BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/VRC1.cs

195 lines
4.8 KiB
C#

using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using System;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
//AKA mapper 75
public sealed class VRC1 : NES.NESBoardBase
{
//configuration
int prg_bank_mask_8k;
int chr_bank_mask_4k;
//state
IntBuffer prg_banks_8k = new IntBuffer(4);
IntBuffer chr_banks_4k = new IntBuffer(2);
int[] chr_regs_4k = new int[2];
//the VS actually does have 2 KB of nametable address space
//let's make the extra space here, instead of in the main NES to avoid confusion
byte[] CIRAM_VS = new byte[0x800];
public override void Dispose()
{
base.Dispose();
prg_banks_8k.Dispose();
chr_banks_4k.Dispose();
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg_banks_8k", ref prg_banks_8k);
ser.Sync("chr_banks_4k", ref chr_banks_4k);
if (NES.IsVS)
{
ser.Sync("VS_CIRAM", ref CIRAM_VS, false);
}
for (int i = 0; i < 2; i++) ser.Sync("chr_regs_4k_" + i, ref chr_regs_4k[i]);
if (ser.IsReader)
{
SyncCHR();
}
}
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER075":
break;
case "MAPPER075VS":
NES._isVS = true;
//update the state of the dip switches
//this is only done at power on
NES.VS_dips[0] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[1] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_2 ? 1 : 0);
NES.VS_dips[2] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_3 ? 1 : 0);
NES.VS_dips[3] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_4 ? 1 : 0);
NES.VS_dips[4] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_5 ? 1 : 0);
NES.VS_dips[5] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_6 ? 1 : 0);
NES.VS_dips[6] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_7 ? 1 : 0);
NES.VS_dips[7] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_8 ? 1 : 0);
break;
case "KONAMI-VRC-1":
case "JALECO-JF-20":
case "JALECO-JF-22":
AssertPrg(128); AssertChr(128); AssertVram(0); AssertWram(0);
break;
default:
return false;
}
prg_bank_mask_8k = Cart.prg_size / 8 - 1;
chr_bank_mask_4k = Cart.chr_size / 4 - 1;
SetMirrorType(EMirrorType.Vertical);
prg_banks_8k[3] = (byte)(0xFF & prg_bank_mask_8k);
return true;
}
public override byte ReadPRG(int addr)
{
int bank_8k = addr >> 13;
int ofs = addr & ((1 << 13) - 1);
bank_8k = prg_banks_8k[bank_8k];
addr = (bank_8k << 13) | ofs;
return ROM[addr];
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
int bank_4k = addr >> 12;
int ofs = addr & ((1 << 12) - 1);
bank_4k = chr_banks_4k[bank_4k];
bank_4k &= chr_bank_mask_4k;
addr = (bank_4k << 12) | ofs;
return VROM[addr];
}
else
{
if (NES._isVS)
{
addr = addr - 0x2000;
if (addr < 0x800)
{
return NES.CIRAM[addr];
}
else
{
return CIRAM_VS[addr - 0x800];
}
}
else
return base.ReadPPU(addr);
}
}
public override void WritePPU(int addr, byte value)
{
// The game VS Goonies apparently scans for more CIRAM then actually exists, so we have to mask out nonsensical values
addr &= 0x2FFF;
if (NES._isVS)
{
if (addr < 0x2000)
{
if (VRAM != null)
VRAM[addr] = value;
}
else
{
addr = addr - 0x2000;
if (addr < 0x800)
{
NES.CIRAM[addr] = value;
}
else
{
CIRAM_VS[addr - 0x800] = value;
}
}
}
else
base.WritePPU(addr, value);
}
void SyncCHR()
{
chr_banks_4k[0] = chr_regs_4k[0] & chr_bank_mask_4k;
chr_banks_4k[1] = chr_regs_4k[1] & chr_bank_mask_4k;
}
public override void WritePRG(int addr, byte value)
{
switch (addr)
{
case 0x0000: prg_banks_8k[0] = (value & 0xF) & prg_bank_mask_8k; break;
case 0x2000: prg_banks_8k[1] = (value & 0xF) & prg_bank_mask_8k; break;
case 0x4000: prg_banks_8k[2] = (value & 0xF) & prg_bank_mask_8k; break;
case 0x1000: //[.... .BAM] Mirroring, CHR reg high bits
if(value.Bit(0))
SetMirrorType(NES.NESBoardBase.EMirrorType.Horizontal);
else
SetMirrorType(NES.NESBoardBase.EMirrorType.Vertical);
chr_regs_4k[0] &= 0x0F;
chr_regs_4k[1] &= 0x0F;
if (value.Bit(1)) chr_regs_4k[0] |= 0x10;
if (value.Bit(2)) chr_regs_4k[1] |= 0x10;
SyncCHR();
break;
case 0x6000:
chr_regs_4k[0] = (chr_regs_4k[0] & 0xF0) | (value & 0x0F);
SyncCHR();
break;
case 0x7000:
chr_regs_4k[1] = (chr_regs_4k[1] & 0xF0) | (value & 0x0F);
SyncCHR();
break;
}
}
}
}