Fix OOVPA's XDK revision to lowest known match
Refactoring of D3D8 library finished! The following functions are change address or re added. Fixed PATCH - D3DCubeTexture_LockRect Only perform a jmp, add XREF_Lock2DSurface. - D3DVolumeTexture_LockBox Only perform a jmp, add XREF_Lock3DSurface. - D3DDevice_SetTile 4627 and newer Only perform a jmp, add XREF_D3D_SetTileNoWait. Added UNPATCHED - CMiniport_IsFlipPending XREF in v1 database, any reason for this? - D3D_EnumAdapterModes Aready has signature, but missing REGISTER_OOVPA. - D3D_GetAdapterDisplayMode Aready has signature, but missing REGISTER_OOVPA. - D3D_GetAdapterModeCount Aready has signature, but missing REGISTER_OOVPA. - IDirect3DVertexBuffer8_Lock D3DVertexBuffer_Lock 5788 signature is accurately IDirect3DVertexBuffer8_Lock. Specific issues - [3925] Azurik Missing UNPATCHED D3D_SetPushBufferSize due locate in BINK section. Verified with [3925] Azurik [3948] Shikigami no Shiro [4034] Dark Summit [4039] New Legends [4134] Double-S.T.E.A.L [4242] NFL Blitz 2002 [4361] Hunter The Reckoning [4432] RedCard 2003 [4531] NHL HITZ 2003 [4627] MLB SlugFest 2003 [4721] Terminato - Dawn of Fate [4831] Frogger Beyond [4928] Drihoo [5028] Shikigami no Shiro Evolution [5120] N.U.D.E.@ [5233] Evil Dead [5344] Gladius OXM DEMO\default.xbe [5455] Dinosaur Hunting [5558] NHL HITZ Pro 2004 [5659] Midway Arcade Treasures - Paperboy [5788] Digimon Battle Chronicle [5849] Nickelodeon Tak 2
This commit is contained in:
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@ -172,18 +172,26 @@ enum XRefDataBaseOffset
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XREF_D3D_BlockOnTime,
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XREF_D3D_CreateStandAloneSurface,
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XREF_D3D_SetFence,
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XREF_D3D_SetTileNoWait,
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XREF_D3D_KickOffAndWaitForIdle,
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XREF_D3D_MakeRequestedSpace,
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XREF_D3D_KickOff,
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XREF_D3D_CDevice_KickOff,
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XREF_D3DPalette_Lock2,
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XREF_D3DTexture_GetSurfaceLevel2,
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XREF_D3DDevice_CreatePalette2,
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XREF_D3DDevice_CreateIndexBuffer2,
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XREF_D3DDevice_CreateVertexBuffer2,
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XREF_D3DDevice_GetBackBuffer2,
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XREF_D3DDevice_GetDepthStencilSurface2,
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XREF_D3DDevice_GetRenderTarget2,
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XREF_D3DResource_AddRef,
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XREF_D3DVertexBuffer_Lock2,
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XREF_XnInit,
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XREF_XID_fCloseDevice,
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XREF_D3D_ClearStateBlockFlags,
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XREF_D3D_RecordStateBlock,
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XREF_Lock2DSurface,
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XREF_Lock3DSurface,
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XREF_CDirectSound_SetDistanceFactor,
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XREF_CMcpxAPU_Set3dDistanceFactor,
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XREF_CDirectSound_SetRolloffFactor,
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@ -71,7 +71,7 @@ OOVPA_XREF(D3DDevice_GetTexture2, 3911, 1 + 21, // Also for 4361
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XREF_ENTRY( 0x0E, XREF_OFFSET_D3DDEVICE_M_TEXTURES ), // derived
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#endif
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OOVPA_NO_XREF(D3DDevice_GetTexture2, 3911, 21) // Also for 4361
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OOVPA_NO_XREF(D3DDevice_GetTexture2, 3911, 23) // Also for 3948
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{ 0x00, 0x8B },
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{ 0x01, 0x44 },
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@ -84,7 +84,8 @@ OOVPA_NO_XREF(D3DDevice_GetTexture2, 3911, 21) // Also for 4361
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{ 0x0B, 0x8D },
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{ 0x0C, 0xB4 },
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{ 0x0D, 0x81 },
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{ 0x0E, 0xA0 }, // GetTexture A00B vs GetPalette B00B
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{ 0x0F, 0x0B },
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{ 0x10, 0x00 },
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{ 0x11, 0x00 },
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{ 0x12, 0x8B },
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@ -803,7 +804,10 @@ OOVPA_END;
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// ******************************************************************
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// * Lock3DSurface
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// ******************************************************************
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OOVPA_NO_XREF(Lock3DSurface, 3911, 11)
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OOVPA_XREF(Lock3DSurface, 3911, 11,
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XREF_Lock3DSurface,
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XRefZero)
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// D3D::PixelJar::Lock3DSurface + 0x08: test bl, 0x20
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{ 0x08, 0xF6 },
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@ -1260,7 +1264,10 @@ OOVPA_END;
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// ******************************************************************
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// * D3D::CDevice::KickOff
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_KickOff, 3911, 10)
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OOVPA_XREF(D3DDevice_KickOff, 3911, 10,
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XREF_D3D_CDevice_KickOff,
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XRefZero)
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{ 0x01, 0xA1 },
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@ -2698,6 +2705,20 @@ OOVPA_NO_XREF(D3DTexture_LockRect, 3911, 17)
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{ 0x21, 0x14 },
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OOVPA_END;
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// ******************************************************************
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// * D3DVolumeTexture_LockBox
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// ******************************************************************
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OOVPA_XREF(D3DVolumeTexture_LockBox, 3911, 2,
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XRefNoSaveIndex,
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XRefOne)
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XREF_ENTRY( 0x01, XREF_Lock3DSurface ),
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{ 0x00, 0xE9 },
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OOVPA_END;
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#if 0 // only perform a jmp to Lock3DSurface
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// ******************************************************************
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// * D3DVolumeTexture_LockBox
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// ******************************************************************
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@ -2722,7 +2743,22 @@ OOVPA_NO_XREF(D3DVolumeTexture_LockBox, 3911, 11)
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{ 0x99, 0xC2 },
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{ 0x9A, 0x14 },
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OOVPA_END;
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#endif
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// ******************************************************************
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// * D3DCubeTexture_LockRect
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// ******************************************************************
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OOVPA_XREF(D3DCubeTexture_LockRect, 3911, 2,
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XRefNoSaveIndex,
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XRefOne)
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XREF_ENTRY( 0x01, XREF_Lock2DSurface ),
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{ 0x00, 0xE9 },
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OOVPA_END;
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#if 0 // only perform a jmp to Lock2DSurface
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// ******************************************************************
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// * D3DCubeTexture_LockRect
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// ******************************************************************
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@ -2747,6 +2783,7 @@ OOVPA_NO_XREF(D3DCubeTexture_LockRect, 3911, 11)
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{ 0x98, 0xC2 },
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{ 0x99, 0x18 },
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OOVPA_END;
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#endif
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// ******************************************************************
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// * D3DTexture_GetSurfaceLevel
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@ -2784,7 +2821,10 @@ OOVPA_END;
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// ******************************************************************
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// * Lock2DSurface
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// ******************************************************************
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OOVPA_NO_XREF(Lock2DSurface, 3911, 11)
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OOVPA_XREF(Lock2DSurface, 3911, 11,
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XREF_Lock2DSurface,
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XRefZero)
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{ 0x06, 0xF6 },
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{ 0x07, 0xC3 },
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@ -4455,7 +4495,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_SetTile
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SetTile, 3911, 9)
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OOVPA_NO_XREF(D3DDevice_SetTile, 3911, 13)
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// D3DDevice_SetTile+0x06 : sub esp, 0x18
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{ 0x06, 0x83 },
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@ -4471,6 +4511,12 @@ OOVPA_NO_XREF(D3DDevice_SetTile, 3911, 9)
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{ 0x7E, 0x83 },
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{ 0x7F, 0xC4 },
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{ 0x80, 0x18 },
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// D3DDevice_SetTile+0x7E : mov ecx, [esi+21D0h]
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{ 0x8E, 0x8B },
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{ 0x8F, 0x8E },
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{ 0x90, 0xD0 },
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{ 0x91, 0x21 },
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OOVPA_END;
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// ******************************************************************
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@ -4926,3 +4972,39 @@ OOVPA_NO_XREF(D3DDevice_DeletePatch, 3911, 19)
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{ 0x25, 0xE8 },
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OOVPA_END;
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// ******************************************************************
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// * D3DDevice_KickPushBuffer
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// ******************************************************************
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OOVPA_XREF(D3DDevice_KickPushBuffer, 3911, 4,
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XRefNoSaveIndex,
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XRefOne)
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XREF_ENTRY( 0x07, XREF_D3D_CDevice_KickOff ),
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{ 0x00, 0x8B },
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{ 0x01, 0x0D },
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{ 0x06, 0xE9 },
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OOVPA_END;
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// ******************************************************************
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// * CMiniport_IsFlipPending
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// ******************************************************************
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OOVPA_NO_XREF(CMiniport_IsFlipPending, 3911, 14)
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{ 0x00, 0x8B },
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{ 0x01, 0x81 },
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{ 0x02, 0xDC },
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{ 0x03, 0x01 },
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{ 0x04, 0x00 },
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{ 0x05, 0x00 },
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{ 0x06, 0x8B },
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{ 0x07, 0x84 },
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{ 0x08, 0xC1 },
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{ 0x09, 0xB4 },
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{ 0x0A, 0x01 },
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{ 0x0B, 0x00 },
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{ 0x0C, 0x00 },
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{ 0x0D, 0xC3 },
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OOVPA_END;
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@ -4851,11 +4851,11 @@ OOVPATable D3D8_3925[] = {
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REGISTER_OOVPA(D3DSurface_LockRect, 3911, PATCH),
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REGISTER_OOVPA(D3DPalette_Lock, 3911, PATCH),
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REGISTER_OOVPA(D3DTexture_LockRect, 3911, PATCH),
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REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),
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REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
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REGISTER_OOVPA(D3DTexture_GetSurfaceLevel, 3911, PATCH),
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REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
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REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),
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REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
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REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
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REGISTER_OOVPA(Get2DSurfaceDesc, 3911, PATCH),
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REGISTER_OOVPA(D3DDevice_GetVertexShaderSize, 3911, PATCH),
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REGISTER_OOVPA(D3DDevice_SetGammaRamp, 3911, PATCH),
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@ -537,7 +537,34 @@ OOVPA_NO_XREF(D3DDevice_SetRenderState_FillMode, 4034, 8)
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{ 0x40, 0x5E },
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OOVPA_END;
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#if 0 // No longer used, replaced by generic 3911 version
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// ******************************************************************
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// * D3DDevice_SetRenderState_BackFillMode
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SetRenderState_BackFillMode, 4034, 13)
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// D3DDevice_SetRenderState_BackFillMode+0x1C : jb +0x05
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{ 0x1C, 0x72 },
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{ 0x1D, 0x05 },
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// D3DDevice_SetRenderState_BackFillMode+0x35 : mov dword ptr [eax], abs
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{ 0x35, 0xC7 },
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{ 0x36, 0x00 },
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// D3DDevice_SetRenderState_BackFillMode+0x41 : add eax, 0x0C; mov [esi], eax; mov [abs], edi
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{ 0x41, 0x83 },
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{ 0x42, 0xC0 },
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{ 0x43, 0x0C },
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{ 0x44, 0x89 },
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{ 0x45, 0x06 },
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{ 0x46, 0x89 },
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{ 0x47, 0x3D },
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// D3DDevice_SetRenderState_BackFillMode+0x4E : retn 0x04
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{ 0x4E, 0xC2 },
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{ 0x4F, 0x04 },
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OOVPA_END;
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#if 0 // No longer used, replaced by generic 4034 version
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// ******************************************************************
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// * D3DDevice_SetRenderState_BackFillMode
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// ******************************************************************
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@ -1275,6 +1302,44 @@ OOVPA_NO_XREF(D3D_KickOffAndWaitForIdle, 4034, 9)
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{ 0x10, 0xC3 },
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OOVPA_END;
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// ******************************************************************
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// * D3D::CreateStandAloneSurface
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// ******************************************************************
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OOVPA_XREF(D3D_CreateStandAloneSurface, 4034, 12,
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XREF_D3D_CreateStandAloneSurface,
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XRefZero)
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{ 0x01, 0x54 },
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{ 0x17, 0x14 },
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{ 0x18, 0x6A },
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{ 0x19, 0x00 },
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{ 0x1A, 0x6A },
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{ 0x1B, 0x00 },
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{ 0x1C, 0x6A },
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{ 0x1D, 0x00 },
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{ 0x1E, 0x52 },
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{ 0x1F, 0x6A },
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{ 0x36, 0xF0 },
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{ 0x4B, 0x15 },
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OOVPA_END;
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// ******************************************************************
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// * D3DDevice_CreateImageSurface
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// ******************************************************************
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OOVPA_XREF(D3DDevice_CreateImageSurface, 4034, 2,
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XRefNoSaveIndex,
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XRefOne)
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XREF_ENTRY( 0x01, XREF_D3D_CreateStandAloneSurface),
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{ 0x00, 0xE9 },
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OOVPA_END;
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#if 0 // No longer used, replaced by generic 4034 version
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// ******************************************************************
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// * D3DDevice_CreateImageSurface
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// ******************************************************************
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@ -1297,6 +1362,7 @@ OOVPA_NO_XREF(D3DDevice_CreateImageSurface, 4034, 9)
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{ 0x61, 0xC2 },
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{ 0x62, 0x10 },
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OOVPA_END;
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#endif
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// ******************************************************************
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// * D3DDevice_GetBackBuffer
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@ -1351,7 +1417,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_GetTransform
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_GetTransform, 4039, 12)
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OOVPA_NO_XREF(D3DDevice_GetTransform, 4034, 12)
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// D3DDevice_GetTransform+0x0A : shl ecx, 0x06
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{ 0x0A, 0xC1 },
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@ -1379,7 +1445,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_SelectVertexShader
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SelectVertexShader, 4039, 12)
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OOVPA_NO_XREF(D3DDevice_SelectVertexShader, 4034, 12)
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// D3DDevice_SelectVertexShader+0x00 : mov eax, [esp+4]
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{ 0x00, 0x8B },
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@ -1403,7 +1469,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_BlockUntilVerticalBlank
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_BlockUntilVerticalBlank, 4039, 11)
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OOVPA_NO_XREF(D3DDevice_BlockUntilVerticalBlank, 4034, 11)
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// D3DDevice_BlockUntilVerticalBlank+0x05 : push 0; push 0; push 1
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{ 0x05, 0x6A },
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@ -1444,7 +1510,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_SetPixelShader
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SetPixelShader, 4039, 12)
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OOVPA_NO_XREF(D3DDevice_SetPixelShader, 4034, 12)
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{ 0x00, 0x8B },
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{ 0x01, 0x44 },
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@ -1486,7 +1552,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_SetShaderConstantMode
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SetShaderConstantMode, 4039, 9)
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OOVPA_NO_XREF(D3DDevice_SetShaderConstantMode, 4034, 9)
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{ 0x08, 0x1D },
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{ 0x1A, 0x81 },
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@ -2139,7 +2205,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_SetTextureState_BumpEnv
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SetTextureState_BumpEnv, 4039, 12)
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OOVPA_NO_XREF(D3DDevice_SetTextureState_BumpEnv, 4034, 12)
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// D3DDevice_SetTextureState_BumpEnv+0x18 : jnz +0x03
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{ 0x18, 0x75 },
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@ -2165,7 +2231,10 @@ OOVPA_END;
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// ******************************************************************
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// * D3D::CDevice::KickOff
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_KickOff, 4039, 15)
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OOVPA_XREF(D3DDevice_KickOff, 4034, 15,
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XREF_D3D_CDevice_KickOff,
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XRefZero)
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{ 0x00, 0x51 },
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{ 0x0E, 0x04 },
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@ -2238,7 +2307,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3D::SetFence
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// ******************************************************************
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OOVPA_XREF(D3D_SetFence, 4039, 16,
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OOVPA_XREF(D3D_SetFence, 4034, 16,
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XREF_D3D_SetFence,
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XRefZero)
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@ -2308,7 +2377,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3D::BlockOnTime
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// ******************************************************************
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OOVPA_XREF(D3D_BlockOnTime, 4039, 10,
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OOVPA_XREF(D3D_BlockOnTime, 4034, 10,
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XREF_D3D_BlockOnTime,
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XRefZero)
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@ -2351,7 +2420,7 @@ OOVPA_END;
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// ******************************************************************
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// * D3DDevice_SetTile
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// ******************************************************************
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OOVPA_NO_XREF(D3DDevice_SetTile, 4039, 12)
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OOVPA_NO_XREF(D3DDevice_SetTile, 4034, 12)
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{ 0x05, 0x1D },
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@ -2474,7 +2543,7 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_SetScreenSpaceOffset
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_SetScreenSpaceOffset, 4039, 11) // Up to 5344
|
||||
OOVPA_NO_XREF(D3DDevice_SetScreenSpaceOffset, 4034, 11) // Up to 5344
|
||||
|
||||
{ 0x06, 0x56 },
|
||||
{ 0x07, 0xD8 },
|
||||
|
@ -2493,7 +2562,7 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3D::LazySetPointParams
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3D_LazySetPointParams, 4039, 7)
|
||||
OOVPA_NO_XREF(D3D_LazySetPointParams, 4034, 7)
|
||||
{ 0x00, 0x83 },
|
||||
{ 0x01, 0xEC },
|
||||
{ 0x02, 0x14 },
|
||||
|
@ -2543,13 +2612,13 @@ OOVPATable D3D8_4034[] = {
|
|||
// Tested on version 4039, The Simpsons - Road Rage (PAL) 4039 etc
|
||||
// TODO: This needs to be verified on 4034
|
||||
// ******************************************************************
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Begin, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
|
||||
REGISTER_OOVPA(D3DResource_IsBusy, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_End, 4039, PATCH),
|
||||
|
@ -2563,23 +2632,23 @@ OOVPATable D3D8_4034[] = {
|
|||
REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawIndexedVerticesUP, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeletePixelShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetFence, 4039, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetFence, 4034, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_RunPushBuffer, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Reset, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 4039, XREF),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 4034, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_BlockOnFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScissors, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderConstant, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetPixelShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderConstant, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsFencePending, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
// ******************************************************************
|
||||
|
||||
REGISTER_OOVPA(D3DDevice_GetScissors, 3911, PATCH),
|
||||
|
@ -2615,14 +2684,14 @@ OOVPATable D3D8_4034[] = {
|
|||
REGISTER_OOVPA(D3D_AllocContiguousMemory, 3911, DISABLED), // Just calls MmAllocateContiguousMemory. Was PATCH
|
||||
REGISTER_OOVPA(D3DPalette_Lock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_GetSurfaceLevel, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DSurface_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DBaseTexture_GetLevelCount, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_GetCubeMapSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVertices, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawIndexedVertices, 4034, PATCH),
|
||||
|
@ -2640,7 +2709,7 @@ OOVPATable D3D8_4034[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetIndices, 4034, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_EdgeAntiAlias, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FogColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FrontFace, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_LogicOp, 4034, PATCH),
|
||||
|
|
|
@ -394,7 +394,7 @@ OOVPA_NO_XREF(D3DDevice_CopyRects, 4134, 10)
|
|||
{ 0xDE, 0x22 },
|
||||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
#if 0 // Moved to 4034
|
||||
// ******************************************************************
|
||||
// * D3D::CreateStandAloneSurface
|
||||
// ******************************************************************
|
||||
|
@ -403,7 +403,8 @@ OOVPA_XREF(D3D_CreateStandAloneSurface, 4134, 12,
|
|||
XREF_D3D_CreateStandAloneSurface,
|
||||
XRefZero)
|
||||
|
||||
{ 0x02, 0x24 },
|
||||
{ 0x01, 0x54 },
|
||||
|
||||
{ 0x17, 0x14 },
|
||||
{ 0x18, 0x6A },
|
||||
{ 0x19, 0x00 },
|
||||
|
@ -417,7 +418,8 @@ OOVPA_XREF(D3D_CreateStandAloneSurface, 4134, 12,
|
|||
{ 0x36, 0xF0 },
|
||||
{ 0x4B, 0x15 },
|
||||
OOVPA_END;
|
||||
|
||||
#endif
|
||||
#if 0 // Moved to 4034
|
||||
// ******************************************************************
|
||||
// * D3DDevice_CreateImageSurface
|
||||
// ******************************************************************
|
||||
|
@ -430,7 +432,7 @@ OOVPA_XREF(D3DDevice_CreateImageSurface, 4134, 2,
|
|||
|
||||
{ 0x00, 0xE9 },
|
||||
OOVPA_END;
|
||||
|
||||
#endif
|
||||
#if 0 // Probably ?Lock3DSurface@PixelJar@D3D@@YGXPAUD3DPixelContainer@@IPAU_D3DLOCKED_BOX@@PBU_D3DBOX@@K@Z
|
||||
// ******************************************************************
|
||||
// * D3DDevice_CreateImageSurface
|
||||
|
@ -1004,6 +1006,7 @@ OOVPA_NO_XREF(D3DDevice_SetRenderState_TwoSidedLighting, 4134, 13)
|
|||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
#if 0 // No longer used, replaced by generic 4034 version
|
||||
// ******************************************************************
|
||||
// * D3DDevice_SetRenderState_BackFillMode
|
||||
// ******************************************************************
|
||||
|
@ -1017,7 +1020,7 @@ OOVPA_NO_XREF(D3DDevice_SetRenderState_BackFillMode, 4134, 13)
|
|||
{ 0x35, 0xC7 },
|
||||
{ 0x36, 0x00 },
|
||||
|
||||
// D3DDevice_SetRenderState_BackFillMode+0x3B : add eax, 0x0C; mov [esi], eax; mov [abs], edi
|
||||
// D3DDevice_SetRenderState_BackFillMode+0x41 : add eax, 0x0C; mov [esi], eax; mov [abs], edi
|
||||
{ 0x41, 0x83 },
|
||||
{ 0x42, 0xC0 },
|
||||
{ 0x43, 0x0C },
|
||||
|
@ -1030,7 +1033,7 @@ OOVPA_NO_XREF(D3DDevice_SetRenderState_BackFillMode, 4134, 13)
|
|||
{ 0x4E, 0xC2 },
|
||||
{ 0x4F, 0x04 },
|
||||
OOVPA_END;
|
||||
|
||||
#endif
|
||||
#if 0 // No longer used, replaced by generic 4034 version
|
||||
// ******************************************************************
|
||||
// * D3DDevice_SetTextureState_ColorKeyColor
|
||||
|
@ -2820,6 +2823,39 @@ OOVPA_XREF(D3DDevice_MakeSpace, 4134, 8,
|
|||
{ 0x0E, 0xC3 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetTexture, named with 2 suffix to match EMUPATCH(D3DDevice_GetTexture2)
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetTexture2, 4134, 23) // Up to 4531
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x44 },
|
||||
{ 0x02, 0x24 },
|
||||
{ 0x03, 0x04 },
|
||||
{ 0x04, 0x8B },
|
||||
{ 0x05, 0x0D },
|
||||
|
||||
{ 0x0A, 0x56 },
|
||||
{ 0x0B, 0x8D },
|
||||
{ 0x0C, 0xB4 },
|
||||
{ 0x0D, 0x81 },
|
||||
{ 0x0E, 0x78 }, // GetTexture 780A vs GetPalette 880A
|
||||
{ 0x0F, 0x0A },
|
||||
{ 0x10, 0x00 },
|
||||
{ 0x11, 0x00 },
|
||||
{ 0x12, 0x8B },
|
||||
{ 0x13, 0x06 },
|
||||
{ 0x14, 0x85 },
|
||||
{ 0x15, 0xC0 },
|
||||
{ 0x16, 0x74 },
|
||||
|
||||
{ 0x18, 0x50 },
|
||||
{ 0x19, 0xE8 },
|
||||
|
||||
{ 0x1E, 0x8B },
|
||||
{ 0x1F, 0x16 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * Rollback support signature(s)
|
||||
// ******************************************************************
|
||||
|
@ -2873,8 +2909,6 @@ OOVPATable D3D8_4134[] = {
|
|||
REGISTER_OOVPA(D3DResource_IsBusy, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DPalette_Lock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH), // Just calls Lock2DSurface
|
||||
REGISTER_OOVPA(D3DTexture_GetSurfaceLevel, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData4f, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetBackBuffer, 4134, PATCH),
|
||||
|
@ -2884,15 +2918,17 @@ OOVPATable D3D8_4134[] = {
|
|||
REGISTER_OOVPA(D3DSurface_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH), // Just calls Lock2DSurface
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CopyRects, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_CreateStandAloneSurface, 4134, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_CreateImageSurface, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3D_CreateStandAloneSurface, 4034, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_CreateImageSurface, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetIndices, 4034, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetTexture, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_VertexBlend, 4034, PATCH),
|
||||
|
@ -2902,7 +2938,7 @@ OOVPATable D3D8_4134[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderState_ZEnable, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_StencilEnable, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_MultiSampleAntiAlias, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStreamSource, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShader, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVertices, 3911, PATCH),
|
||||
|
@ -2924,7 +2960,7 @@ OOVPATable D3D8_4134[] = {
|
|||
REGISTER_OOVPA(D3DDevice_Reset, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_KickOffAndWaitForIdle, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TwoSidedLighting, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FrontFace, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_LogicOp, 4034, PATCH),
|
||||
|
@ -2943,28 +2979,28 @@ OOVPATable D3D8_4134[] = {
|
|||
REGISTER_OOVPA(D3DDevice_DrawIndexedVerticesUP, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderConstant, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeletePixelShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetFence, 4134, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_InsertFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_LineWidth, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsBusy, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderSize, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockOnFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetRenderTarget, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Release, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_GetAdapterIdentifier, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetCreationParameters, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVisibilityTestResult, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetSwapCallback, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetPushBufferSize, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_EnableOverlay, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_UpdateOverlay, 3911, PATCH),
|
||||
|
|
|
@ -136,3 +136,52 @@ OOVPA_XREF(D3DDevice_SetTextureState_TexCoordIndex, 4242, 1+10,
|
|||
{ 0xB4, 0xE2 },
|
||||
{ 0xB5, 0x04 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_BlockUntilVerticalBlank
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_BlockUntilVerticalBlank, 4242, 11)
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x05 : push 0; push 0; push 1
|
||||
{ 0x05, 0x6A },
|
||||
{ 0x06, 0x00 },
|
||||
{ 0x07, 0x6A },
|
||||
{ 0x08, 0x00 },
|
||||
{ 0x09, 0x6A },
|
||||
{ 0x0A, 0x01 },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x17 : add eax, 0x2434
|
||||
{ 0x17, 0x05 },
|
||||
{ 0x18, 0x34 },
|
||||
{ 0x19, 0x24 },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x1D : call [KrnlImport]
|
||||
{ 0x1D, 0xFF },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x23 : retn
|
||||
{ 0x23, 0xC3 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * CMiniport_IsFlipPending
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(CMiniport_IsFlipPending, 4242, 17)
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x81 },
|
||||
{ 0x02, 0xF4 },
|
||||
{ 0x03, 0x01 },
|
||||
{ 0x04, 0x00 },
|
||||
{ 0x05, 0x00 },
|
||||
{ 0x06, 0x83 },
|
||||
{ 0x07, 0xE0 },
|
||||
{ 0x08, 0x01 },
|
||||
{ 0x09, 0x8B },
|
||||
{ 0x0A, 0x84 },
|
||||
{ 0x0B, 0xC1 },
|
||||
{ 0x0C, 0xB4 },
|
||||
{ 0x0D, 0x01 },
|
||||
{ 0x0E, 0x00 },
|
||||
{ 0x0F, 0x00 },
|
||||
{ 0x10, 0xC3 },
|
||||
OOVPA_END;
|
||||
|
|
|
@ -1237,7 +1237,7 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3D_CheckDeviceFormat, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3D_MakeRequestedSpace, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_AddRef, 4242, PATCH),
|
||||
REGISTER_OOVPA(D3D_ClearStateBlockFlags, 3911, XREF),
|
||||
|
@ -1257,11 +1257,11 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreatePixelShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetViewport, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetViewport, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetIndices, 4034, DISABLED),
|
||||
|
@ -1273,7 +1273,7 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CreateVertexBuffer, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_EnableOverlay, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_UpdateOverlay, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 4242, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4242, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_VertexBlend, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_CullMode, 4034, PATCH),
|
||||
|
@ -1286,7 +1286,7 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderState_StencilEnable, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_MultiSampleAntiAlias, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStreamSource, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShader, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVertices, 3911, PATCH),
|
||||
|
@ -1319,13 +1319,11 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DResource_AddRef, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DResource_Release, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DPalette_Lock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH), // Just calls Lock2DSurface
|
||||
REGISTER_OOVPA(D3DDevice_SetPalette, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Reset, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_KickOffAndWaitForIdle, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TwoSidedLighting, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FrontFace, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_LogicOp, 4034, PATCH),
|
||||
|
@ -1345,20 +1343,20 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetPixelShaderConstant, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeletePixelShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetFence, 4134, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_InsertFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_LineWidth, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetSwapCallback, 4242, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsBusy, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetCreationParameters, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BeginVisibilityTest, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_EndVisibilityTest, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVisibilityTestResult, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetFlickerFilter, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetSoftDisplayFilter, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_PrimeVertexCache, 4134, PATCH),
|
||||
|
@ -1381,7 +1379,9 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CreateCubeTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_GetCubeMapSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH), // Just calls Lock2DSurface
|
||||
REGISTER_OOVPA(D3DDevice_SetScissors, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetPushBufferSize, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4034, PATCH),
|
||||
|
@ -1400,7 +1400,7 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInput, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData2s, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData4s, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnResource, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DResource_BlockUntilNotBusy, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawTriPatch, 3911, DISABLED),
|
||||
|
@ -1409,7 +1409,7 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetBackBufferScale, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_PersistDisplay, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetProjectionViewportMatrix, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_FlushVertexCache, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_InsertCallback, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShaderProgram, 3911, PATCH),
|
||||
|
@ -1417,7 +1417,7 @@ OOVPATable D3D8_4361[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetShaderConstantMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsFencePending, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetOverlayUpdateStatus, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetModelView, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVolumeTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDisplayFieldStatus, 3911, PATCH),
|
||||
|
|
|
@ -720,14 +720,14 @@ OOVPATable D3D8_4432[] {
|
|||
REGISTER_OOVPA(D3DDevice_GetRenderTarget, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_KickOffAndWaitForIdle, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetViewport, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTexture, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_EnableOverlay, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TwoSidedLighting, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4242, PATCH),
|
||||
|
@ -764,7 +764,7 @@ OOVPATable D3D8_4432[] {
|
|||
REGISTER_OOVPA(D3DDevice_SwitchTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_YuvEnable, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Clear, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreatePalette, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPalette, 4034, PATCH),
|
||||
|
@ -803,14 +803,14 @@ OOVPATable D3D8_4432[] {
|
|||
REGISTER_OOVPA(D3DDevice_SetPixelShaderConstant, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeletePixelShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetFence, 4134, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_GetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexBuffer, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DVertexBuffer_Lock, 4034, PATCH),
|
||||
// REGISTER_OOVPA(D3DVertexBuffer_Lock, 4531, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreatePixelShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetViewport, 3911, PATCH),
|
||||
|
@ -830,7 +830,9 @@ OOVPATable D3D8_4432[] {
|
|||
REGISTER_OOVPA(D3DDevice_BeginStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_EndStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),// Just calls Lock2DSurface
|
||||
REGISTER_OOVPA(D3DBaseTexture_GetLevelCount, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetProjectionViewportMatrix, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInput, 4134, PATCH),
|
||||
|
@ -850,7 +852,6 @@ OOVPATable D3D8_4432[] {
|
|||
REGISTER_OOVPA(D3DDevice_GetDisplayFieldStatus, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexDataColor, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVolumeTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DDevice_PersistDisplay, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData4s, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 3911, PATCH),
|
||||
|
@ -872,25 +873,24 @@ OOVPATable D3D8_4432[] {
|
|||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInputDirect, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsBusy, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateCubeTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),// Just calls Lock2DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_GetCubeMapSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_ApplyStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_InsertCallback, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_InsertFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateImageSurface, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockOnFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_ClearStateBlockFlags, 3911, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CopyRects, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_RecordStateBlock, 3911, XREF),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
|
||||
// ******************************************************************
|
||||
// Provisional registration functions in XDK 4432
|
||||
|
|
|
@ -122,7 +122,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3D::CDevice::KickOff
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_KickOff, 4531, 13)
|
||||
OOVPA_XREF(D3DDevice_KickOff, 4531, 13,
|
||||
|
||||
XREF_D3D_CDevice_KickOff,
|
||||
XRefZero)
|
||||
|
||||
// D3D::CDevice::KickOff+0x0B : mov edx, [ecx+0x35C]
|
||||
{ 0x0B, 0x8B },
|
||||
|
|
|
@ -462,7 +462,12 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_GetBackBuffer
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetBackBuffer, 4627, 10)
|
||||
OOVPA_XREF(D3DDevice_GetBackBuffer, 4627, 11,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x06, XREF_D3DDevice_GetBackBuffer2 ),
|
||||
|
||||
{ 0x03, 0x04 },
|
||||
{ 0x05, 0xE8 },
|
||||
|
@ -480,7 +485,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_GetBackBuffer2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetBackBuffer2, 4627, 12)
|
||||
OOVPA_XREF(D3DDevice_GetBackBuffer2, 4627, 12,
|
||||
|
||||
XREF_D3DDevice_GetBackBuffer2,
|
||||
XRefZero)
|
||||
|
||||
// D3DDevice_GetBackBuffer2+0x04 : cmp eax, 0xFFFFFFFF
|
||||
{ 0x04, 0x83 },
|
||||
|
@ -508,7 +516,12 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_GetRenderTarget
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetRenderTarget, 4627, 12)
|
||||
OOVPA_XREF(D3DDevice_GetRenderTarget, 4627, 13,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x01, XREF_D3DDevice_GetRenderTarget2 ),
|
||||
|
||||
{ 0x00, 0xE8 },
|
||||
|
||||
|
@ -530,7 +543,7 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
OOVPA_XREF(D3DDevice_GetRenderTarget2, 4627, 9,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XREF_D3DDevice_GetRenderTarget2,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x12, XREF_D3DResource_AddRef ),
|
||||
|
@ -561,7 +574,12 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_GetDepthStencilSurface
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetDepthStencilSurface, 4627, 10)
|
||||
OOVPA_XREF(D3DDevice_GetDepthStencilSurface, 4627, 11,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x01, XREF_D3DDevice_GetDepthStencilSurface2 ),
|
||||
|
||||
{ 0x00, 0xE8 },
|
||||
|
||||
|
@ -579,7 +597,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_GetDepthStencilSurface2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetDepthStencilSurface2, 4627, 20)
|
||||
OOVPA_XREF(D3DDevice_GetDepthStencilSurface2, 4627, 20,
|
||||
|
||||
XREF_D3DDevice_GetDepthStencilSurface2,
|
||||
XRefZero)
|
||||
|
||||
{ 0x00, 0xA1 },
|
||||
|
||||
|
@ -664,22 +685,24 @@ OOVPA_END;
|
|||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_SetTile
|
||||
// * D3D_SetTileNoWait
|
||||
// ******************************************************************
|
||||
// Accurately this one ?SetTileNoWait@D3D@@YGXKPBU_D3DTILE@@@Z
|
||||
OOVPA_NO_XREF(D3DDevice_SetTile, 4627, 11)
|
||||
OOVPA_XREF(D3D_SetTileNoWait, 4627, 11,
|
||||
|
||||
// D3DDevice_SetTile+0x06 : sub esp, 0x18
|
||||
XREF_D3D_SetTileNoWait,
|
||||
XRefZero)
|
||||
|
||||
// D3D_SetTileNoWait+0x06 : sub esp, 0x18
|
||||
{ 0x06, 0x83 },
|
||||
{ 0x07, 0xEC },
|
||||
{ 0x08, 0x18 },
|
||||
|
||||
// D3DDevice_SetTile+0x15 : cmp [esi+4], eax
|
||||
// D3D_SetTileNoWait+0x15 : cmp [esi+4], eax
|
||||
{ 0x15, 0x39 },
|
||||
{ 0x16, 0x46 },
|
||||
{ 0x17, 0x04 },
|
||||
|
||||
// D3DDevice_SetTile+0x3D : lea edi, [edx+ecx*8+0xXXXX]
|
||||
// D3D_SetTileNoWait+0x3D : lea edi, [edx+ecx*8+0xXXXX]
|
||||
{ 0x3D, 0x8D },
|
||||
{ 0x3E, 0xBC },
|
||||
{ 0x3F, 0xCA },
|
||||
|
@ -689,6 +712,20 @@ OOVPA_NO_XREF(D3DDevice_SetTile, 4627, 11)
|
|||
{ 0x43, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_SetTile
|
||||
// ******************************************************************
|
||||
OOVPA_XREF(D3DDevice_SetTile, 4627, 3,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x06, XREF_D3D_SetTileNoWait ),
|
||||
|
||||
{ 0x00, 0xE8 },
|
||||
{ 0x05, 0xE9 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_CreateIndexBuffer2
|
||||
// ******************************************************************
|
||||
|
@ -1436,10 +1473,39 @@ OOVPA_NO_XREF(D3DDevice_Swap, 4627, 11)
|
|||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_CreateVertexBuffer
|
||||
// ******************************************************************
|
||||
OOVPA_XREF(D3DDevice_CreateVertexBuffer, 4627, 13,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x06, XREF_D3DDevice_CreateVertexBuffer2 ),
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
|
||||
{ 0x0A, 0x8B },
|
||||
{ 0x0B, 0x4C },
|
||||
{ 0x0C, 0x24 },
|
||||
{ 0x0D, 0x14 },
|
||||
{ 0x0E, 0x33 },
|
||||
{ 0x0F, 0xD2 },
|
||||
{ 0x10, 0x85 },
|
||||
{ 0x11, 0xC0 },
|
||||
{ 0x12, 0x0F },
|
||||
|
||||
{ 0x1E, 0x8B },
|
||||
{ 0x1F, 0xC2 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_CreateVertexBuffer2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_CreateVertexBuffer2, 4627, 13)
|
||||
OOVPA_XREF(D3DDevice_CreateVertexBuffer2, 4627, 13,
|
||||
|
||||
XREF_D3DDevice_CreateVertexBuffer2,
|
||||
XRefZero)
|
||||
|
||||
// D3DDevice_CreateVertexBuffer2+0x03 : push 0x40
|
||||
{ 0x03, 0x6A },
|
||||
|
@ -1910,7 +1976,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DVertexBuffer_Lock2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DVertexBuffer_Lock2, 4627, 12)
|
||||
OOVPA_XREF(D3DVertexBuffer_Lock2, 4627, 12,
|
||||
|
||||
XREF_D3DVertexBuffer_Lock2,
|
||||
XRefZero)
|
||||
|
||||
// D3DVertexBuffer_Lock2B+0x00 : push ebx
|
||||
{ 0x00, 0x53 },
|
||||
|
@ -1934,10 +2003,16 @@ OOVPA_NO_XREF(D3DVertexBuffer_Lock2, 4627, 12)
|
|||
{ 0x48, 0xC2 },
|
||||
{ 0x49, 0x08 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DVertexBuffer_Lock
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DVertexBuffer_Lock, 4627, 25)
|
||||
OOVPA_XREF(D3DVertexBuffer_Lock, 4627, 26,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x0B, XREF_D3DVertexBuffer_Lock2 ),
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x44 },
|
||||
|
@ -2698,6 +2773,7 @@ OOVPA_NO_XREF(D3DDevice_KickOff, 4531, 13)
|
|||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
#if 0 // Moved to 3911
|
||||
// ******************************************************************
|
||||
// * D3DDevice_KickPushBuffer
|
||||
// ******************************************************************
|
||||
|
@ -2706,12 +2782,13 @@ OOVPA_XREF(D3DDevice_KickPushBuffer, 4627, 4,
|
|||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x07, XREF_D3D_KickOff ),
|
||||
XREF_ENTRY( 0x07, XREF_D3D_CDevice_KickOff ),
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x0D },
|
||||
{ 0x06, 0xE9 },
|
||||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetTexture2
|
||||
|
@ -2724,7 +2801,7 @@ OOVPA_XREF(D3DDevice_GetTexture2, 4627, 1 + 21, // Also for 5344, 5558, 5659, 57
|
|||
|
||||
XREF_ENTRY( 0x0E, XREF_OFFSET_D3DDEVICE_M_TEXTURES ), // derived
|
||||
#endif
|
||||
OOVPA_NO_XREF(D3DDevice_GetTexture2, 4627, 21)
|
||||
OOVPA_NO_XREF(D3DDevice_GetTexture2, 4627, 23) // Up to 5233
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x44 },
|
||||
|
@ -2737,6 +2814,8 @@ OOVPA_NO_XREF(D3DDevice_GetTexture2, 4627, 21)
|
|||
{ 0x0B, 0x8D },
|
||||
{ 0x0C, 0xB4 },
|
||||
{ 0x0D, 0x81 },
|
||||
{ 0x0E, 0x38 }, // GetTexture2 380B vs GetPalette2 480B
|
||||
{ 0x0F, 0x0B },
|
||||
|
||||
{ 0x10, 0x00 },
|
||||
{ 0x11, 0x00 },
|
||||
|
@ -3639,6 +3718,29 @@ OOVPA_NO_XREF(D3DPalette_Lock, 4531, 17)
|
|||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * IDirect3DVertexBuffer8_Lock
|
||||
// ******************************************************************
|
||||
OOVPA_XREF(IDirect3DVertexBuffer8_Lock, 4627, 11,
|
||||
|
||||
XRefNoSaveIndex,
|
||||
XRefOne)
|
||||
|
||||
XREF_ENTRY( 0x03, XREF_D3DVertexBuffer_Lock2 ),
|
||||
|
||||
{ 0x00, 0x50 },
|
||||
{ 0x01, 0x51 },
|
||||
{ 0x02, 0xE8 },
|
||||
|
||||
{ 0x07, 0x8B },
|
||||
{ 0x08, 0x4C },
|
||||
{ 0x09, 0x24 },
|
||||
{ 0x0A, 0x04 },
|
||||
{ 0x0B, 0x8B },
|
||||
{ 0x0C, 0x54 },
|
||||
{ 0x0D, 0x24 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3D8_4627
|
||||
// ******************************************************************
|
||||
|
@ -3667,12 +3769,13 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_AddRef, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetRenderTarget2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetRenderTarget, 4627, DISABLED), // Called D3DDevice_GetRenderTarget2
|
||||
REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface, 4627, DISABLED), // Called D3DDevice_GetDepthStencilSurface2
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 4627, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3911, PATCH),
|
||||
|
@ -3708,7 +3811,7 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetViewport, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_VertexBlend, 4034, PATCH),
|
||||
|
@ -3718,7 +3821,7 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderState_ZBias, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_EdgeAntiAlias, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FogColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Dxt1NoiseEnable, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Simple, 4034, PATCH),
|
||||
|
@ -3731,7 +3834,7 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SwitchTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_YuvEnable, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetStreamSource2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStreamSource, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShader, 4134, PATCH),
|
||||
|
@ -3759,7 +3862,6 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DTexture_GetSurfaceLevel2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_GetSurfaceLevel, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DDevice_GetViewportOffsetAndScale, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShaderDirect, 4361, PATCH),
|
||||
|
@ -3771,7 +3873,7 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DDevice_RunVertexStateShader, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShader, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShaderProgram, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderSize, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderType, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderDeclaration, 3911, PATCH),
|
||||
|
@ -3785,11 +3887,11 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DDevice_Reset, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDisplayFieldStatus, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_InsertCallback, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetProjectionViewportMatrix, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDeviceCaps, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_MultiSampleMask, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_LogicOp, 4034, PATCH),
|
||||
|
@ -3825,7 +3927,9 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3D_BlockOnTime, 4627, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_BlockOnFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateImageSurface, 4627, PATCH),//TODO 4721,4928
|
||||
REGISTER_OOVPA(D3DCubeTexture_GetCubeMapSurface2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_GetCubeMapSurface, 4627, PATCH), // Called D3DCubeTexture_GetCubeMapSurface2
|
||||
|
@ -3841,13 +3945,12 @@ OOVPATable D3D8_4627[] = {
|
|||
REGISTER_OOVPA(D3DDevice_EndPushBuffer, 3911, PATCH),
|
||||
// REGISTER_OOVPA(D3DDevice_GetPersistedSurface2, 4928, PATCH), // For only on Unreal Championship
|
||||
REGISTER_OOVPA(D3DDevice_SetModelView, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetMaterial, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickPushBuffer, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickPushBuffer, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetBackMaterial, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetBackMaterial, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetPushBufferSize, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_PrimeVertexCache, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnResource, 4034, PATCH),
|
||||
|
|
|
@ -44,3 +44,27 @@ OOVPA_NO_XREF(D3DDevice_GetPersistedSurface2, 4928, 6) // For only on Unreal Cha
|
|||
{ 0x04, 0x3A },
|
||||
{ 0x05, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * CMiniport_IsFlipPending
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(CMiniport_IsFlipPending, 4928, 18)
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x81 },
|
||||
{ 0x02, 0xBC },
|
||||
{ 0x03, 0x01 },
|
||||
{ 0x04, 0x00 },
|
||||
{ 0x05, 0x00 },
|
||||
{ 0x06, 0x83 },
|
||||
{ 0x07, 0xE0 },
|
||||
{ 0x08, 0x01 },
|
||||
{ 0x09, 0x8D },
|
||||
{ 0x0A, 0x44 },
|
||||
{ 0x0B, 0x40 },
|
||||
{ 0x0C, 0x5D },
|
||||
{ 0x0D, 0x8B },
|
||||
{ 0x0E, 0x04 },
|
||||
{ 0x0F, 0x81 },
|
||||
{ 0x10, 0xC3 },
|
||||
OOVPA_END;
|
||||
|
|
|
@ -965,7 +965,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3D::CDevice::KickOff
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_KickOff, 5028, 8)
|
||||
OOVPA_XREF(D3DDevice_KickOff, 5028, 8,
|
||||
|
||||
XREF_D3D_CDevice_KickOff,
|
||||
XRefZero)
|
||||
|
||||
{ 0x07, 0x08 },
|
||||
{ 0x17, 0xC4 },
|
||||
|
@ -1268,10 +1271,12 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_AddRef, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetRenderTarget2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 4627, XREF),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 4627, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3911, PATCH),
|
||||
|
@ -1303,7 +1308,7 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetViewport, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_VertexBlend, 4034, PATCH),
|
||||
|
@ -1313,8 +1318,8 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderState_ZBias, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_EdgeAntiAlias, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FogColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Dxt1NoiseEnable, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Simple, 4034, PATCH),
|
||||
|
@ -1327,7 +1332,7 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SwitchTexture, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_YuvEnable, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetStreamSource2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStreamSource, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 4039, PATCH),
|
||||
|
@ -1350,7 +1355,6 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DBaseTexture_GetLevelCount, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_GetSurfaceLevel2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DDevice_GetViewportOffsetAndScale, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShaderDirect, 4361, PATCH),
|
||||
|
@ -1362,7 +1366,7 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_RunVertexStateShader, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShader, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShaderProgram, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderSize, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderType, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderDeclaration, 3911, PATCH),
|
||||
|
@ -1376,7 +1380,7 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetBackBufferScale, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDisplayFieldStatus, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_InsertCallback, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetProjectionViewportMatrix, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDeviceCaps, 3911, DISABLED),
|
||||
|
@ -1406,7 +1410,9 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3D_BlockOnTime, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_BlockOnFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH), // Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_GetCubeMapSurface2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetSoftDisplayFilter, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetFlickerFilter, 4134, PATCH),
|
||||
|
@ -1414,9 +1420,9 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CreatePalette2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DPalette_Lock2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetModelView, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickPushBuffer, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickPushBuffer, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetMaterial, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetMaterial, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetBackMaterial, 4627, PATCH),
|
||||
|
@ -1437,7 +1443,6 @@ OOVPATable D3D8_5028[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetScissors, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsBusy, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
|
||||
// ******************************************************************
|
||||
// Provisional registration functions in XDK 5028
|
||||
|
|
|
@ -674,13 +674,14 @@ OOVPATable D3D8_5233[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDeviceCaps, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetRenderTarget2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3D_CommonSetRenderTarget, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_AddRef, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Reset, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 4627, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 4627, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3911, PATCH),
|
||||
|
@ -709,7 +710,7 @@ OOVPATable D3D8_5233[] = {
|
|||
REGISTER_OOVPA(D3DDevice_EnableOverlay, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexBuffer2, 4627, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_VertexBlend, 4034, PATCH),
|
||||
|
@ -719,7 +720,7 @@ OOVPATable D3D8_5233[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderState_ZBias, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_EdgeAntiAlias, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FogColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Dxt1NoiseEnable, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Simple, 4034, PATCH),
|
||||
|
@ -763,7 +764,9 @@ OOVPATable D3D8_5233[] = {
|
|||
REGISTER_OOVPA(D3DPalette_Lock2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Get2DSurfaceDesc, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DSurface_GetDesc, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DSurface_LockRect, 3911, PATCH),
|
||||
|
@ -776,13 +779,13 @@ OOVPATable D3D8_5233[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SelectVertexShaderDirect, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShader, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Release, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetFence, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_InsertFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsFencePending, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_BlockOnFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPalette, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetCreationParameters, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetFlickerFilter, 4134, PATCH),
|
||||
|
@ -814,14 +817,12 @@ OOVPATable D3D8_5233[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetStreamSource2, 4627, PATCH),
|
||||
|
||||
REGISTER_OOVPA(D3DDevice_IsBusy, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexDataColor, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreatePalette2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_PersistDisplay, 4831, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawIndexedVerticesUP, 5028, PATCH),
|
||||
|
@ -854,7 +855,7 @@ OOVPATable D3D8_5233[] = {
|
|||
REGISTER_OOVPA(D3DDevice_LazySetStateVB, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_GetPushBufferOffset, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStipple, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInputDirect, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetModelView, 4627, PATCH),
|
||||
|
|
|
@ -678,7 +678,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_CreateVertexBuffer2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_CreateVertexBuffer2, 5344, 9)
|
||||
OOVPA_XREF(D3DDevice_CreateVertexBuffer2, 5344, 9,
|
||||
|
||||
XREF_D3DDevice_CreateVertexBuffer2,
|
||||
XRefZero)
|
||||
|
||||
{ 0x08, 0xE8 },
|
||||
{ 0x0E, 0xF0 },
|
||||
|
@ -1337,6 +1340,43 @@ OOVPA_NO_XREF(D3DDevice_GetShaderConstantMode, 5344, 16)
|
|||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetTexture2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetTexture2, 5344, 23) // Up to 5455
|
||||
|
||||
// XREF_ENTRY( 0x0E, XREF_OFFSET_D3DDEVICE_M_TEXTURES ), // derived
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x44 },
|
||||
{ 0x02, 0x24 },
|
||||
{ 0x03, 0x04 },
|
||||
{ 0x04, 0x8B },
|
||||
{ 0x05, 0x0D },
|
||||
|
||||
{ 0x0A, 0x56 },
|
||||
{ 0x0B, 0x8D },
|
||||
{ 0x0C, 0xB4 },
|
||||
{ 0x0D, 0x81 },
|
||||
{ 0x0E, 0x68 }, // GetTexture2 680B vs GetPalette2 780B
|
||||
{ 0x0F, 0x0B },
|
||||
|
||||
{ 0x10, 0x00 },
|
||||
{ 0x11, 0x00 },
|
||||
{ 0x12, 0x8B },
|
||||
{ 0x13, 0x06 },
|
||||
{ 0x14, 0x85 },
|
||||
{ 0x15, 0xC0 },
|
||||
{ 0x16, 0x74 },
|
||||
|
||||
{ 0x18, 0x50 },
|
||||
{ 0x19, 0xE8 },
|
||||
|
||||
{ 0x1E, 0x8B },
|
||||
{ 0x1F, 0x06 },
|
||||
// { 0x21, 0xC2 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * Rollback support signature(s)
|
||||
// ******************************************************************
|
||||
|
@ -1360,12 +1400,13 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDeviceCaps, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetRenderTarget2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDepthStencilSurface2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_AddRef, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Reset, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 4627, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5344, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexShader, 3911, PATCH),
|
||||
|
@ -1396,7 +1437,7 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_EnableOverlay, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateVertexBuffer2, 5344, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_ColorKeyColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_VertexBlend, 4034, PATCH),
|
||||
|
@ -1406,7 +1447,7 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderState_ZBias, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_EdgeAntiAlias, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FogColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Dxt1NoiseEnable, 4627, PATCH), // Was 5233
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Simple, 4034, PATCH),
|
||||
|
@ -1448,6 +1489,7 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DPalette_Lock2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Get2DSurfaceDesc, 4034, PATCH), // Was 5233
|
||||
REGISTER_OOVPA(D3DSurface_GetDesc, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DSurface_LockRect, 3911, PATCH),
|
||||
|
@ -1460,7 +1502,7 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SelectVertexShaderDirect, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShader, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Release, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4039, PATCH), // Was 5233
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 4034, PATCH), // Was 5233
|
||||
REGISTER_OOVPA(D3D_SetFence, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_InsertFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsFencePending, 5028, PATCH),
|
||||
|
@ -1490,7 +1532,7 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_ApplyStateBlock, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_EndVisibilityTest, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShader, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_IsBusy, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreatePalette2, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 5344, PATCH),
|
||||
|
@ -1521,7 +1563,7 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetModelView, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DPalette_Lock, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_FlushVertexCache, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetModelView, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStipple, 4627, PATCH),
|
||||
|
@ -1539,9 +1581,8 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CreateVolumeTexture, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateCubeTexture, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DDevice_CaptureStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateStateBlock, 3911, PATCH),
|
||||
|
@ -1549,7 +1590,7 @@ OOVPATable D3D8_5344[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CreateImageSurface, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetShaderConstantMode, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
|
||||
// ******************************************************************
|
||||
// Unused functions in XDK 5344
|
||||
|
|
|
@ -71,7 +71,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3DDevice_CreateVertexBuffer2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_CreateVertexBuffer2, 5455, 14)
|
||||
OOVPA_XREF(D3DDevice_CreateVertexBuffer2, 5455, 14,
|
||||
|
||||
XREF_D3DDevice_CreateVertexBuffer2,
|
||||
XRefZero)
|
||||
|
||||
{ 0x00, 0x56 },
|
||||
{ 0x08, 0xE8 },
|
||||
|
@ -421,10 +424,12 @@ OOVPA_END;
|
|||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_SetTile
|
||||
// * D3D_SetTileNoWait
|
||||
// ******************************************************************
|
||||
// Accurately this one ?SetTileNoWait@D3D@@YGXKPBU_D3DTILE@@@Z
|
||||
OOVPA_NO_XREF(D3DDevice_SetTile, 5455, 16)
|
||||
OOVPA_XREF(D3D_SetTileNoWait, 5455, 16,
|
||||
|
||||
XREF_D3D_SetTileNoWait,
|
||||
XRefZero)
|
||||
|
||||
{ 0x00, 0x83 },
|
||||
{ 0x01, 0xEC },
|
||||
|
@ -520,7 +525,10 @@ OOVPA_END;
|
|||
// ******************************************************************
|
||||
// * D3D::CDevice::KickOff
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_KickOff, 5455, 15)
|
||||
OOVPA_XREF(D3DDevice_KickOff, 5455, 15,
|
||||
|
||||
XREF_D3D_CDevice_KickOff,
|
||||
XRefZero)
|
||||
|
||||
{ 0x06, 0xA8 },
|
||||
{ 0x07, 0x04 },
|
||||
|
|
|
@ -1807,7 +1807,7 @@ OOVPA_NO_XREF(D3DDevice_GetViewportOffsetAndScale, 5558, 8)
|
|||
{ 0xFE, 0xC1 },
|
||||
OOVPA_END;
|
||||
|
||||
#if 0 // Moved to 5455
|
||||
#if 0 // Moved to 5455, rename to D3D_SetTileNoWait
|
||||
// ******************************************************************
|
||||
// * D3DDevice_SetTile
|
||||
// ******************************************************************
|
||||
|
@ -2170,6 +2170,43 @@ OOVPA_NO_XREF(D3DDevice_GetVertexShader, 5558, 16)
|
|||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetTexture2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetTexture2, 5558, 23) // Up to 5659
|
||||
|
||||
// XREF_ENTRY( 0x0E, XREF_OFFSET_D3DDEVICE_M_TEXTURES ), // derived
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x44 },
|
||||
{ 0x02, 0x24 },
|
||||
{ 0x03, 0x04 },
|
||||
{ 0x04, 0x8B },
|
||||
{ 0x05, 0x0D },
|
||||
|
||||
{ 0x0A, 0x56 },
|
||||
{ 0x0B, 0x8D },
|
||||
{ 0x0C, 0xB4 },
|
||||
{ 0x0D, 0x81 },
|
||||
{ 0x0E, 0x78 }, // GetTexture2 780F vs GetPalette2 880F
|
||||
{ 0x0F, 0x0F },
|
||||
|
||||
{ 0x10, 0x00 },
|
||||
{ 0x11, 0x00 },
|
||||
{ 0x12, 0x8B },
|
||||
{ 0x13, 0x06 },
|
||||
{ 0x14, 0x85 },
|
||||
{ 0x15, 0xC0 },
|
||||
{ 0x16, 0x74 },
|
||||
|
||||
{ 0x18, 0x50 },
|
||||
{ 0x19, 0xE8 },
|
||||
|
||||
{ 0x1E, 0x8B },
|
||||
{ 0x1F, 0x06 },
|
||||
// { 0x21, 0xC2 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * Rollback support signature(s)
|
||||
// ******************************************************************
|
||||
|
@ -2218,7 +2255,7 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetDisplayMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_End, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_CullMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_NormalizeNormals, 4034, PATCH),
|
||||
|
@ -2257,7 +2294,7 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetViewport, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetBackBuffer2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetBackBuffer2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DResource_Register, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DResource_AddRef, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DResource_Release, 3911, PATCH),
|
||||
|
@ -2288,7 +2325,7 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant4, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5344, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_CreateIndexBuffer, 4627, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 5558, PATCH),
|
||||
|
@ -2325,6 +2362,7 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderConstant, 4831, PATCH),
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetFlickerFilter, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 5455, PATCH),
|
||||
|
@ -2350,7 +2388,7 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetRenderState_DoNotCullUncompressed, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_LoadVertexShaderProgram, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetPixelShaderProgram, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TextureFactor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_MultiSampleMask, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_MultiSampleMode, 5233, PATCH),
|
||||
|
@ -2363,7 +2401,8 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_IsFencePending, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTargetFast, 5233, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetSoftDisplayFilter, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 5455, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeletePixelShader, 5344, PATCH),
|
||||
|
@ -2381,15 +2420,14 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetVisibilityTestResult, 5233, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Release, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetStreamSource2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData2s, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData4ub, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateCubeTexture, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData4s, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 5455, PATCH),
|
||||
|
@ -2405,7 +2443,7 @@ OOVPATable D3D8_5558[] = {
|
|||
REGISTER_OOVPA(D3DDevice_GetPixelShader, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetViewportOffsetAndScale, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShaderDirect, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStipple, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInputDirect, 4361, PATCH),
|
||||
|
|
|
@ -186,3 +186,137 @@ OOVPA_NO_XREF(D3DDevice_SetSwapCallback, 5659, 12)
|
|||
{ 0x10, 0xC2 },
|
||||
{ 0x11, 0x04 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetVertexShader
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetVertexShader, 5659, 16)
|
||||
|
||||
{ 0x00, 0xA1 },
|
||||
|
||||
{ 0x05, 0x8B },
|
||||
{ 0x06, 0x88 },
|
||||
{ 0x07, 0x98 },
|
||||
{ 0x08, 0x07 },
|
||||
{ 0x09, 0x00 },
|
||||
{ 0x0A, 0x00 },
|
||||
{ 0x0B, 0x8B },
|
||||
{ 0x0C, 0x54 },
|
||||
{ 0x0D, 0x24 },
|
||||
{ 0x0E, 0x04 },
|
||||
{ 0x0F, 0x89 },
|
||||
{ 0x10, 0x0A },
|
||||
{ 0x11, 0xC2 },
|
||||
{ 0x12, 0x04 },
|
||||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetPixelShader
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetPixelShader, 5659, 16)
|
||||
|
||||
{ 0x00, 0xA1 },
|
||||
|
||||
{ 0x05, 0x8B },
|
||||
{ 0x06, 0x88 },
|
||||
{ 0x07, 0x84 },
|
||||
{ 0x08, 0x07 },
|
||||
{ 0x09, 0x00 },
|
||||
{ 0x0A, 0x00 },
|
||||
{ 0x0B, 0x8B },
|
||||
{ 0x0C, 0x54 },
|
||||
{ 0x0D, 0x24 },
|
||||
{ 0x0E, 0x04 },
|
||||
{ 0x0F, 0x89 },
|
||||
{ 0x10, 0x0A },
|
||||
{ 0x11, 0xC2 },
|
||||
{ 0x12, 0x04 },
|
||||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_BlockUntilVerticalBlank
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_BlockUntilVerticalBlank, 5659, 11)
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x05 : push 0; push 0; push 1
|
||||
{ 0x05, 0x6A },
|
||||
{ 0x06, 0x00 },
|
||||
{ 0x07, 0x6A },
|
||||
{ 0x08, 0x00 },
|
||||
{ 0x09, 0x6A },
|
||||
{ 0x0A, 0x01 },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x17 : add eax, 0x1DBC
|
||||
{ 0x17, 0x05 },
|
||||
{ 0x18, 0xBC },
|
||||
{ 0x19, 0x1D },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x1D : call [KrnlImport]
|
||||
{ 0x1D, 0xFF },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x23 : retn
|
||||
{ 0x23, 0xC3 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetShaderConstantMode
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetShaderConstantMode, 5659, 16)
|
||||
|
||||
{ 0x00, 0xA1 },
|
||||
|
||||
{ 0x05, 0x8B },
|
||||
{ 0x06, 0x88 },
|
||||
{ 0x07, 0x28 },
|
||||
{ 0x08, 0x19 },
|
||||
{ 0x09, 0x00 },
|
||||
{ 0x0A, 0x00 },
|
||||
{ 0x0B, 0x8B },
|
||||
{ 0x0C, 0x54 },
|
||||
{ 0x0D, 0x24 },
|
||||
{ 0x0E, 0x04 },
|
||||
{ 0x0F, 0x89 },
|
||||
{ 0x10, 0x0A },
|
||||
{ 0x11, 0xC2 },
|
||||
{ 0x12, 0x04 },
|
||||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetTexture2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetTexture2, 5659, 23) // Up to 5849
|
||||
|
||||
// XREF_ENTRY( 0x0E, XREF_OFFSET_D3DDEVICE_M_TEXTURES ), // derived
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x44 },
|
||||
{ 0x02, 0x24 },
|
||||
{ 0x03, 0x04 },
|
||||
{ 0x04, 0x8B },
|
||||
{ 0x05, 0x0D },
|
||||
|
||||
{ 0x0A, 0x56 },
|
||||
{ 0x0B, 0x8D },
|
||||
{ 0x0C, 0xB4 },
|
||||
{ 0x0D, 0x81 },
|
||||
{ 0x0E, 0x88 }, // GetTexture2 880F vs GetPalette2 980F
|
||||
{ 0x0F, 0x0F },
|
||||
|
||||
{ 0x10, 0x00 },
|
||||
{ 0x11, 0x00 },
|
||||
{ 0x12, 0x8B },
|
||||
{ 0x13, 0x06 },
|
||||
{ 0x14, 0x85 },
|
||||
{ 0x15, 0xC0 },
|
||||
{ 0x16, 0x74 },
|
||||
|
||||
{ 0x18, 0x50 },
|
||||
{ 0x19, 0xE8 },
|
||||
|
||||
{ 0x1E, 0x8B },
|
||||
{ 0x1F, 0x06 },
|
||||
// { 0x21, 0xC2 },
|
||||
OOVPA_END;
|
||||
|
|
|
@ -450,33 +450,7 @@ OOVPA_XREF(D3DDevice_SetVerticalBlankCallback, 5788, 7,
|
|||
{ 0x11, 0x04 },
|
||||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * D3DDevice_BlockUntilVerticalBlank
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_BlockUntilVerticalBlank, 5788, 11)
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x05 : push 0; push 0; push 1
|
||||
{ 0x05, 0x6A },
|
||||
{ 0x06, 0x00 },
|
||||
{ 0x07, 0x6A },
|
||||
{ 0x08, 0x00 },
|
||||
{ 0x09, 0x6A },
|
||||
{ 0x0A, 0x01 },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x17 : add eax, 0x1DBC
|
||||
{ 0x17, 0x05 },
|
||||
{ 0x18, 0xBC },
|
||||
{ 0x19, 0x1D },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x1D : call [KrnlImport]
|
||||
{ 0x1D, 0xFF },
|
||||
|
||||
// D3DDevice_BlockUntilVerticalBlank+0x23 : retn
|
||||
{ 0x23, 0xC3 },
|
||||
OOVPA_END;
|
||||
|
||||
#if 0 // No longer used, replaced by another 5788 version
|
||||
#if 0 // No longer used, replaced by generic 5659 version
|
||||
// ******************************************************************
|
||||
// * D3DDevice_BlockUntilVerticalBlank
|
||||
// ******************************************************************
|
||||
|
@ -1053,7 +1027,7 @@ OOVPA_NO_XREF(D3DDevice_GetVertexShaderSize, 5788, 13)
|
|||
{ 0x12, 0x08 },
|
||||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
#if 0 // Moved to 5659
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetShaderConstantMode
|
||||
// ******************************************************************
|
||||
|
@ -1077,7 +1051,8 @@ OOVPA_NO_XREF(D3DDevice_GetShaderConstantMode, 5788, 16)
|
|||
{ 0x12, 0x04 },
|
||||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
#endif
|
||||
#if 0 // Moved to 5659
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetVertexShader
|
||||
// ******************************************************************
|
||||
|
@ -1101,7 +1076,8 @@ OOVPA_NO_XREF(D3DDevice_GetVertexShader, 5788, 16)
|
|||
{ 0x12, 0x04 },
|
||||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
|
||||
#endif
|
||||
#if 0 // Moved to 5659
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetPixelShader
|
||||
// ******************************************************************
|
||||
|
@ -1125,6 +1101,45 @@ OOVPA_NO_XREF(D3DDevice_GetPixelShader, 5788, 16)
|
|||
{ 0x12, 0x04 },
|
||||
{ 0x13, 0x00 },
|
||||
OOVPA_END;
|
||||
#endif
|
||||
#if 0 // Moved to 5659
|
||||
// ******************************************************************
|
||||
// * D3DDevice_GetTexture2
|
||||
// ******************************************************************
|
||||
OOVPA_NO_XREF(D3DDevice_GetTexture2, 5788, 23) // Up to 5849
|
||||
|
||||
// XREF_ENTRY( 0x0E, XREF_OFFSET_D3DDEVICE_M_TEXTURES ), // derived
|
||||
|
||||
{ 0x00, 0x8B },
|
||||
{ 0x01, 0x44 },
|
||||
{ 0x02, 0x24 },
|
||||
{ 0x03, 0x04 },
|
||||
{ 0x04, 0x8B },
|
||||
{ 0x05, 0x0D },
|
||||
|
||||
{ 0x0A, 0x56 },
|
||||
{ 0x0B, 0x8D },
|
||||
{ 0x0C, 0xB4 },
|
||||
{ 0x0D, 0x81 },
|
||||
{ 0x0E, 0x88 }, // GetTexture2 880F vs GetPalette2 980F
|
||||
{ 0x0F, 0x0F },
|
||||
|
||||
{ 0x10, 0x00 },
|
||||
{ 0x11, 0x00 },
|
||||
{ 0x12, 0x8B },
|
||||
{ 0x13, 0x06 },
|
||||
{ 0x14, 0x85 },
|
||||
{ 0x15, 0xC0 },
|
||||
{ 0x16, 0x74 },
|
||||
|
||||
{ 0x18, 0x50 },
|
||||
{ 0x19, 0xE8 },
|
||||
|
||||
{ 0x1E, 0x8B },
|
||||
{ 0x1F, 0x06 },
|
||||
// { 0x21, 0xC2 },
|
||||
OOVPA_END;
|
||||
#endif
|
||||
|
||||
// ******************************************************************
|
||||
// * D3D8_5788
|
||||
|
@ -1156,7 +1171,7 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(D3DDevice_End, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_CullMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TextureFactor, 4034, PATCH),
|
||||
|
@ -1183,7 +1198,7 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(D3DDevice_RunPushBuffer, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Begin, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BeginStateBig, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTransform, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateIndexBuffer2, 5344, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_DrawIndexedVertices, 5028, PATCH),
|
||||
|
@ -1221,6 +1236,7 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(Get2DSurfaceDesc, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateTexture2, 4831, PATCH),
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant4, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1, 4627, ALIAS, D3DDevice_SetVertexShaderConstant1Fast),
|
||||
|
@ -1228,16 +1244,17 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstantNotInline, 4627, ALIAS, D3DDevice_SetVertexShaderConstantNotInlineFast),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetViewport, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetDeviceCaps, 3911, DISABLED),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FrontFace, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetModelView, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetBackMaterial, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TwoSidedLighting, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3D_KickOffAndWaitForIdle, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 5455, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetSwapCallback, 5659, PATCH),
|
||||
|
@ -1271,7 +1288,7 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(D3D_RecordStateBlock, 5788, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_BeginStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_EndStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Dxt1NoiseEnable, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 5455, PATCH),
|
||||
|
@ -1295,7 +1312,7 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CaptureStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_StencilCullEnable, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTargetFast, 5233, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetViewportOffsetAndScale, 5558, PATCH),
|
||||
|
@ -1308,9 +1325,8 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1Fast, 4627, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData4s, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetProjectionViewportMatrix, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateStateBlock, 3911, PATCH),
|
||||
|
@ -1322,16 +1338,16 @@ OOVPATable D3D8_5788[] = {
|
|||
REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3D_BlockOnTime, 5558, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_BlockOnFence, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetShaderConstantMode, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShader, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetShaderConstantMode, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShader, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderConstant, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderInput, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderType, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderDeclaration, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderFunction, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetPixelShader, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetPixelShader, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShaderDirect, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStipple, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInputDirect, 4361, PATCH),
|
||||
|
|
|
@ -201,7 +201,7 @@ OOVPATable D3D8_5849[] = {
|
|||
REGISTER_OOVPA(D3DDevice_End, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVerticalBlankCallback, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_TexCoordIndex, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BumpEnv, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTextureState_BorderColor, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_CullMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TextureFactor, 4034, PATCH),
|
||||
|
@ -228,7 +228,7 @@ OOVPATable D3D8_5849[] = {
|
|||
REGISTER_OOVPA(D3DDevice_RunPushBuffer, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_Begin, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BeginStateBig, 5028, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTransform, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTransform, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawIndexedVertices, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DrawIndexedVerticesUP, 5344, PATCH),
|
||||
|
@ -261,6 +261,7 @@ OOVPATable D3D8_5849[] = {
|
|||
REGISTER_OOVPA(Get2DSurfaceDesc, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_CreateTexture2, 4831, PATCH),
|
||||
REGISTER_OOVPA(Lock2DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant4, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1, 4627, ALIAS, D3DDevice_SetVertexShaderConstant1Fast),
|
||||
|
@ -268,15 +269,16 @@ OOVPATable D3D8_5849[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstantNotInline, 4627, ALIAS, D3DDevice_SetVertexShaderConstantNotInlineFast),
|
||||
REGISTER_OOVPA(D3DDevice_DrawVerticesUP, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTarget, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetShaderConstantMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetViewport, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_BlockUntilVerticalBlank, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetScreenSpaceOffset, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_FrontFace, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetBackMaterial, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_TwoSidedLighting, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3D_KickOffAndWaitForIdle, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3D_SetTileNoWait, 5455, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetTile, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetGammaRamp, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetGammaRamp, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetSwapCallback, 5659, PATCH),
|
||||
|
@ -309,7 +311,7 @@ OOVPATable D3D8_5849[] = {
|
|||
REGISTER_OOVPA(D3D_RecordStateBlock, 5788, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_BeginStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_EndStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_BackFillMode, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_Dxt1NoiseEnable, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTile, 5455, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_KickOff, 5455, PATCH),
|
||||
|
@ -331,7 +333,7 @@ OOVPATable D3D8_5849[] = {
|
|||
REGISTER_OOVPA(D3DDevice_CaptureStateBlock, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteStateBlock, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_StencilCullEnable, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetTexture2, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderTargetFast, 5233, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetDepthClipPlanes, 4432, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInput, 4134, PATCH),
|
||||
|
@ -352,24 +354,23 @@ OOVPATable D3D8_5849[] = {
|
|||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderConstant1Fast, 4627, XREF),
|
||||
REGISTER_OOVPA(D3DDevice_SetRenderState_PSTextureModes, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DCubeTexture_LockRect, 3911, PATCH),
|
||||
REGISTER_OOVPA(Lock3DSurface, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DVolumeTexture_LockBox, 3911, PATCH),// Just calls Lock3DSurface
|
||||
REGISTER_OOVPA(D3DDevice_PersistDisplay, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexData4s, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetProjectionViewportMatrix, 5558, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_PrimeVertexCache, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_DeleteVertexShader, 5344, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetModelView, 4134, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetShaderConstantMode, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShader, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetShaderConstantMode, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShader, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderConstant, 5028, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderInput, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderType, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderDeclaration, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetVertexShaderFunction, 3911, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetPixelShader, 5788, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4039, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_GetPixelShader, 5659, PATCH),
|
||||
REGISTER_OOVPA(D3D_LazySetPointParams, 4034, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SelectVertexShaderDirect, 4361, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetStipple, 4627, PATCH),
|
||||
REGISTER_OOVPA(D3DDevice_SetVertexShaderInputDirect, 4361, PATCH),
|
||||
|
|
|
@ -32,24 +32,51 @@
|
|||
// *
|
||||
// ******************************************************************
|
||||
|
||||
// Titles which did compiled with full libary version
|
||||
// [LibV] Title Name | Verify | Comments
|
||||
//-----------------------------------------------------------------------
|
||||
// * [3925] Azurik | 100% | Missing D3D_SetPushBufferSize due locate in BINK section, have 182/196 library.
|
||||
// * [3948] Shikigami no Shiro | 100% | have 178/196 library.
|
||||
// * [4034] Dark Summit | 100% | have 113/195 library.
|
||||
// * [4039] New Legends | 100% | have 117/195 library.
|
||||
// * [4134] Double-S.T.E.A.L | 100% | have 195/202 library.
|
||||
// * [4242] NFL Blitz 2002 | 100% | have 180/202 library.
|
||||
// * [4361] Hunter The Reckoning | 100% | have 117/204 library.
|
||||
// * [4432] RedCard 2003 | 100% | have 184/206 library.
|
||||
// * [4531] NHL HITZ 2003 | 100% | have 196/206 library.
|
||||
// * [4627] MLB SlugFest 2003 | 100% | have 216/227 library.
|
||||
// * [4721] Terminator - Dawn of Fate | 100% | have 202/227 library.
|
||||
// * [4831] Frogger Beyond | 100% | have 200/227 library.
|
||||
// * [4928] Drihoo | 100% | have 201/228 library.
|
||||
// * [5028] Shikigami no Shiro Evolution | 100% | have 201/229 library.
|
||||
// * [5120] N.U.D.E.@ | 100% | have 211/229 library.
|
||||
// * [5233] Evil Dead | 100% | have 208/230 library.
|
||||
// * [5344] Gladius DEMO | 100% | have 202/229 library.
|
||||
// * [5455] Dinosaur Hunting | 100% | have 207/229 library.
|
||||
// * [5558] NHL HITZ Pro 2004 | 100% | have 218/229 library.
|
||||
// * [5659] Midway Arcade Treasures Paperboy | 100% | have 212/229 library.
|
||||
// * [5788] Digimon Battle Chronicle | 100% | have 210/229 library.
|
||||
// * [5849] Nickelodeon Tak 2 | 100% | have 210/229 library.
|
||||
|
||||
// TODO: Known D3D8 OOVPA issue list
|
||||
// * CMiniport_IsFlipPending is XREF in v1 database, any reason for this?
|
||||
// * Following OOVPA revision are not verified
|
||||
// * D3DCubeTexture_GetCubeMapSurface (4721, 4928, 5233, 5455)
|
||||
// * D3DDevice_ApplyStateBlock (4039, 4721, 5028, 5120)
|
||||
// * D3DDevice_BeginPushBuffer (3950, 4039, 4242, 5028)
|
||||
// * D3DDevice_BeginPushBuffer (3948, 4039, 4242, 5028)
|
||||
// * D3DDevice_BeginStateBlock (4039, 4721, 5028, 5120)
|
||||
// * D3DDevice_BlockOnFence (4039)
|
||||
// * D3DDevice_CaptureStateBlock (4039, 4432, 4721, 4831, 5028, 5120)
|
||||
// * D3DDevice_CreateCubeTexture (4721, 4928, 5028, 5233, 5455)
|
||||
// * D3DDevice_CreateImageSurface (4721, 4928, 5028, 5120, 5233, 5455)
|
||||
// * D3DDevice_CreatePalette (4721, 4831, 4928, 5120, 5233, 5455)
|
||||
// * D3DDevice_CreateStateBlock (3950, 4039, 4242, 4432, 4721, 4928, 5028, 5120)
|
||||
// * D3DDevice_CreateStateBlock (3948, 4039, 4242, 4432, 4721, 4928, 5028, 5120)
|
||||
// * D3DDevice_CreateTexture (4721, 4928, 5233, 5455)
|
||||
// * D3DDevice_CreateVolumeTexture (4721, 4928, 5028, 5120, 5233, 5455)
|
||||
// * D3DDevice_DeleteStateBlock (4039, 4721, 4831, 5028, 5120)
|
||||
// * D3DDevice_DrawRectPatch (3948 and higher, only use by 3925?)
|
||||
// * D3DDevice_EnableOverlay (4039)
|
||||
// * D3DDevice_EndPushBuffer (3950, 4039, 4242, 5028)
|
||||
// * D3DDevice_EndPushBuffer (3948, 4039, 4242, 5028)
|
||||
// * D3DDevice_EndStateBlock (4039, 4721, 4831, 5028, 5120)
|
||||
// * D3DDevice_FlushVertexCache (4039)
|
||||
// * D3DDevice_GetBackBuffer (4721, 4831, 4928, 5028, 5120, 5233, 5455)
|
||||
|
@ -59,7 +86,7 @@
|
|||
// * D3DDevice_GetModelView (4039)
|
||||
// * D3DDevice_GetOverlayUpdateStatus (4039, 4242, 4432)
|
||||
// * D3DDevice_GetProjectionViewportMatrix (4039)
|
||||
// * D3DDevice_GetPushBufferOffset (3950, 4039, 4242, 5028)
|
||||
// * D3DDevice_GetPushBufferOffset (3948, 4039, 4242, 5028)
|
||||
// * D3DDevice_GetRenderTarget (5028)
|
||||
// * D3DDevice_GetScissors (4039)
|
||||
// * D3DDevice_GetShaderConstantMode (4039)
|
||||
|
@ -77,20 +104,19 @@
|
|||
// * D3DDevice_SetBackMaterial (4039)
|
||||
// * D3DDevice_SetModelView (4039)
|
||||
// * D3DDevice_SetPixelShaderProgram (4039)
|
||||
// * D3DDevice_SetRenderTarget (5120)
|
||||
// * D3DDevice_SetVertexData2s (4039)
|
||||
// * D3DDevice_SetVertexData4s (4039)
|
||||
// * D3DDevice_SetVertexData4ub (4039)
|
||||
// * D3DDevice_SetVertexShaderConstant (4721, 4928)
|
||||
// * D3DDevice_SetVertexShaderConstant (4928)
|
||||
// * D3DDevice_SetVertexShaderInput (4039)
|
||||
// * D3DDevice_SwitchTexture (4039)
|
||||
// * D3DDevice_UpdateOverlay (4039)
|
||||
// * D3DPalette_Lock (4721, 4831, 4928, 5028, 5120, 5233)
|
||||
// * D3DTexture_GetSurfaceLevel (4928), 5455)
|
||||
// * D3DTexture_GetSurfaceLevel (4928, 5455)
|
||||
// * D3DVertexBuffer_Lock (4721, 4831, 4928, 5120, 5233, 5455)
|
||||
// * D3D_ClearStateBlockFlags (4039, 4721, 5028, 5120)
|
||||
// * D3D_RecordStateBlock (4039, 4721, 5028, 5120)
|
||||
// * CMiniport_IsFlipPending (4039, 4134)
|
||||
|
||||
#ifndef D3D8_OOVPA_INL
|
||||
#define D3D8_OOVPA_INL
|
||||
|
@ -127,7 +153,7 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
|
||||
REGISTER_OOVPAS(CMiniport_CreateCtxDmaObject, PATCH, 3911, 4034),
|
||||
REGISTER_OOVPAS(CMiniport_InitHardware, PATCH, 3911, 4034/*, 4361, 4627*/, 5455),
|
||||
REGISTER_OOVPAS(CMiniport_IsFlipPending, XREF, 4627),
|
||||
REGISTER_OOVPAS(CMiniport_IsFlipPending, UNPATCHED, 3911, 4242, 4627, 4928),
|
||||
REGISTER_OOVPAS(D3DBaseTexture_GetLevelCount, PATCH, 3911),
|
||||
REGISTER_OOVPAS(D3DCubeTexture_GetCubeMapSurface, PATCH, 3911/*, 4134*/, 4627/*, 5558*/), // Called D3DCubeTexture_GetCubeMapSurface2 (from 4627's comment) NOTE: Use D3DCubeTexture_GetCubeMapSurface2 for 4627 and above
|
||||
REGISTER_OOVPAS(D3DCubeTexture_GetCubeMapSurface2, PATCH, 4627),
|
||||
|
@ -141,12 +167,12 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_BeginStateBlock, PATCH, 3911, 4134),
|
||||
REGISTER_OOVPAS(D3DDevice_BeginVisibilityTest, PATCH, 3911, 4034/*, 4361, 4627*/),
|
||||
REGISTER_OOVPAS(D3DDevice_BlockOnFence, PATCH, 3911/*, 4039, 4134, 5233*/),
|
||||
REGISTER_OOVPAS(D3DDevice_BlockUntilVerticalBlank, PATCH, 3911, 4039, 4134, 4361, 4432, 4627, 5028, 5233, 5344, 5455, 5558, 5788),
|
||||
REGISTER_OOVPAS(D3DDevice_BlockUntilVerticalBlank, PATCH, 3911, 4034, 4134, 4242, 4432, 4627, 5028, 5233, 5344, 5455, 5558, 5659/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_CaptureStateBlock, PATCH, 3911, 4134/*, 4627, 5455*/),
|
||||
REGISTER_OOVPAS(D3DDevice_Clear, PATCH, 3911, 4034/*, 4134, 4627, 5028*/),
|
||||
REGISTER_OOVPAS(D3DDevice_CopyRects, PATCH, 3911, 4034/*, 4134*/, 4627, 5120),
|
||||
REGISTER_OOVPAS(D3DDevice_CreateCubeTexture, PATCH, 3911/*, 4361*/, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_CreateImageSurface, PATCH, 3911, 4034, 4134, 4627),//TODO 4721,4928 (from 4627's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_CreateImageSurface, PATCH, 3911, 4034/*, 4134*/, 4627),//TODO 4721,4928 (from 4627's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_CreateIndexBuffer, UNPATCHED, 3911, 4627/*, 5558*/), // TODO: This needs to be verified on 4361
|
||||
REGISTER_OOVPAS(D3DDevice_CreateIndexBuffer2, UNPATCHED, 4627, 5344),
|
||||
REGISTER_OOVPAS(D3DDevice_CreatePalette, PATCH, 3911, 4627), // Called D3DDevice_CreatePalette2 (from 4627's comment) NOTE: Use D3DDevice_CreatePalette2 for 4627 and above
|
||||
|
@ -155,7 +181,7 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_CreateStateBlock, PATCH, 3911/*, 4627*/),
|
||||
REGISTER_OOVPAS(D3DDevice_CreateTexture, PATCH, 3911, 4627),// Called D3DDevice_CreateTexture2 (from 4627's comment) NOTE: Use D3DDevice_CreateTexture2 for 4627 and above
|
||||
REGISTER_OOVPAS(D3DDevice_CreateTexture2, PATCH, 4627, 4831/*, 5028, 5233*/), // Was 4627 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_CreateVertexBuffer, UNPATCHED, 3911),
|
||||
REGISTER_OOVPAS(D3DDevice_CreateVertexBuffer, UNPATCHED, 3911, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_CreateVertexBuffer2, UNPATCHED, 4627, 5344, 5455),
|
||||
REGISTER_OOVPAS(D3DDevice_CreateVertexShader, PATCH, 3911),
|
||||
REGISTER_OOVPAS(D3DDevice_CreateVolumeTexture, PATCH, 3911, 4627),
|
||||
|
@ -192,18 +218,18 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_GetModelView, PATCH, 3911, 4134),
|
||||
REGISTER_OOVPAS(D3DDevice_GetOverlayUpdateStatus, PATCH, 3911),
|
||||
REGISTER_OOVPAS(D3DDevice_GetPersistedSurface2, PATCH, 4928), // For only on Unreal Championship (from 4627's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_GetPixelShader, PATCH, 3911, 4039, 4134, 5028, 5558, 5788),
|
||||
REGISTER_OOVPAS(D3DDevice_GetPixelShader, PATCH, 3911, 4039, 4134, 5028, 5558, 5659/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_GetProjectionViewportMatrix, PATCH, 3911, 4134/*, 4432*/, 4627, 5344, 5558), // For 5455 (from 5558's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_GetPushBufferOffset, PATCH, 3911, 4627),//TODO 4831 (from 4627's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_GetRenderTarget, PATCH, 3911, 4039, 4134/*, 4361, 4432*/, 4627), // Called D3DDevice_GetRenderTarget2 (from 4627's comment) NOTE: Use D3DDevice_GetRenderTarget2 for 4627 and above
|
||||
REGISTER_OOVPAS(D3DDevice_GetRenderTarget2, PATCH, 4627/*, 5028*/),
|
||||
REGISTER_OOVPAS(D3DDevice_GetScissors, PATCH, 3911/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_GetShaderConstantMode, PATCH, 3911, 4134, 4627, 5028, 5344, 5558, 5788),
|
||||
REGISTER_OOVPAS(D3DDevice_GetShaderConstantMode, PATCH, 3911, 4134, 4627, 5028, 5344, 5558, 5659/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_GetStreamSource2, PATCH, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_GetTexture2, PATCH, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_GetTexture2, PATCH, 3911, 4134, 4627, 5344, 5558, 5659/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_GetTile, PATCH, 3911/*, 4134, 4627, 5028, 5344*/, 5455),
|
||||
REGISTER_OOVPAS(D3DDevice_GetTransform, PATCH, 3911, 4039),
|
||||
REGISTER_OOVPAS(D3DDevice_GetVertexShader, PATCH, 3911, 4039, 4134, 5028, 5558, 5788),
|
||||
REGISTER_OOVPAS(D3DDevice_GetTransform, PATCH, 3911, 4034),
|
||||
REGISTER_OOVPAS(D3DDevice_GetVertexShader, PATCH, 3911, 4039, 4134, 5028, 5558, 5659/*5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_GetVertexShaderConstant, PATCH, 3911, 4039, 5028),
|
||||
REGISTER_OOVPAS(D3DDevice_GetVertexShaderDeclaration, PATCH, 3911/*, 4134, 4627, 5455*/),
|
||||
REGISTER_OOVPAS(D3DDevice_GetVertexShaderFunction, PATCH, 3911/*, 4134*/),
|
||||
|
@ -217,8 +243,8 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_InsertFence, PATCH, 3911),
|
||||
REGISTER_OOVPAS(D3DDevice_IsBusy, PATCH, 3911/*, 4034*/, 5028/*, 5344*/),
|
||||
REGISTER_OOVPAS(D3DDevice_IsFencePending, PATCH, 3911, 4039, 5028/*, 5558*/),
|
||||
REGISTER_OOVPAS(D3DDevice_KickOff, PATCH, 3911, 4039/*, 4134*/, 4531, 5028, 5455/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_KickPushBuffer, PATCH, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_KickOff, PATCH, 3911, 4034/*, 4134*/, 4531, 5028, 5455/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_KickPushBuffer, PATCH, 3911/*, 4627*/),
|
||||
REGISTER_OOVPAS(D3DDevice_LazySetStateVB, XREF, 5028),
|
||||
REGISTER_OOVPAS(D3DDevice_LightEnable, PATCH, 3911/*, 5028*/, 5344), // Was 5233 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_LoadVertexShader, PATCH, 3911, 4034, 4627, 5028),
|
||||
|
@ -231,7 +257,7 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_Reset, PATCH, 3911/*, 4039*/),
|
||||
REGISTER_OOVPAS(D3DDevice_RunPushBuffer, PATCH, 3911, 4039, 4627, 5120, 5558), // for 5455 (from 5558's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_RunVertexStateShader, PATCH, 3911, 4134),
|
||||
REGISTER_OOVPAS(D3DDevice_SelectVertexShader, PATCH, 3911, 4039/*, 4627, 5344*/, 5455),
|
||||
REGISTER_OOVPAS(D3DDevice_SelectVertexShader, PATCH, 3911, 4034/*, 4627, 5344*/, 5455),
|
||||
REGISTER_OOVPAS(D3DDevice_SelectVertexShaderDirect, PATCH, 4361),
|
||||
REGISTER_OOVPAS(D3DDevice_SetBackBufferScale, PATCH, 4134),
|
||||
REGISTER_OOVPAS(D3DDevice_SetBackMaterial, PATCH, 3911, 4134, 4627, 5344/*, 5455*/, 5558, 5659/*, 5788*/),
|
||||
|
@ -243,10 +269,10 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_SetMaterial, PATCH, 3911, 4034, 4134, 4627, 5344/*, 5455*/, 5558, 5659/*, 5788*/), // Was 4627 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_SetModelView, PATCH, 3911, 4134, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_SetPalette, PATCH, 3911, 4034/*, 4134, 4432, 4627, 5233, 5344, 5558, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetPixelShader, PATCH, 3911, 4039/*, 4134, 4432*/, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_SetPixelShader, PATCH, 3911, 4034/*, 4134, 4432*/, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_SetPixelShaderConstant, PATCH, 3911/*, 4039*/, 4831/*, 5233, 5558*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetPixelShaderProgram, PATCH, 3911/*, 4361, 4627, 5558*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetRenderState_BackFillMode, PATCH, 3911/*, 4034*/, 4134/*, 4531, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetRenderState_BackFillMode, PATCH, 3911, 4034/*, 4134, 4531, 5788*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetRenderState_CullMode, PATCH, 3911, 4034),
|
||||
REGISTER_OOVPAS(D3DDevice_SetRenderState_Deferred, UNPATCHED, 3911),
|
||||
REGISTER_OOVPAS(D3DDevice_SetRenderState_DoNotCullUncompressed, PATCH, 3911),
|
||||
|
@ -281,8 +307,8 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_SetRenderTarget, PATCH, 3911, 3948, 4039/*, 4134*/, 4627, 5344, 5455/*, 5558*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetRenderTargetFast, PATCH, 5233/*, 5344*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetScissors, PATCH, 3911/*, 4039, 4361, 4627, 5233*/, 5344, 5558), // Was 5233 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_SetScreenSpaceOffset, PATCH, 4039/*, 5233, 5344*/, 5455), // Was 5233 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_SetShaderConstantMode, PATCH, 3911, 4039/*, 4134, 4361, 4627, 5028*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetScreenSpaceOffset, PATCH, 4034/*, 5233, 5344*/, 5455), // Was 5233 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_SetShaderConstantMode, PATCH, 3911, 4034/*, 4134, 4361, 4627, 5028*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetSoftDisplayFilter, PATCH, 3911, 4034, 4134),
|
||||
REGISTER_OOVPAS(D3DDevice_SetStateUP, UNPATCHED, 3911, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_SetStateVB, UNPATCHED, 3911, 4627),
|
||||
|
@ -291,10 +317,10 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DDevice_SetSwapCallback, PATCH, 4134, 4242, 4432, 4627, 5028, 5233, 5344, 5455, 5558, 5659),
|
||||
REGISTER_OOVPAS(D3DDevice_SetTexture, PATCH, 3911, 4034/*, 4627*/, 4831/*, 5344*/), // Was 4928 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_SetTextureState_BorderColor, PATCH, 3911, 4034/*, 4361*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetTextureState_BumpEnv, PATCH, 3911, 4039),
|
||||
REGISTER_OOVPAS(D3DDevice_SetTextureState_BumpEnv, PATCH, 3911, 4034),
|
||||
REGISTER_OOVPAS(D3DDevice_SetTextureState_ColorKeyColor, PATCH, 3911, 4034/*, 4134*/),
|
||||
REGISTER_OOVPAS(D3DDevice_SetTextureState_TexCoordIndex, PATCH, 3911, 4034, 4242, 4627),
|
||||
REGISTER_OOVPAS(D3DDevice_SetTile, PATCH, 3911, 4039/*, 4134*/, 4627/*, 5028*/, 5455/*, 5788*/), // Then it has changed calls ?SetTileNoWait@D3D@@YGXKPBU_D3DTILE@@@Z in XDK 4627 and higher.
|
||||
REGISTER_OOVPAS(D3DDevice_SetTile, PATCH, 3911, 4034/*, 4134*/, 4627/*, 5028, 5455, 5788*/), // Then it has changed calls ?SetTileNoWait@D3D@@YGXKPBU_D3DTILE@@@Z in XDK 4627 and higher.
|
||||
REGISTER_OOVPAS(D3DDevice_SetTransform, PATCH, 3911, 4034/*, 4134*/, 5344, 5558), // Was 4134 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_SetVertexData2f, PATCH, 3911, 4039), // Was 4627 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3DDevice_SetVertexData2s, PATCH, 3911, 4134/*, 4361*/),
|
||||
|
@ -335,14 +361,14 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3DVolumeTexture_LockBox, PATCH, 3911), // Just calls Lock3DSurface (from 4134, 4432's comment)
|
||||
REGISTER_OOVPAS(D3D_AllocContiguousMemory, UNPATCHED, 3911, 5455/*, 5788*/), // Just calls MmAllocateContiguousMemory. Was PATCH (from 3925, 5788's comment)
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REGISTER_OOVPAS(D3D_BlockOnResource, PATCH, 3911, 4034),
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||||
REGISTER_OOVPAS(D3D_BlockOnTime, PATCH, 3911, 4039/*, 4361*/, 4627, 5028, 5558/*, 5849*/),
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||||
REGISTER_OOVPAS(D3D_BlockOnTime, PATCH, 3911, 4034/*, 4361*/, 4627, 5028, 5558/*, 5849*/),
|
||||
REGISTER_OOVPAS(D3D_CMiniport_GetDisplayCapabilities, PATCH, 3911),
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||||
REGISTER_OOVPAS(D3D_CheckDeviceFormat, UNPATCHED, 3911/*, 4134*/),
|
||||
REGISTER_OOVPAS(D3D_ClearStateBlockFlags, XREF, 3911/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3D_CommonSetRenderTarget, XREF, 4627, 5028/*, 5233*/), // Used between 4627 to 5233 (from 5344's comment)
|
||||
REGISTER_OOVPAS(D3D_CommonSetRenderTargetB, XREF, 4627),
|
||||
REGISTER_OOVPAS(D3D_CreateDeviceX, UNPATCHED, 4627),
|
||||
REGISTER_OOVPAS(D3D_CreateStandAloneSurface, XREF, 4134),
|
||||
REGISTER_OOVPAS(D3D_CreateStandAloneSurface, XREF, 4034),
|
||||
REGISTER_OOVPAS(D3D_EnumAdapterModes, UNPATCHED, 3911),
|
||||
REGISTER_OOVPAS(D3D_GetAdapterDisplayMode, UNPATCHED, 3911, 4627),
|
||||
REGISTER_OOVPAS(D3D_GetAdapterIdentifier, UNPATCHED, 3911),
|
||||
|
@ -350,11 +376,12 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(D3D_GetDeviceCaps, UNPATCHED, 3911),
|
||||
REGISTER_OOVPAS(D3D_KickOffAndWaitForIdle, PATCH, 3911, 4034, 4627, 5028),
|
||||
REGISTER_OOVPAS(D3D_KickOffAndWaitForIdle2, PATCH, 4627),
|
||||
REGISTER_OOVPAS(D3D_LazySetPointParams, PATCH, 3911, 4039),
|
||||
REGISTER_OOVPAS(D3D_LazySetPointParams, PATCH, 3911, 4034),
|
||||
REGISTER_OOVPAS(D3D_RecordStateBlock, XREF, 3911/*, 5788*/),
|
||||
REGISTER_OOVPAS(D3D_SetCommonDebugRegisters, PATCH, 3911),
|
||||
REGISTER_OOVPAS(D3D_SetFence, XREF, 3911, 4039, 4134, 5028, 5558),
|
||||
REGISTER_OOVPAS(D3D_SetFence, XREF, 3911, 4034, 4134, 5028, 5558),
|
||||
REGISTER_OOVPAS(D3D_SetPushBufferSize, UNPATCHED, 3911),
|
||||
REGISTER_OOVPAS(D3D_SetTileNoWait, XREF, 4627, 5455),
|
||||
// REGISTER_OOVPAS(D3D_Unknown, XREF, 5788), // This one D3DDevice_MakeSpace
|
||||
REGISTER_OOVPAS(Direct3D_CheckDeviceMultiSampleType, UNPATCHED, 3911),
|
||||
REGISTER_OOVPAS(Direct3D_CreateDevice, PATCH, 3911, 5028),
|
||||
|
@ -363,6 +390,7 @@ OOVPATable D3D8_OOVPAV2[] = {
|
|||
REGISTER_OOVPAS(Lock3DSurface, PATCH, 3911),
|
||||
REGISTER_OOVPAS(D3D_MakeRequestedSpace, PATCH, 4134, 5028, 5558/*, 5788*/),
|
||||
REGISTER_OOVPAS(XMETAL_StartPush, UNPATCHED, 3911),
|
||||
REGISTER_OOVPAS(IDirect3DVertexBuffer8_Lock, UNPATCHED, 4627),
|
||||
};
|
||||
|
||||
// ******************************************************************
|
||||
|
|
Loading…
Reference in New Issue