BizHawk/BizHawk.Client.EmuHawk/config
adelikat 4ae0b2cd22 Merge branch 'master' into waterbox2
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Events.cs
	BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
..
ColecoVision Don't expose Colecovision syncSettings, aquire sync settings the intended way instead 2017-05-30 12:37:47 -05:00
ControllerConfig cleanup controller config user control classes 2017-05-31 08:10:09 -05:00
ControllerImages PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway. 2015-02-05 22:08:23 +00:00
GB GB config dialogs cleanup 2017-05-31 08:52:55 -05:00
INTV Don't expose Colecovision syncSettings, aquire sync settings the intended way instead 2017-05-30 12:37:47 -05:00
N64 misc cleanups in NES config files 2017-05-31 09:47:38 -05:00
NES misc cleanups in NES config files 2017-05-31 09:47:38 -05:00
PCE misc cleanups in remaining platform specific config files 2017-05-31 09:56:51 -05:00
PSX misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
SMS misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
SNES misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
TI83 misc cleanups in remaining platform specific config files 2017-05-31 09:56:51 -05:00
AnalogRangeConfig.Designer.cs Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers 2014-05-17 03:13:02 +00:00
AnalogRangeConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
AnalogRangeConfigControl.Designer.cs Auto scaling: All forms should have AutoScaleMode set to Font. 2014-12-28 21:19:34 +00:00
AnalogRangeConfigControl.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
AnalogRangeConfigControl.resx Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers 2014-05-17 03:13:02 +00:00
AutofireConfig.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
AutofireConfig.cs Various code cleanups on some config dialogs 2013-11-28 01:33:38 +00:00
AutofireConfig.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ControllerConfig.Designer.cs Controller config: Fix U+D/L+R anchoring. 2017-04-25 23:37:23 -04:00
ControllerConfig.cs NGP - controller image 2017-05-31 17:18:17 -05:00
ControllerConfig.resx refine hotkey/controller dialogs a tiny bit 2014-10-05 02:02:04 +00:00
DisplayConfig.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
DisplayConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
DisplayConfig.resx cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows 2014-01-28 19:33:49 +00:00
DisplayConfigLite.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
DisplayConfigLite.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
DisplayConfigLite.resx add alternate vsync method for d3d display method, in case youre the lucky owner of a system that sucks 2016-03-27 04:49:17 -05:00
FileExtensionPreferences.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
FileExtensionPreferences.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
FileExtensionPreferences.resx Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
FileExtensionPreferencesPicker.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
FileExtensionPreferencesPicker.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
FileExtensionPreferencesPicker.resx Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
FirmwaresConfig.Designer.cs copyright material -> copyrighted material 2016-02-08 20:03:39 -06:00
FirmwaresConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
FirmwaresConfig.resx Firmware Manager - Add option to reload ROM if ROM load has failed before 2015-07-12 21:30:26 +02:00
FirmwaresConfigInfo.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
FirmwaresConfigInfo.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
FirmwaresConfigInfo.resx give firmware database and UI ability to track ok/notok/bad state of an option/firmwarefile. apply tons of research to study PSX bios files situation 2014-06-21 06:40:07 +00:00
GenericCoreConfig.Designer.cs for some reason, genericcoreconfig wasn't flagging reboot for non-sync settings 2017-05-29 14:17:30 -04:00
GenericCoreConfig.cs for some reason, genericcoreconfig wasn't flagging reboot for non-sync settings 2017-05-29 14:17:30 -04:00
GenericCoreConfig.resx GPGX: support new settings system. this means you can now connect all manner of weird arse controllers, but some aren't implemented in other places yet. 2013-12-23 23:03:12 +00:00
GuiOptions.Designer.cs add and hook up AWEMemoryStream option for movie storage. GUI is intentionally shoddy to convey sense that it's experimental. Has been cursorily verified but not thoroughly tested. 2016-02-10 01:09:43 -06:00
GuiOptions.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
GuiOptions.resx Move a bunch of config menu items into a Customize dialog box 2014-05-06 01:27:56 +00:00
HotkeyConfig.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
HotkeyConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
HotkeyConfig.resx HotkeyConfig - Add Clear Hotkeys option, consolidate that and Defaults option into a Misc. button. 2015-07-19 21:58:38 +02:00
InputCompositeWidget.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
InputCompositeWidget.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
InputCompositeWidget.resx Instead of InputWidget, use new InputCompositeWidget UserControl which includes a button you can use to summon a contextmenu of special bindings (such as WMouse L), which the textbox part (still InputWidget) will ignore otherwise. 2014-04-19 21:03:49 +00:00
InputWidget.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
MessageConfig.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
MessageConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
MessageConfig.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PathConfig.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
PathConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
PathConfig.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PathInfo.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
PathInfo.cs Various code cleanups on some config dialogs 2013-11-28 01:33:38 +00:00
PathInfo.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ProfileConfig.Designer.cs Profile config dialog - positioning cleanup 2017-06-04 18:06:42 -05:00
ProfileConfig.cs Profile config - new snes logic 2017-06-04 17:53:14 -05:00
ProfileConfig.resx Updated the ProfileConfig.Designer.cs to have a more accurate description of N64 TAS. 2014-09-19 00:55:01 +00:00
RewindConfig.Designer.cs oops 2017-05-31 10:29:56 -05:00
RewindConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
RewindConfig.resx turn Rewind Config into Rewind & Savestate config and allow control of normal savestate compression level 2014-07-12 20:20:08 +00:00
SoundConfig.Designer.cs oops 2017-05-31 10:29:56 -05:00
SoundConfig.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
SoundConfig.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00