BizHawk/BizHawk.Emulation
zeromus fed9c4e30e mutate to immutable 2011-03-17 03:58:04 +00:00
..
CPUs oops, didn't get rid of all the 1-cycle page boundary penalties 2011-03-13 02:32:13 +00:00
Consoles [NES] try a different `watch` architecture and support game genie items with it 2011-03-17 03:51:31 +00:00
Database no need for special treatment for first line when we have comments now 2011-03-15 03:23:15 +00:00
Interfaces mutate to immutable 2011-03-17 03:58:04 +00:00
Properties 2011-01-11 02:55:51 +00:00
Sound [NES] apu fixes and triangle generator 2011-03-13 08:13:32 +00:00
BizHawk.Emulation.csproj [NES] speaking of music being a worthy thing... 2011-03-13 00:34:24 +00:00
Log.cs switch game database to support multiple hash types 2011-01-17 03:08:33 +00:00
Notes.txt 2011-01-11 02:55:51 +00:00
Util.cs [NES] overhaul to use bootgod's db as primary data source. it can still merge with the gamedb.txt, although I purged it of every unneeded NES record. iNES header parsing needs to be re-added. 2011-03-07 10:41:46 +00:00