BizHawk/Assets
alyosha-tas 2407220273 Update gamedb_sega_sms.txt 2017-05-06 18:09:16 -04:00
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Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua Gargoyles.lua: fix last frame comparisons 2017-01-19 14:50:15 +03:00
NES/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Shaders/BizHawk move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll ok, it's over. exe packing is for the birds 2016-03-24 19:10:08 -05:00
gamedb Update gamedb_sega_sms.txt 2017-05-06 18:09:16 -04:00
defctrl.json snes - some default controller bindings for some new peripherals 2017-04-22 13:53:04 -05:00