Decrease header nesting

James Groom 2022-07-17 22:21:54 +10:00
parent f874294f29
commit 32f3b953e5
1 changed files with 13 additions and 13 deletions

@ -2,7 +2,7 @@ This page documents various emulator core candidates and specific user requests
TODO merge in [Yoshi's list on GitLab](https://gitlab.com/TASVideos/BizHawk/-/snippets/1890492) TODO merge in [Yoshi's list on GitLab](https://gitlab.com/TASVideos/BizHawk/-/snippets/1890492)
### (3DS) Citra ## (3DS) Citra
- https://github.com/citra-emu/citra https://citra-emu.org - https://github.com/citra-emu/citra https://citra-emu.org
- C++; GPLv2+ - C++; GPLv2+
- Issues: - Issues:
@ -10,30 +10,30 @@ TODO merge in [Yoshi's list on GitLab](https://gitlab.com/TASVideos/BizHawk/-/sn
- Notes: - Notes:
- Citra has its own rerecording tools and Citra movies are acceptable on TASVideos. - Citra has its own rerecording tools and Citra movies are acceptable on TASVideos.
### (Amiga) FS-UAE or WinUAE ## (Amiga) FS-UAE or WinUAE
- https://github.com/FrodeSolheim/fs-uae https://fs-uae.net (fork of http://winuae.net) - https://github.com/FrodeSolheim/fs-uae https://fs-uae.net (fork of http://winuae.net)
- C/C++; GPLv2 - C/C++; GPLv2
- Issues: - Issues:
- [#2003](https://github.com/TASEmulators/BizHawk/issues/2003) - [#2003](https://github.com/TASEmulators/BizHawk/issues/2003)
### (Atari 5200) Altirra or Atari800 ## (Atari 5200) Altirra or Atari800
Tracking as [#3317](https://github.com/TASEmulators/BizHawk/issues/3317). Tracking as [#3317](https://github.com/TASEmulators/BizHawk/issues/3317).
### (Atari Jaguar) Virtual Jaguar or Phoenix ## (Atari Jaguar) Virtual Jaguar or Phoenix
Tracking as [#1907](https://github.com/TASEmulators/BizHawk/issues/1907). Tracking as [#1907](https://github.com/TASEmulators/BizHawk/issues/1907).
### (BBC Micro) beebjit or BeebEm or B-Em ## (BBC Micro) beebjit or BeebEm or B-Em
Tracking as [#2031](https://github.com/TASEmulators/BizHawk/issues/2031). Tracking as [#2031](https://github.com/TASEmulators/BizHawk/issues/2031).
### (Coleco Adam) MAME subset ## (Coleco Adam) MAME subset
- can likely copy most Hawk-side code from MAME Arcade core - can likely copy most Hawk-side code from MAME Arcade core
### (Flash) Ruffle ## (Flash) Ruffle
Tracking as [#2032](https://github.com/TASEmulators/BizHawk/issues/2032). Tracking as [#2032](https://github.com/TASEmulators/BizHawk/issues/2032).
### (IBM PC) 86Box or DOSBox ## (IBM PC) 86Box or DOSBox
#### 86Box ### 86Box
- https://github.com/86Box/86Box (fork of https://www.pcem-emulator.co.uk/) - https://github.com/86Box/86Box (fork of https://www.pcem-emulator.co.uk/)
- C/C++; GPLv2+ - C/C++; GPLv2+
- Issues: - Issues:
@ -41,7 +41,7 @@ Tracking as [#2032](https://github.com/TASEmulators/BizHawk/issues/2032).
- Notes - Notes
- Standalone program seeing use for TASing already, see [these](https://tasvideos.org/Forum/Topics/20206) two [threads](https://tasvideos.org/Forum/Topics/22316) on TASVideos, and [this thread](https://tasvideos.org/Forum/Topics/23002) for 86Box specifically. - Standalone program seeing use for TASing already, see [these](https://tasvideos.org/Forum/Topics/20206) two [threads](https://tasvideos.org/Forum/Topics/22316) on TASVideos, and [this thread](https://tasvideos.org/Forum/Topics/23002) for 86Box specifically.
#### DOSBox ### DOSBox
- https://github.com/schellingb/dosbox-pure (fork of https://dosbox.com/) - https://github.com/schellingb/dosbox-pure (fork of https://dosbox.com/)
- C/C++; GPLv2+ - C/C++; GPLv2+
- Issues: - Issues:
@ -50,13 +50,13 @@ Tracking as [#2032](https://github.com/TASEmulators/BizHawk/issues/2032).
- Early attempts (2010 or so) to add rerecording suggesting it is highly sync unstable. Situation may have changed since then. Waterbox highly recommended. - Early attempts (2010 or so) to add rerecording suggesting it is highly sync unstable. Situation may have changed since then. Waterbox highly recommended.
- In particular, according to Ilari it had a lot of reentrancy with HLE operations, so you could get to a "frame end" while servicing an x86 BIOS call in HLE code, requiring the ability to save and load with different call sequences on the stack. - In particular, according to Ilari it had a lot of reentrancy with HLE operations, so you could get to a "frame end" while servicing an x86 BIOS call in HLE code, requiring the ability to save and load with different call sequences on the stack.
### (Pokémon mini) GB Enhanced+ or PokeMini ## (Pokémon mini) GB Enhanced+ or PokeMini
Tracking as [#3162](https://github.com/TASEmulators/BizHawk/issues/3162). Tracking as [#3162](https://github.com/TASEmulators/BizHawk/issues/3162).
### (PS2) PCSX2 ## (PS2) PCSX2
Tracking as [#3318](https://github.com/TASEmulators/BizHawk/issues/3318). Tracking as [#3318](https://github.com/TASEmulators/BizHawk/issues/3318).
### (PSP) PPSSPP ## (PSP) PPSSPP
- https://github.com/hrydgard/ppsspp https://ppsspp.org - https://github.com/hrydgard/ppsspp https://ppsspp.org
- C/C++; GPLv2+ - C/C++; GPLv2+
- Notes: - Notes: