BizHawk/libsnes/bsnes/snes/chip/icd2/mmio/mmio.hpp

20 lines
639 B
C++

void render(const uint16 *source);
uint8 r6000_ly; //SGB BIOS' cache of LY
uint8 r6000_row; //SGB BIOS' cache of ROW
uint8 r6001; //VRAM conversion
uint8 r6003; //control port
uint8 r6004; //joypad 1
uint8 r6005; //joypad 2
uint8 r6006; //joypad 3
uint8 r6007; //joypad 4
uint8 r7000[16]; //JOYP packet data
unsigned r7800; //VRAM offset
uint8 mlt_req; //number of active joypads
struct LCD {
uint16 buffer[4 * 160 * 8]; //four tile rows of linear video data
uint16 output[320]; //one tile row of 2bpp video data
unsigned row; //active ICD2 rendering tile row
} lcd;