diff --git a/src/CxbxKrnl/CxbxKrnl.cpp b/src/CxbxKrnl/CxbxKrnl.cpp index 03c7ee64e..1936bc416 100644 --- a/src/CxbxKrnl/CxbxKrnl.cpp +++ b/src/CxbxKrnl/CxbxKrnl.cpp @@ -361,6 +361,8 @@ extern "C" CXBXKRNL_API void CxbxKrnlInit // VerifyHLEDataBase(); #endif + // TODO : The following seems to cause a crash when booting the game "Forza Motorsport", + // according to https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/101#issuecomment-277230140 { // Create a fake kernel header for XapiRestrictCodeSelectorLimit // Thanks advancingdragon / DirtBox @@ -392,16 +394,16 @@ extern "C" CXBXKRNL_API void CxbxKrnlInit // Read which components need to be LLE'ed : int CxbxLLE_Flags; g_EmuShared->GetFlagsLLE(&CxbxLLE_Flags); - bLLE_APU = (CxbxLLE_Flags & LLE_APU) > 0; - bLLE_GPU = (CxbxLLE_Flags & LLE_GPU) > 0; - bLLE_JIT = (CxbxLLE_Flags & LLE_JIT) > 0; + bLLE_APU = (CxbxLLE_Flags & LLE_APU) > 0; if (bLLE_APU) DbgPrintf("EmuMain : LLE enabled for APU.\n"); + bLLE_GPU = (CxbxLLE_Flags & LLE_GPU) > 0; if (bLLE_GPU) DbgPrintf("EmuMain : LLE enabled for GPU.\n"); + bLLE_JIT = (CxbxLLE_Flags & LLE_JIT) > 0; if (bLLE_JIT) DbgPrintf("EmuMain : LLE enabled for JIT.\n"); @@ -724,8 +726,3 @@ extern "C" CXBXKRNL_API void CxbxKrnlPanic() CxbxKrnlCleanup("Kernel Panic!"); } - -extern "C" CXBXKRNL_API void CxbxKrnlNoFunc() -{ - DbgPrintf("EmuMain: CxbxKrnlNoFunc()\n"); -}