From 0dc7244cc9810007ff855411df4b706622dff112 Mon Sep 17 00:00:00 2001 From: Luke Usher Date: Sat, 9 Jun 2018 08:43:37 +0100 Subject: [PATCH] Remove debugging code (declspec(noinline)) --- src/CxbxKrnl/EmuD3D8.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/CxbxKrnl/EmuD3D8.cpp b/src/CxbxKrnl/EmuD3D8.cpp index 0b672c9b9..fc1eac82c 100644 --- a/src/CxbxKrnl/EmuD3D8.cpp +++ b/src/CxbxKrnl/EmuD3D8.cpp @@ -2317,7 +2317,7 @@ static DWORD WINAPI EmuCreateDeviceProxy(LPVOID) // check if a resource has been registered yet (if not, register it) void CreateHostResource(XTL::X_D3DResource *pResource, DWORD D3DUsage, int iTextureStage, DWORD dwSize); // Forward declartion to prevent restructure of code -_declspec(noinline) static resource_info_t* EmuVerifyResourceIsRegistered(XTL::X_D3DResource *pResource, DWORD D3DUsage = 0, int iTextureStage = 0, DWORD dwSize = 0) +static resource_info_t* EmuVerifyResourceIsRegistered(XTL::X_D3DResource *pResource, DWORD D3DUsage = 0, int iTextureStage = 0, DWORD dwSize = 0) { // Skip resources without data if (pResource->Data == NULL) {