commit
1e300d63ec
|
@ -22,21 +22,15 @@ on:
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build-windows:
|
build-windows:
|
||||||
runs-on: ${{ matrix.runs-on }}
|
name: Build (Windows, ${{ matrix.configuration }}, VS${{ matrix.vsver }}) # runner.os doesn't work here
|
||||||
|
runs-on: windows-${{ matrix.vsver }}
|
||||||
env:
|
env:
|
||||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
configuration: [Release, Debug]
|
configuration: [Release, Debug]
|
||||||
vsver: [VS2019, VS2017] # VS2022
|
vsver: [2022, 2019]
|
||||||
include:
|
|
||||||
# - vsver: VS2022
|
|
||||||
# runs-on: windows-2022
|
|
||||||
- vsver: VS2019
|
|
||||||
runs-on: windows-2019
|
|
||||||
- vsver: VS2017
|
|
||||||
runs-on: windows-2016 # https://github.com/actions/virtual-environments/issues/68#issuecomment-602652021
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v2
|
||||||
with:
|
with:
|
||||||
|
@ -51,7 +45,7 @@ jobs:
|
||||||
- uses: actions/upload-artifact@v2
|
- uses: actions/upload-artifact@v2
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||||||
if: matrix.configuration == 'Release'
|
if: matrix.configuration == 'Release'
|
||||||
with:
|
with:
|
||||||
name: CxbxReloaded-${{ matrix.configuration }}-${{ matrix.vsver }}
|
name: CxbxReloaded-${{ matrix.configuration }}-VS${{ matrix.vsver }}
|
||||||
path: artifacts/bin
|
path: artifacts/bin
|
||||||
if-no-files-found: error
|
if-no-files-found: error
|
||||||
|
|
||||||
|
@ -64,22 +58,22 @@ jobs:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v2
|
||||||
- name: Download Artifacts
|
- name: Download artifacts
|
||||||
uses: actions/download-artifact@v2
|
uses: actions/download-artifact@v2
|
||||||
with:
|
with:
|
||||||
path: artifacts
|
path: artifacts
|
||||||
- name: Re-zip Artifacts
|
- name: Re-zip artifacts
|
||||||
id: git
|
id: zip
|
||||||
run: |
|
run: |
|
||||||
for artifact in artifacts/*; do
|
for artifact in artifacts/*; do
|
||||||
7z a $artifact.zip "./$artifact/*"
|
7z a ${artifact}.zip "./${artifact}/*"
|
||||||
if [ $(stat -c %s $artifact.zip) -le 1000 ]; then
|
if [ $(stat -c %s ${artifact}.zip) -le 100000 ]; then
|
||||||
echo "Error: Archive $artifact.zip too small!"
|
echo "Error: Archive ${artifact}.zip too small!"
|
||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
echo "::set-output name=tag_name::CI-$(git rev-parse --short HEAD)"
|
echo "::set-output name=tag_name::CI-${GITHUB_SHA::7}"
|
||||||
- name: Create Release
|
- name: Create Release
|
||||||
env:
|
env:
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
run: gh release create ${{ steps.git.outputs.tag_name }} artifacts/*.zip -p --target $GITHUB_SHA --title '${{ steps.git.outputs.tag_name }}'
|
run: gh release create ${{ steps.zip.outputs.tag_name }} artifacts/*.zip -p --target $GITHUB_SHA --title '${{ steps.zip.outputs.tag_name }}'
|
||||||
|
|
39
README.md
39
README.md
|
@ -14,24 +14,23 @@ Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro
|
||||||
### Windows
|
### Windows
|
||||||
* [32-bit (x86) Visual C++ 2019 Redistributable](https://aka.ms/vs/16/release/vc_redist.x86.exe)
|
* [32-bit (x86) Visual C++ 2019 Redistributable](https://aka.ms/vs/16/release/vc_redist.x86.exe)
|
||||||
* [Npcap *(used for network emulation)*](https://nmap.org/npcap/#download)
|
* [Npcap *(used for network emulation)*](https://nmap.org/npcap/#download)
|
||||||
* Make sure to enable winpcap compatibility mode!
|
* Make sure to enable winpcap compatibility mode.
|
||||||
* WinUSB compliant driver *(optional, only needed for USB pass-through of original xbox controllers and the steel battalion controller)*
|
* WinUSB compliant driver
|
||||||
|
* *Optional, only needed for USB pass-through of original Xbox and Steel Battalion controllers.*
|
||||||
|
|
||||||
### Wine
|
### Wine
|
||||||
**NOTICE: Please use the latest stable release version of Wine. If it does not work for you, then roll back to Wine 5.0.3 which is the last known working version.**
|
**Please use the latest stable release version of Wine. If it does not work for you, then roll back to Wine 5.0.3 which is the last known working version.**
|
||||||
* Winetricks
|
* Winetricks
|
||||||
* `vcrun2017` or `vcrun2019`
|
* `vcrun2019`
|
||||||
* NOTE: vcrun2019 requires the latest winetricks script!
|
* Requires the latest winetricks script.
|
||||||
* `d3dcompiler_47`
|
* `d3dcompiler_47`
|
||||||
* NOTE: May be subject to change over time.
|
* This may be subject to change.
|
||||||
* Winpcap is built-in, no installation is required.
|
* Winpcap is built-in, no installation is required.
|
||||||
|
|
||||||
|
|
||||||
## Automated Builds
|
## Automated Builds
|
||||||
Cxbx-Reloaded doesn't currently have stable builds, but you can obtain pre-release builds from the Releases tab, or the links below:
|
Cxbx-Reloaded doesn't currently have stable builds, but you can obtain pre-release builds from the Releases tab, or the links below:
|
||||||
|
|
||||||
* **[Release Builds](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/releases)**
|
* **[Release Builds](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/releases)**
|
||||||
* **Wine users will need to use `CxbxReloaded-Release-VS2017.zip` for it to run correctly.**
|
|
||||||
* *[Full build history](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/actions?query=workflow%3A%22GitHub+CI%22)*
|
* *[Full build history](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/actions?query=workflow%3A%22GitHub+CI%22)*
|
||||||
|
|
||||||
## Compatibility
|
## Compatibility
|
||||||
|
@ -43,15 +42,13 @@ If you would like to submit compatibility reports, please request permission in
|
||||||
Game or software specific issues can be reported in the [compatibility website](https://cxbx-reloaded.co.uk/compatibility).
|
Game or software specific issues can be reported in the [compatibility website](https://cxbx-reloaded.co.uk/compatibility).
|
||||||
|
|
||||||
For emulation issues that are not specific to any single piece of software, a bug report can be submitted at [the Cxbx-Reloaded issue tracker](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues).
|
For emulation issues that are not specific to any single piece of software, a bug report can be submitted at [the Cxbx-Reloaded issue tracker](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues).
|
||||||
|
<!--Make sure to follow the issue template and that it contains:
|
||||||
Make sure to follow the issue template and that it contains:
|
|
||||||
* The build tested with, error message displayed (if any)
|
* The build tested with, error message displayed (if any)
|
||||||
* **(You can copy and paste any popup messages. However, please keep it clean by paste and trimming down to only the message itself.)**
|
* **You can copy and paste any popup messages. However, please keep it clean by pasting and trimming down to only the message itself.**
|
||||||
* Screenshots
|
* Screenshots
|
||||||
* (optional unless has any graphic bug for references)
|
* Optional unless there are graphic bugs for reference.
|
||||||
|
|
||||||
**NOTICE: Failure to follow template will auto close your ticket.**
|
|
||||||
|
|
||||||
|
**Failure to follow the template will auto close your ticket.**-->
|
||||||
|
|
||||||
## Additional information
|
## Additional information
|
||||||
Cxbx-Reloaded has a [wiki](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/wiki) containing various subjects and background information.
|
Cxbx-Reloaded has a [wiki](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/wiki) containing various subjects and background information.
|
||||||
|
@ -74,8 +71,7 @@ Please contact us before you start working on something, so we can make sure you
|
||||||
|
|
||||||
### Fetching the code
|
### Fetching the code
|
||||||
1. Run the following command in the command line:
|
1. Run the following command in the command line:
|
||||||
|
<br>`git clone --recurse-submodules https://github.com/Cxbx-Reloaded/Cxbx-Reloaded.git`
|
||||||
`git clone --recurse-submodules https://github.com/Cxbx-Reloaded/Cxbx-Reloaded.git`
|
|
||||||
* Please note the `--recurse-submodules` parameter. This is required to fetch submodules.
|
* Please note the `--recurse-submodules` parameter. This is required to fetch submodules.
|
||||||
* If Cxbx-Reloaded was checked out without submodules, they can be updated/fetched with the following command:
|
* If Cxbx-Reloaded was checked out without submodules, they can be updated/fetched with the following command:
|
||||||
|
|
||||||
|
@ -84,7 +80,7 @@ Please contact us before you start working on something, so we can make sure you
|
||||||
### Compiling
|
### Compiling
|
||||||
|
|
||||||
#### Windows
|
#### Windows
|
||||||
**NOTE:** Don't open `CMakeLists.txt` from Visual Studio, as it won't generate files in the `build` directory.
|
Don't open `CMakeLists.txt` from Visual Studio, as it won't generate files in the `build` directory.
|
||||||
|
|
||||||
##### Prerequisites
|
##### Prerequisites
|
||||||
1. [Visual Studio](https://visualstudio.microsoft.com/downloads/) 2017 or later
|
1. [Visual Studio](https://visualstudio.microsoft.com/downloads/) 2017 or later
|
||||||
|
@ -99,9 +95,12 @@ Please contact us before you start working on something, so we can make sure you
|
||||||
2. `cd` to the Cxbx-Reloaded directory.
|
2. `cd` to the Cxbx-Reloaded directory.
|
||||||
3. Run these commands.
|
3. Run these commands.
|
||||||
1. `mkdir build & cd build`
|
1. `mkdir build & cd build`
|
||||||
2. `cmake .. -G "Visual Studio 16 2019" -A Win32`
|
2. `cmake .. -G "generator" -A Win32`
|
||||||
* Visual Studio 2019 16.1 or later has CMake 3.14 bundled, and is required for the Visual Studio 2019 generator.
|
* Generators:
|
||||||
* Use `cmake .. -G "Visual Studio 15 2017" -A Win32` for Visual Studio 2017.
|
* `Visual Studio 17 2022`
|
||||||
|
* `Visual Studio 16 2019`
|
||||||
|
* VS2019 16.1 or later is required and has CMake 3.14 bundled.
|
||||||
|
* `Visual Studio 15 2017`
|
||||||
4. Open `Cxbx-Reloaded.sln` from the `build` directory.
|
4. Open `Cxbx-Reloaded.sln` from the `build` directory.
|
||||||
5. Select the Release configuration, then click Build.
|
5. Select the Release configuration, then click Build.
|
||||||
* Debug builds are **significantly slower, and only for developers**.
|
* Debug builds are **significantly slower, and only for developers**.
|
||||||
|
|
Loading…
Reference in New Issue