diff --git a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp index 877cfaec1..6415dcc32 100644 --- a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp +++ b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp @@ -5356,6 +5356,7 @@ xbox::dword_xt WINAPI xbox::EMUPATCH(D3DDevice_Swap) /*Z=*/g_bHasDepth ? 1.0f : 0.0f, /*Stencil=*/0); g_pD3DDevice->SetRenderTarget(0, pExistingRenderTarget); + pExistingRenderTarget->Release(); } // TODO: Implement a hot-key to change the filter?