From 1914e17078c84265d517b817476cf3136ecabd20 Mon Sep 17 00:00:00 2001 From: Luke Usher Date: Mon, 14 Oct 2019 16:29:18 +0100 Subject: [PATCH] Typo --- src/core/hle/D3D8/Direct3D9/RenderStates.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/D3D8/Direct3D9/RenderStates.cpp b/src/core/hle/D3D8/Direct3D9/RenderStates.cpp index ac819bf31..4dc3406b9 100644 --- a/src/core/hle/D3D8/Direct3D9/RenderStates.cpp +++ b/src/core/hle/D3D8/Direct3D9/RenderStates.cpp @@ -314,7 +314,7 @@ void XboxRenderStateConverter::ApplyDeferredRenderState(uint32_t State, uint32_t if (g_LibVersion_D3D8 == 3925) { // HACK: Many 3925 games only show a black screen if fog is enabled // Initially, this was thought to be bad offsets, but it has been verified to be correct - // Unitl we find out the true underlying cause, disable fog and carry on + // Until we find out the true underlying cause, disable fog and carry on // Test Cases: Halo, Silent Hill 2. LOG_TEST_CASE("Applying 3925 fog disable hack"); Value = false;