVPATable D3D8_1_0_3925[] =
|
|||
{
|
||||
(OOVPA*)&IDirect3D8_CreateDevice_1_0_3925,
|
||||
|
||||
xboxkrnl::EmuIDirect3D8_CreateDevice,
|
||||
xd3d8::EmuIDirect3D8_CreateDevice,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuIDirect3D8_CreateDevice"
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * IDirect3D8_CreateDevice
|
||||
|
@ -126,7 +124,7 @@ OOVPATable D3D8_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&IDirect3D8_CreateDevice_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuIDirect3D8_CreateDevice,
|
||||
xd3d8::EmuIDirect3D8_CreateDevice,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuIDirect3D8_CreateDevice"
|
||||
|
@ -136,7 +134,7 @@ OOVPATable D3D8_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&IDirect3DDevice8_Clear_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuIDirect3DDevice8_Clear,
|
||||
xd3d8::EmuIDirect3DDevice8_Clear,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuIDirect3DDevice8_Clear"
|
||||
|
@ -146,7 +144,7 @@ OOVPATable D3D8_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&IDirect3DDevice8_Swap_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuIDirect3DDevice8_Swap,
|
||||
xd3d8::EmuIDirect3DDevice8_Swap,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuIDirect3DDevice8_Swap"
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * IDirect3D8_CreateDevice
|
||||
|
@ -126,7 +124,7 @@ OOVPATable D3D8_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&IDirect3D8_CreateDevice_1_0_4627,
|
||||
|
||||
xboxkrnl::EmuIDirect3D8_CreateDevice,
|
||||
xd3d8::EmuIDirect3D8_CreateDevice,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuIDirect3D8_CreateDevice"
|
||||
|
@ -136,7 +134,7 @@ OOVPATable D3D8_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&IDirect3DDevice8_Clear_1_0_4627,
|
||||
|
||||
xboxkrnl::EmuIDirect3DDevice8_Clear,
|
||||
xd3d8::EmuIDirect3DDevice8_Clear,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuIDirect3DDevice8_Clear"
|
||||
|
@ -146,7 +144,7 @@ OOVPATable D3D8_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&IDirect3DDevice8_Swap_1_0_4627,
|
||||
|
||||
xboxkrnl::EmuIDirect3DDevice8_Swap,
|
||||
xd3d8::EmuIDirect3DDevice8_Swap,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuIDirect3DDevice8_Swap"
|
||||
|
|
|
@ -34,20 +34,19 @@
|
|||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xntdll
|
||||
namespace xboxkrnl
|
||||
{
|
||||
#include "xntdll.h"
|
||||
#include <xboxkrnl/xboxkrnl.h>
|
||||
};
|
||||
|
||||
using namespace win32;
|
||||
|
||||
#include "Emu.h"
|
||||
#include "EmuFS.h"
|
||||
#include "EmuD3D8.h"
|
||||
#include "EmuShared.h"
|
||||
#include "HLEDataBase.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * global / static
|
||||
|
@ -71,7 +70,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
|||
// ******************************************************************
|
||||
// * func: EmuNoFunc
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API void NTAPI EmuNoFunc()
|
||||
extern "C" CXBXKRNL_API void NTAPI EmuNoFunc()
|
||||
{
|
||||
EmuSwapFS(); // Win2k/XP FS
|
||||
|
||||
|
@ -83,7 +82,7 @@ CXBXKRNL_API void NTAPI EmuNoFunc()
|
|||
// ******************************************************************
|
||||
// * func: EmuInit
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode DebugConsole, char *DebugFilename, Xbe::Header *XbeHeader, uint32 XbeHeaderSize, void (*Entry)())
|
||||
extern "C" CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode DebugConsole, char *DebugFilename, Xbe::Header *XbeHeader, uint32 XbeHeaderSize, void (*Entry)())
|
||||
{
|
||||
// ******************************************************************
|
||||
// * debug console allocation (if configured)
|
||||
|
@ -207,7 +206,7 @@ CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode D
|
|||
|
||||
EmuGenerateFS();
|
||||
|
||||
xboxkrnl::EmuInitD3D(XbeHeader, XbeHeaderSize);
|
||||
EmuInitD3D(XbeHeader, XbeHeaderSize);
|
||||
}
|
||||
|
||||
printf("Emu (0x%.08X): Initial thread starting.\n", GetCurrentThreadId());
|
||||
|
@ -233,7 +232,7 @@ CXBXKRNL_API void NTAPI EmuInit(Xbe::LibraryVersion *LibraryVersion, DebugMode D
|
|||
// ******************************************************************
|
||||
// * func: EmuPanic
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API void NTAPI EmuPanic()
|
||||
extern "C" CXBXKRNL_API void NTAPI EmuPanic()
|
||||
{
|
||||
EmuSwapFS(); // Win2k/XP FS
|
||||
|
||||
|
|
|
@ -32,31 +32,43 @@
|
|||
// *
|
||||
// ******************************************************************
|
||||
#define _CXBXKRNL_INTERNAL
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace win32
|
||||
namespace xboxkrnl
|
||||
{
|
||||
#include <process.h>
|
||||
#include <locale.h>
|
||||
}
|
||||
#include <xboxkrnl/xboxkrnl.h>
|
||||
};
|
||||
|
||||
#include "Emu.h"
|
||||
#include "EmuFS.h"
|
||||
#include "EmuDInput.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xd3d8
|
||||
{
|
||||
#include "xd3d8.h"
|
||||
};
|
||||
|
||||
#include "EmuD3D8.h"
|
||||
#include "ResCxbxDll.h"
|
||||
|
||||
using namespace win32;
|
||||
#include <process.h>
|
||||
#include <locale.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * globals
|
||||
// ******************************************************************
|
||||
LPDIRECT3D8 g_pD3D8 = NULL; // Direct3D8
|
||||
LPDIRECT3DDEVICE8 g_pD3D8Device = NULL; // Direct3D8 Device
|
||||
xd3d8::LPDIRECT3D8 g_pD3D8 = NULL; // Direct3D8
|
||||
xd3d8::LPDIRECT3DDEVICE8 g_pD3D8Device = NULL; // Direct3D8 Device
|
||||
Xbe::Header *g_XbeHeader = NULL; // XbeHeader
|
||||
uint32 g_XbeHeaderSize = 0; // XbeHeaderSize
|
||||
HWND g_EmuWindow = NULL; // Rendering Window
|
||||
D3DCAPS8 g_D3DCaps; // Direct3D8 Caps
|
||||
xd3d8::D3DCAPS8 g_D3DCaps; // Direct3D8 Caps
|
||||
|
||||
// ******************************************************************
|
||||
// * statics
|
||||
|
@ -67,7 +79,7 @@ static void EmuRenderWindow(PVOID);
|
|||
// ******************************************************************
|
||||
// * func: EmuInitD3D
|
||||
// ******************************************************************
|
||||
VOID xboxkrnl::EmuInitD3D(Xbe::Header *XbeHeader, uint32 XbeHeaderSize)
|
||||
VOID EmuInitD3D(Xbe::Header *XbeHeader, uint32 XbeHeaderSize)
|
||||
{
|
||||
// ******************************************************************
|
||||
// * store XbeHeader and XbeHeaderSize for further use
|
||||
|
@ -91,6 +103,7 @@ VOID xboxkrnl::EmuInitD3D(Xbe::Header *XbeHeader, uint32 XbeHeaderSize)
|
|||
// * create Direct3D8 and retrieve caps
|
||||
// ******************************************************************
|
||||
{
|
||||
using namespace xd3d8;
|
||||
// xbox Direct3DCreate8 returns "1" always, so we need our own ptr
|
||||
g_pD3D8 = Direct3DCreate8(D3D_SDK_VERSION);
|
||||
|
||||
|
@ -168,7 +181,7 @@ void EmuRenderWindow(PVOID)
|
|||
// ******************************************************************
|
||||
// * initialize direct input
|
||||
// ******************************************************************
|
||||
xboxkrnl::EmuInitDInput();
|
||||
EmuInitDInput();
|
||||
|
||||
// ******************************************************************
|
||||
// * message processing loop
|
||||
|
@ -253,7 +266,7 @@ LRESULT WINAPI EmuMsgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
// ******************************************************************
|
||||
// * func: EmuIDirect3D8_CreateDevice
|
||||
// ******************************************************************
|
||||
HRESULT WINAPI xboxkrnl::EmuIDirect3D8_CreateDevice
|
||||
HRESULT WINAPI xd3d8::EmuIDirect3D8_CreateDevice
|
||||
(
|
||||
UINT Adapter,
|
||||
D3DDEVTYPE DeviceType,
|
||||
|
@ -352,7 +365,7 @@ HRESULT WINAPI xboxkrnl::EmuIDirect3D8_CreateDevice
|
|||
// ******************************************************************
|
||||
// * func: EmuIDirect3DDevice8_Clear
|
||||
// ******************************************************************
|
||||
HRESULT WINAPI xboxkrnl::EmuIDirect3DDevice8_Clear
|
||||
HRESULT WINAPI xd3d8::EmuIDirect3DDevice8_Clear
|
||||
(
|
||||
DWORD Count,
|
||||
CONST D3DRECT *pRects,
|
||||
|
@ -414,7 +427,7 @@ HRESULT WINAPI xboxkrnl::EmuIDirect3DDevice8_Clear
|
|||
// ******************************************************************
|
||||
// * func: EmuIDirect3DDevice8_Swap
|
||||
// ******************************************************************
|
||||
HRESULT WINAPI xboxkrnl::EmuIDirect3DDevice8_Swap
|
||||
HRESULT WINAPI xd3d8::EmuIDirect3DDevice8_Swap
|
||||
(
|
||||
DWORD Flags
|
||||
)
|
|
@ -32,11 +32,22 @@
|
|||
// *
|
||||
// ******************************************************************
|
||||
#define _CXBXKRNL_INTERNAL
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
#include "EmuD3D8.h"
|
||||
#include "EmuDInput.h"
|
||||
#include "InputConfig.h"
|
||||
|
||||
using namespace win32;
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xapi
|
||||
{
|
||||
#include <EmuXapi.h>
|
||||
};
|
||||
|
||||
// ******************************************************************
|
||||
// * globals
|
||||
|
@ -44,7 +55,7 @@ using namespace win32;
|
|||
LPDIRECTINPUT8 g_pDirectInput8 = NULL;
|
||||
LPDIRECTINPUTDEVICE8 g_pInputDev[MAX_INPUT_DEVICES] = {0};
|
||||
int g_pInputCur = 0;
|
||||
xboxkrnl::XINPUT_STATE g_EmuController1;
|
||||
xapi::XINPUT_STATE g_EmuController1;
|
||||
|
||||
|
||||
// ******************************************************************
|
||||
|
@ -56,7 +67,7 @@ static BOOL CALLBACK EnumObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOI
|
|||
// ******************************************************************
|
||||
// * func: EmuInitDInput
|
||||
// ******************************************************************
|
||||
void xboxkrnl::EmuInitDInput()
|
||||
void EmuInitDInput()
|
||||
{
|
||||
// ******************************************************************
|
||||
// * Create DirectInput object
|
||||
|
@ -165,7 +176,7 @@ static BOOL CALLBACK EnumObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOI
|
|||
// ******************************************************************
|
||||
// * func: EmuPollController
|
||||
// ******************************************************************
|
||||
void xboxkrnl::EmuPollController()
|
||||
void EmuPollController()
|
||||
{
|
||||
/*
|
||||
DIJOYSTATE ControllerState;
|
||||
|
|
|
@ -31,10 +31,21 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
using namespace win32;
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xboxkrnl
|
||||
{
|
||||
#include <xboxkrnl/xboxkrnl.h>
|
||||
};
|
||||
|
||||
#include "EmuFS.h"
|
||||
#include "EmuLDT.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * func: EmuInitFS
|
||||
|
|
|
@ -34,8 +34,15 @@
|
|||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xboxkrnl
|
||||
{
|
||||
#include <xboxkrnl/xboxkrnl.h>
|
||||
};
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
|
@ -45,7 +52,8 @@ namespace xntdll
|
|||
#include "xntdll.h"
|
||||
};
|
||||
|
||||
using namespace win32;
|
||||
#include "Emu.h"
|
||||
#include "EmuFS.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * Loaded at run-time to avoid linker conflicts
|
||||
|
@ -601,9 +609,9 @@ XBSYSAPI EXPORTNUM(277) VOID NTAPI xboxkrnl::RtlEnterCriticalSection
|
|||
|
||||
// We have to initialize this because the Xbox software doesn't seem
|
||||
// to always do it. Redundant initializations seem to be ok :/
|
||||
InitializeCriticalSection((win32::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
InitializeCriticalSection((::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
|
||||
EnterCriticalSection((win32::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
EnterCriticalSection((::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
|
||||
EmuSwapFS(); // Xbox FS
|
||||
}
|
||||
|
@ -663,7 +671,7 @@ XBSYSAPI EXPORTNUM(291) VOID NTAPI xboxkrnl::RtlInitializeCriticalSection
|
|||
}
|
||||
#endif
|
||||
|
||||
InitializeCriticalSection((win32::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
InitializeCriticalSection((::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
|
||||
EmuSwapFS(); // Xbox FS
|
||||
|
||||
|
@ -693,7 +701,7 @@ XBSYSAPI EXPORTNUM(294) VOID NTAPI xboxkrnl::RtlLeaveCriticalSection
|
|||
}
|
||||
#endif
|
||||
|
||||
LeaveCriticalSection((win32::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
LeaveCriticalSection((::PRTL_CRITICAL_SECTION)CriticalSection);
|
||||
|
||||
EmuSwapFS(); // Xbox FS
|
||||
}
|
||||
|
|
|
@ -31,8 +31,13 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
#include "EmuFS.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
|
@ -42,8 +47,6 @@ namespace xntdll
|
|||
#include "xntdll.h"
|
||||
};
|
||||
|
||||
using namespace win32;
|
||||
|
||||
// ******************************************************************
|
||||
// * Maximum number of threads this LDT system will handle
|
||||
// ******************************************************************
|
||||
|
|
|
@ -34,13 +34,10 @@
|
|||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
|
||||
using namespace win32;
|
||||
|
||||
#include "EmuShared.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * shared memory
|
||||
// ******************************************************************
|
||||
|
|
|
@ -31,10 +31,22 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
using namespace win32;
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xapi
|
||||
{
|
||||
#include "EmuXapi.h"
|
||||
};
|
||||
|
||||
#include "EmuFS.h"
|
||||
#include "EmuD3D8.h"
|
||||
#include "EmuDInput.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * EmuCreateThreadProxyParam
|
||||
|
@ -89,7 +101,7 @@ static DWORD WINAPI EmuCreateThreadProxy
|
|||
// ******************************************************************
|
||||
// * func: EmuXInitDevices
|
||||
// ******************************************************************
|
||||
VOID WINAPI xboxkrnl::EmuXInitDevices
|
||||
VOID WINAPI xapi::EmuXInitDevices
|
||||
(
|
||||
DWORD Unknown1,
|
||||
PVOID Unknown2
|
||||
|
@ -122,7 +134,7 @@ VOID WINAPI xboxkrnl::EmuXInitDevices
|
|||
// ******************************************************************
|
||||
// * func: EmuXGetDevices
|
||||
// ******************************************************************
|
||||
DWORD WINAPI xboxkrnl::EmuXGetDevices
|
||||
DWORD WINAPI xapi::EmuXGetDevices
|
||||
(
|
||||
PXPP_DEVICE_TYPE DeviceType
|
||||
)
|
||||
|
@ -151,7 +163,7 @@ DWORD WINAPI xboxkrnl::EmuXGetDevices
|
|||
// ******************************************************************
|
||||
// * func: EmuXInputOpen
|
||||
// ******************************************************************
|
||||
HANDLE WINAPI xboxkrnl::EmuXInputOpen
|
||||
HANDLE WINAPI xapi::EmuXInputOpen
|
||||
(
|
||||
IN PXPP_DEVICE_TYPE DeviceType,
|
||||
IN DWORD dwPort,
|
||||
|
@ -191,7 +203,7 @@ HANDLE WINAPI xboxkrnl::EmuXInputOpen
|
|||
// ******************************************************************
|
||||
// * func: EmuXInputGetCapabilities
|
||||
// ******************************************************************
|
||||
DWORD WINAPI xboxkrnl::EmuXInputGetCapabilities
|
||||
DWORD WINAPI xapi::EmuXInputGetCapabilities
|
||||
(
|
||||
IN HANDLE hDevice,
|
||||
OUT PXINPUT_CAPABILITIES pCapabilities
|
||||
|
@ -234,7 +246,7 @@ DWORD WINAPI xboxkrnl::EmuXInputGetCapabilities
|
|||
// ******************************************************************
|
||||
// * func: EmuInputGetState
|
||||
// ******************************************************************
|
||||
DWORD WINAPI xboxkrnl::EmuXInputGetState
|
||||
DWORD WINAPI xapi::EmuXInputGetState
|
||||
(
|
||||
IN HANDLE hDevice,
|
||||
OUT PXINPUT_STATE pState
|
||||
|
@ -278,7 +290,7 @@ DWORD WINAPI xboxkrnl::EmuXInputGetState
|
|||
// ******************************************************************
|
||||
// * func: EmuCreateThread
|
||||
// ******************************************************************
|
||||
HANDLE WINAPI xboxkrnl::EmuCreateThread
|
||||
HANDLE WINAPI xapi::EmuCreateThread
|
||||
(
|
||||
LPSECURITY_ATTRIBUTES lpThreadAttributes,
|
||||
DWORD dwStackSize,
|
||||
|
@ -332,7 +344,7 @@ HANDLE WINAPI xboxkrnl::EmuCreateThread
|
|||
// ******************************************************************
|
||||
// * func: EmuCloseHandle
|
||||
// ******************************************************************
|
||||
BOOL WINAPI xboxkrnl::EmuCloseHandle
|
||||
BOOL WINAPI xapi::EmuCloseHandle
|
||||
(
|
||||
HANDLE hObject
|
||||
)
|
||||
|
@ -362,7 +374,7 @@ BOOL WINAPI xboxkrnl::EmuCloseHandle
|
|||
// ******************************************************************
|
||||
// * func: EmuXapiInitProcess
|
||||
// ******************************************************************
|
||||
VOID WINAPI xboxkrnl::EmuXapiInitProcess()
|
||||
VOID WINAPI xapi::EmuXapiInitProcess()
|
||||
{
|
||||
EmuSwapFS(); // Win2k/XP FS
|
||||
|
||||
|
@ -386,7 +398,7 @@ VOID WINAPI xboxkrnl::EmuXapiInitProcess()
|
|||
// ******************************************************************
|
||||
// * func: EmuXapiBootDash
|
||||
// ******************************************************************
|
||||
VOID WINAPI xboxkrnl::EmuXapiBootDash(uint32 UnknownA, uint32 UnknownB, uint32 UnknownC)
|
||||
VOID WINAPI xapi::EmuXapiBootDash(DWORD UnknownA, DWORD UnknownB, DWORD UnknownC)
|
||||
{
|
||||
EmuSwapFS(); // Win2k/XP FS
|
||||
|
||||
|
@ -416,7 +428,7 @@ VOID WINAPI xboxkrnl::EmuXapiBootDash(uint32 UnknownA, uint32 UnknownB, uint32 U
|
|||
// ******************************************************************
|
||||
// * func: Emu__rtinit
|
||||
// ******************************************************************
|
||||
VOID xboxkrnl::Emu__rtinit()
|
||||
VOID xapi::Emu__rtinit()
|
||||
{
|
||||
EmuSwapFS(); // Win2k/XP FS
|
||||
|
||||
|
@ -435,7 +447,7 @@ VOID xboxkrnl::Emu__rtinit()
|
|||
// ******************************************************************
|
||||
// * func: Emu__cinit
|
||||
// ******************************************************************
|
||||
VOID xboxkrnl::Emu__cinit()
|
||||
VOID xapi::Emu__cinit()
|
||||
{
|
||||
EmuSwapFS(); // Win2k/XP FS
|
||||
|
||||
|
|
|
@ -31,8 +31,28 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "Emu.h"
|
||||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xapi
|
||||
{
|
||||
#include "EmuXapi.h"
|
||||
};
|
||||
|
||||
#include "HLEDataBase.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xd3d8
|
||||
{
|
||||
#include "xd3d8.h"
|
||||
};
|
||||
|
||||
#include "Xapi.1.0.3911.inl"
|
||||
#include "Xapi.1.0.4361.inl"
|
||||
|
|
|
@ -31,11 +31,18 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
|
||||
#define _CXBXKRNL_INTERNAL
|
||||
#define _XBOXKRNL_LOCAL_
|
||||
#include "Emu.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * prevent name collisions
|
||||
// ******************************************************************
|
||||
namespace xboxkrnl
|
||||
{
|
||||
#include <xboxkrnl/xboxkrnl.h>
|
||||
};
|
||||
|
||||
#include "Cxbx.h"
|
||||
|
||||
// ******************************************************************
|
||||
// * NOTE:
|
||||
|
@ -55,7 +62,7 @@
|
|||
// ******************************************************************
|
||||
// * KernelThunkTable
|
||||
// ******************************************************************
|
||||
CXBXKRNL_API uint32 KernelThunkTable[367] =
|
||||
extern "C" CXBXKRNL_API uint32 KernelThunkTable[367] =
|
||||
{
|
||||
(uint32)PANIC(0x0000), // 0x0000 (0)
|
||||
(uint32)PANIC(0x0001), // 0x0001 (1)
|
||||
|
|
|
@ -181,7 +181,7 @@ OOVPATable XAPI_1_0_3911[] =
|
|||
{
|
||||
(OOVPA*)&CreateThread_1_0_3911,
|
||||
|
||||
xboxkrnl::EmuCreateThread,
|
||||
xapi::EmuCreateThread,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuCreateThread"
|
||||
|
@ -191,7 +191,7 @@ OOVPATable XAPI_1_0_3911[] =
|
|||
{
|
||||
(OOVPA*)&XapiInitProcess_1_0_3911,
|
||||
|
||||
xboxkrnl::EmuXapiInitProcess,
|
||||
xapi::EmuXapiInitProcess,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXapiInitProcess"
|
||||
|
@ -201,7 +201,7 @@ OOVPATable XAPI_1_0_3911[] =
|
|||
{
|
||||
(OOVPA*)&XapiBootDash_1_0_3911,
|
||||
|
||||
xboxkrnl::EmuXapiBootDash,
|
||||
xapi::EmuXapiBootDash,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXapiBootDash"
|
||||
|
@ -211,7 +211,7 @@ OOVPATable XAPI_1_0_3911[] =
|
|||
{
|
||||
(OOVPA*)&__rtinit_1_0_3911,
|
||||
|
||||
xboxkrnl::Emu__rtinit,
|
||||
xapi::Emu__rtinit,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"Emu__rtinit",
|
||||
|
@ -221,7 +221,7 @@ OOVPATable XAPI_1_0_3911[] =
|
|||
{
|
||||
(OOVPA*)&__cinit_1_0_3911,
|
||||
|
||||
xboxkrnl::Emu__cinit,
|
||||
xapi::Emu__cinit,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"Emu__cinit",
|
||||
|
|
|
@ -291,7 +291,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&XInitDevices_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInitDevices,
|
||||
xapi::EmuXInitDevices,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInitDevices"
|
||||
|
@ -301,7 +301,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&XGetDevices_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXGetDevices,
|
||||
xapi::EmuXGetDevices,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXGetDevices"
|
||||
|
@ -311,7 +311,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&XInputOpen_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInputOpen,
|
||||
xapi::EmuXInputOpen,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInputOpen"
|
||||
|
@ -321,7 +321,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&XInputGetCapabilities_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInputGetCapabilities,
|
||||
xapi::EmuXInputGetCapabilities,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInputGetCapabilities"
|
||||
|
@ -331,7 +331,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&XInputGetState_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInputGetState,
|
||||
xapi::EmuXInputGetState,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInputGetState"
|
||||
|
@ -341,7 +341,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&CreateThread_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuCreateThread,
|
||||
xapi::EmuCreateThread,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuCreateThread"
|
||||
|
@ -351,7 +351,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&CloseHandle_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuCloseHandle,
|
||||
xapi::EmuCloseHandle,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuCloseHandle"
|
||||
|
@ -361,7 +361,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&XapiInitProcess_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXapiInitProcess,
|
||||
xapi::EmuXapiInitProcess,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXapiInitProcess"
|
||||
|
@ -371,7 +371,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&XapiBootDash_1_0_3911,
|
||||
|
||||
xboxkrnl::EmuXapiBootDash,
|
||||
xapi::EmuXapiBootDash,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXapiBootDash"
|
||||
|
@ -381,7 +381,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&__rtinit_1_0_3911,
|
||||
|
||||
xboxkrnl::Emu__rtinit,
|
||||
xapi::Emu__rtinit,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"Emu__rtinit",
|
||||
|
@ -391,7 +391,7 @@ OOVPATable XAPI_1_0_4361[] =
|
|||
{
|
||||
(OOVPA*)&__cinit_1_0_3911,
|
||||
|
||||
xboxkrnl::Emu__cinit,
|
||||
xapi::Emu__cinit,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"Emu__cinit",
|
||||
|
|
|
@ -41,7 +41,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&XInitDevices_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInitDevices,
|
||||
xapi::EmuXInitDevices,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInitDevices"
|
||||
|
@ -51,7 +51,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&XGetDevices_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXGetDevices,
|
||||
xapi::EmuXGetDevices,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXGetDevices"
|
||||
|
@ -61,7 +61,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&XInputOpen_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInputOpen,
|
||||
xapi::EmuXInputOpen,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInputOpen"
|
||||
|
@ -71,7 +71,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&XInputGetCapabilities_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInputGetCapabilities,
|
||||
xapi::EmuXInputGetCapabilities,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInputGetCapabilities"
|
||||
|
@ -81,7 +81,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&XInputGetState_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXInputGetState,
|
||||
xapi::EmuXInputGetState,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXInputGetState"
|
||||
|
@ -91,7 +91,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&CreateThread_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuCreateThread,
|
||||
xapi::EmuCreateThread,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuCreateThread"
|
||||
|
@ -101,7 +101,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&CloseHandle_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuCloseHandle,
|
||||
xapi::EmuCloseHandle,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuCloseHandle"
|
||||
|
@ -111,7 +111,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&XapiInitProcess_1_0_4361,
|
||||
|
||||
xboxkrnl::EmuXapiInitProcess,
|
||||
xapi::EmuXapiInitProcess,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXapiInitProcess"
|
||||
|
@ -121,7 +121,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&XapiBootDash_1_0_3911,
|
||||
|
||||
xboxkrnl::EmuXapiBootDash,
|
||||
xapi::EmuXapiBootDash,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"EmuXapiBootDash"
|
||||
|
@ -131,7 +131,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&__rtinit_1_0_3911,
|
||||
|
||||
xboxkrnl::Emu__rtinit,
|
||||
xapi::Emu__rtinit,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"Emu__rtinit",
|
||||
|
@ -141,7 +141,7 @@ OOVPATable XAPI_1_0_4627[] =
|
|||
{
|
||||
(OOVPA*)&__cinit_1_0_3911,
|
||||
|
||||
xboxkrnl::Emu__cinit,
|
||||
xapi::Emu__cinit,
|
||||
|
||||
#ifdef _DEBUG_TRACE
|
||||
"Emu__cinit",
|
||||
|
|
|
@ -31,7 +31,6 @@
|
|||
// * All rights reserved
|
||||
// *
|
||||
// ******************************************************************
|
||||
#include "Cxbx.h"
|
||||
#include "InputConfig.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
|
|
@ -33,6 +33,8 @@
|
|||
// ******************************************************************
|
||||
#include "Mutex.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// ******************************************************************
|
||||
// * Constructor
|
||||
// ******************************************************************
|
||||
|
|
Loading…
Reference in New Issue