diff --git a/src/core/hle/D3D8/XbConvert.cpp b/src/core/hle/D3D8/XbConvert.cpp index 52754b6c8..ffe442d34 100644 --- a/src/core/hle/D3D8/XbConvert.cpp +++ b/src/core/hle/D3D8/XbConvert.cpp @@ -900,13 +900,13 @@ static const FormatInfo FormatInfos[] = { /* 0x16 X_D3DFMT_LIN_R8B8 */ { 16, Linear, ____R8B8, D3DFMT_R5G6B5 , Texture, "X_D3DFMT_LIN_R8B8 -> D3DFMT_R5G6B5" }, /* 0x17 X_D3DFMT_LIN_G8B8 */ { 16, Linear, ____G8B8, D3DFMT_R5G6B5 , RenderTarget, "X_D3DFMT_LIN_G8B8 -> D3DFMT_R5G6B5" }, // Alias : X_D3DFMT_LIN_V8U8 /* 0x18 undefined */ {}, - /* 0x19 X_D3DFMT_A8 */ { 8, Swzzld, ______A8, D3DFMT_A8 }, + /* 0x19 X_D3DFMT_A8 */ { 8, Swzzld, ______A8, D3DFMT_A8 , Texture, "X_D3DFMT_LIN_A8 -> D3DFMT_A8R8G8B8" }, // D3D9 sets RGB = 0 instead of 1 /* 0x1A X_D3DFMT_A8L8 */ { 16, Swzzld, ____A8L8, D3DFMT_A8L8 }, /* 0x1B X_D3DFMT_LIN_AL8 */ { 8, Linear, _____AL8, D3DFMT_L8 , Texture, "X_D3DFMT_LIN_AL8 -> D3DFMT_L8" }, /* 0x1C X_D3DFMT_LIN_X1R5G5B5 */ { 16, Linear, X1R5G5B5, D3DFMT_X1R5G5B5 , RenderTarget }, /* 0x1D X_D3DFMT_LIN_A4R4G4B4 */ { 16, Linear, A4R4G4B4, D3DFMT_A4R4G4B4 }, /* 0x1E X_D3DFMT_LIN_X8R8G8B8 */ { 32, Linear, X8R8G8B8, D3DFMT_X8R8G8B8 , RenderTarget }, // Alias : X_D3DFMT_LIN_X8L8V8U8 - /* 0x1F X_D3DFMT_LIN_A8 */ { 8, Linear, ______A8, D3DFMT_A8 }, + /* 0x1F X_D3DFMT_LIN_A8 */ { 8, Linear, ______A8, D3DFMT_A8 , Texture, "X_D3DFMT_LIN_A8 -> D3DFMT_A8R8G8B8" }, // D3D9 sets RGB = 0 instead of 1 /* 0x20 X_D3DFMT_LIN_A8L8 */ { 16, Linear, ____A8L8, D3DFMT_A8L8 }, /* 0x21 undefined */ {}, /* 0x22 undefined */ {},