Remove 3DO, DOOM, and DOS, as cores for those have been merged
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@ -3,9 +3,6 @@ Not listed are suggestions for systems we already cover; check [the `Request: Ne
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TODO merge in [Yoshi's list on GitLab](https://gitlab.com/TASVideos/BizHawk/-/snippets/1890492)
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TODO merge in [Yoshi's list on GitLab](https://gitlab.com/TASVideos/BizHawk/-/snippets/1890492)
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## (3DO) 4DO
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Tracking as [#3865](https://github.com/TASEmulators/BizHawk/issues/3865).
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## (Atari 5200) Altirra or Atari800
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## (Atari 5200) Altirra or Atari800
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Tracking as [#3317](https://github.com/TASEmulators/BizHawk/issues/3317).
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Tracking as [#3317](https://github.com/TASEmulators/BizHawk/issues/3317).
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@ -31,31 +28,9 @@ Tracking as [#4101](https://github.com/TASEmulators/BizHawk/issues/4101).
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## (Dreamcast) Flycast or Reicast
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## (Dreamcast) Flycast or Reicast
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Tracking as [#856](https://github.com/TASEmulators/BizHawk/issues/856).
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Tracking as [#856](https://github.com/TASEmulators/BizHawk/issues/856).
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## (DOOM) Chocolate Doom
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Tracking as [#4149](https://github.com/TASEmulators/BizHawk/issues/4149).
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## (Flash) Ruffle
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## (Flash) Ruffle
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Tracking as [#2032](https://github.com/TASEmulators/BizHawk/issues/2032).
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Tracking as [#2032](https://github.com/TASEmulators/BizHawk/issues/2032).
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## (IBM PC) 86Box or DOSBox
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### 86Box
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- https://github.com/86Box/86Box (fork of https://www.pcem-emulator.co.uk/)
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- C/C++; GPLv2+
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- Issues:
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- [#1673](https://github.com/TASEmulators/BizHawk/issues/1673)
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- Notes
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- Standalone program seeing use for TASing already, see [these](https://tasvideos.org/Forum/Topics/20206) two [threads](https://tasvideos.org/Forum/Topics/22316) on TASVideos, and [this thread](https://tasvideos.org/Forum/Topics/23002) for 86Box specifically.
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### DOSBox
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- https://github.com/schellingb/dosbox-pure (fork of https://dosbox.com/)
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- C/C++; GPLv2+
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- Issues:
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- [#2547](https://github.com/TASEmulators/BizHawk/issues/2547)
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- Core Analysis
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- Early attempts (2010 or so) to add rerecording suggesting it is highly sync unstable. Situation may have changed since then. Waterbox highly recommended.
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- In particular, according to Ilari it had a lot of reentrancy with HLE operations, so you could get to a "frame end" while servicing an x86 BIOS call in HLE code, requiring the ability to save and load with different call sequences on the stack.
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## (older iOS) touchHLE
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## (older iOS) touchHLE
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Tracking as [#3956](https://github.com/TASEmulators/BizHawk/issues/3956).
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Tracking as [#3956](https://github.com/TASEmulators/BizHawk/issues/3956).
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