BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/inlnsf.cs

61 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public class INLNSF : NES.NESBoardBase
{
// config
int prg_bank_mask_4k;
// state
int[] prg = new int[8];
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg", ref prg, true);
}
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER031":
AssertChr(0, 8);
if(Cart.chr_size == 0)
Cart.vram_size = 8;
break;
case "MAPPER0031-00":
AssertVram(8);
break;
default:
return false;
}
SetMirrorType(CalculateMirrorType(Cart.pad_h, Cart.pad_v));
AssertPrg(16, 32, 64, 128, 256, 512, 1024);
Cart.wram_size = 0;
prg_bank_mask_4k = Cart.prg_size / 4 - 1;
prg[7] = prg_bank_mask_4k;
return true;
}
public override void WriteEXP(int addr, byte value)
{
if (addr >= 0x1000)
prg[addr & 0x07] = value & prg_bank_mask_4k;
else
base.WriteEXP(addr, value);
}
public override byte ReadPRG(int addr)
{
return ROM[prg[(addr & 0x7000) >> 12] << 12 | addr & 0x0fff];
}
}
}