PCI : Move Xbox hardware initialization towards it's own file
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f1a8689a43
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0d19738282
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@ -243,6 +243,7 @@
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<ClInclude Include="..\..\src\CxbxKrnl\VMManager.h" />
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<ClInclude Include="..\..\src\CxbxKrnl\SMBus.h" />
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<ClInclude Include="..\..\src\CxbxKrnl\SMDevice.h" />
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<ClInclude Include="..\..\src\CxbxKrnl\Xbox.h" />
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<ClInclude Include="..\..\src\CxbxVersion.h" />
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<ClInclude Include="..\..\src\Cxbx\DlgAbout.h" />
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<ClInclude Include="..\..\src\Cxbx\DlgAudioConfig.h" />
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@ -533,6 +534,7 @@
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</ClCompile>
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<ClCompile Include="..\..\src\CxbxKrnl\SMBus.cpp" />
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<ClCompile Include="..\..\src\CxbxKrnl\SMDevice.cpp" />
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<ClCompile Include="..\..\src\CxbxKrnl\Xbox.cpp" />
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<ClCompile Include="..\..\src\CxbxKrnl\VMManager.cpp" />
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<ClCompile Include="..\..\src\Cxbx\DlgAbout.cpp" />
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<ClCompile Include="..\..\src\Cxbx\DlgAudioConfig.cpp" />
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@ -223,6 +223,9 @@
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<ClCompile Include="..\..\src\CxbxKrnl\EmuX86.cpp">
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<Filter>Hardware</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\CxbxKrnl\Xbox.cpp">
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<Filter>Hardware</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\src\Cxbx\DlgControllerConfig.h">
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@ -435,6 +438,9 @@
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<ClInclude Include="..\..\src\CxbxKrnl\EmuX86.h">
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<Filter>Hardware</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\CxbxKrnl\Xbox.h">
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<Filter>Hardware</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\resource\Splash.jpg">
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@ -63,19 +63,9 @@ namespace xboxkrnl
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#include <time.h> // For time()
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#include <sstream> // For std::ostringstream
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#include "PCIBus.h"
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#include "SMBus.h"
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#include "EEPROMDevice.h" // For EEPROMDevice
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#include "Xbox.h" // For InitXboxHardware()
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#include "EEPROMDevice.h" // For g_EEPROM
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#include "LED.h" // For LED::Sequence
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#include "SMCDevice.h" // For SMCDevice
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#include "EmuNVNet.h" // For NVNetDevice
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PCIBus* g_PCIBus;
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SMBus* g_SMBus;
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EEPROMDevice* g_EEPROM;
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SMCDevice* g_SMC;
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NVNetDevice* g_NVNet;
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/* prevent name collisions */
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namespace NtDll
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@ -1020,29 +1010,13 @@ __declspec(noreturn) void CxbxKrnlInit
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XTL::CxbxInitAudio();
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EmuHLEIntercept(pXbeHeader);
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SetupXboxDeviceTypes();
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#define SMBUS_TV_ENCODER_ID_CONEXANT 0x8A // = Write; Read = 08B
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#define SMBUS_TV_ENCODER_ID_FOCUS 0xD4 // = Write; Read = 0D5
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InitXboxHardware();
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// Init Hardware
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g_PCIBus = new PCIBus();
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g_SMBus = new SMBus();
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g_EEPROM = new EEPROMDevice((uint8_t*)EEPROM);
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g_SMBus->ConnectDevice(SMBUS_EEPROM_ADDRESS, g_EEPROM);
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// https://github.com/docbrown/vxb/wiki/Xbox-Hardware-Information
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// https://web.archive.org/web/20100617022549/http://www.xbox-linux.org/wiki/PIC
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g_SMC = new SMCDevice(Revision1_1); // TODO : Make configurable
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g_SMBus->ConnectDevice(SMBUS_SMC_SLAVE_ADDRESS, g_SMC);
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// TODO : Handle other SMBUS Addresses, like PIC_ADDRESS, XCALIBUR_ADDRESS
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// Resources : http://pablot.com/misc/fancontroller.cpp
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// https://github.com/JayFoxRox/Chihiro-Launcher/blob/master/hook.h
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g_PCIBus->ConnectDevice(PCI_DEVID(0, PCI_DEVFN(1, 1)), g_SMBus);
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g_NVNet = new NVNetDevice();
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g_PCIBus->ConnectDevice(PCI_DEVID(0, PCI_DEVFN(4, 0)), g_NVNet);
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// Now the hardware devices exist, couple the EEPROM buffer to it's device
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g_EEPROM->SetEEPROM((uint8_t*)EEPROM);
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// Always initialise NV2A: We may need it for disabled HLE patches too!
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EmuNV2A_Init();
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@ -41,9 +41,6 @@
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class EEPROMDevice : public SMDevice {
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public:
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// constructor
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EEPROMDevice(uint8_t* pEEPROM) : m_pEEPROM(pEEPROM) {};
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// SMDevice functions
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void Init();
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void Reset();
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@ -58,6 +55,9 @@ public:
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void WriteByte(uint8_t command, uint8_t value);
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void WriteWord(uint8_t command, uint16_t value);
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void WriteBlock(uint8_t command, uint8_t* data, int length);
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// EEPROMDevice function
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void SetEEPROM(uint8_t* pEEPROM) { m_pEEPROM = pEEPROM; };
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private:
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uint8_t* m_pEEPROM;
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};
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@ -0,0 +1,72 @@
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// This is an open source non-commercial project. Dear PVS-Studio, please check it.
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// PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com
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// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * src->CxbxKrnl->Xbox.cpp
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2017 Patrick van Logchem <pvanlogchem@gmail.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************
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#include "Xbox.h"
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#include "PCIBus.h" // For PCIBus
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#include "SMBus.h" // For SMBus
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#include "SMCDevice.h" // For SMCDevice
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#include "EEPROMDevice.h" // For EEPROMDevice
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#include "EmuNVNet.h" // For NVNetDevice
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PCIBus* g_PCIBus;
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SMBus* g_SMBus;
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SMCDevice* g_SMC;
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EEPROMDevice* g_EEPROM;
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NVNetDevice* g_NVNet;
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#define SMBUS_TV_ENCODER_ID_CONEXANT 0x8A // = Write; Read = 08B
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#define SMBUS_TV_ENCODER_ID_FOCUS 0xD4 // = Write; Read = 0D5
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void InitXboxHardware()
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{
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g_PCIBus = new PCIBus();
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g_SMBus = new SMBus();
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g_SMC = new SMCDevice(Revision1_1); // TODO : Make configurable
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g_EEPROM = new EEPROMDevice();
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g_NVNet = new NVNetDevice();
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g_SMBus->ConnectDevice(SMBUS_SMC_SLAVE_ADDRESS, g_SMC);
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g_SMBus->ConnectDevice(SMBUS_EEPROM_ADDRESS, g_EEPROM);
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g_PCIBus->ConnectDevice(PCI_DEVID(0, PCI_DEVFN(1, 1)), g_SMBus);
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g_PCIBus->ConnectDevice(PCI_DEVID(0, PCI_DEVFN(4, 0)), g_NVNet);
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// TODO : Handle other SMBUS Addresses, like PIC_ADDRESS, XCALIBUR_ADDRESS
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// Resources : http://pablot.com/misc/fancontroller.cpp
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// https://github.com/JayFoxRox/Chihiro-Launcher/blob/master/hook.h
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// https://github.com/docbrown/vxb/wiki/Xbox-Hardware-Information
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// https://web.archive.org/web/20100617022549/http://www.xbox-linux.org/wiki/PIC
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}
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@ -0,0 +1,37 @@
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// This is an open source non-commercial project. Dear PVS-Studio, please check it.
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// PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com
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// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * src->CxbxKrnl->Xbox.h
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2017 Patrick van Logchem <pvanlogchem@gmail.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************#pragma once
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extern void InitXboxHardware();
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