D3D : Disable a number of function signatures that are no longer patched
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@ -770,6 +770,7 @@ VOID WINAPI EMUPATCH(Lock3DSurface)
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DWORD Flags
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);
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#if 0 // patch disabled
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// ******************************************************************
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// * patch: Get2DSurfaceDesc
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// ******************************************************************
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@ -864,7 +865,6 @@ VOID WINAPI EMUPATCH(D3DCubeTexture_LockRect)
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DWORD Flags
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);
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#if 0 // patch disabled
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// ******************************************************************
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// * patch: D3DDevice_CreateVertexBuffer
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// ******************************************************************
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