257 lines
8.3 KiB
C#
257 lines
8.3 KiB
C#
using BizHawk.Common;
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namespace BizHawk.Emulation.Cores.Computers.Commodore64.MOS
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{
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public sealed partial class Vic
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{
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private int _backgroundColor0;
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private int _backgroundColor1;
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private int _backgroundColor2;
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private int _backgroundColor3;
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private int _baCount;
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private bool _badline;
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private bool _badlineEnable;
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private bool _bitmapMode;
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private int _borderB;
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private bool _borderCheckLEnable;
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private bool _borderCheckREnable;
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private int _borderColor;
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private int _borderL;
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private bool _borderOnMain;
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private bool _borderOnVertical;
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private int _borderR;
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private int _borderT;
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private int[] _bufferC;
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private int[] _bufferG;
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private int _cycle;
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private int _cycleIndex;
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private bool _columnSelect;
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private int _dataC;
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private int _dataG;
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private bool _displayEnable;
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private int _displayC;
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private bool _enableIntLightPen;
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private bool _enableIntRaster;
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private bool _enableIntSpriteCollision;
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private bool _enableIntSpriteDataCollision;
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private bool _extraColorMode;
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private bool _extraColorModeBuffer;
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private bool _hblank;
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private bool _idle;
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private bool _intLightPen;
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private bool _intRaster;
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private bool _intSpriteCollision;
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private bool _intSpriteDataCollision;
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private int _lightPenX;
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private int _lightPenY;
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private bool _multicolorMode;
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private bool _pinAec = true;
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private bool _pinBa = true;
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private bool _pinIrq = true;
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private int _pointerCb;
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private int _pointerVm;
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private int _rasterInterruptLine;
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private bool _rasterInterruptTriggered;
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private int _rasterLine;
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private int _rasterX;
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private bool _rasterXHold;
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private int _rc;
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private int _refreshCounter;
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private bool _renderEnabled;
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private bool _rowSelect;
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private bool _spriteBackgroundCollisionClearPending;
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private bool _spriteSpriteCollisionClearPending;
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private int _spriteMulticolor0;
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private int _spriteMulticolor1;
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private readonly Sprite _sprite0;
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private readonly Sprite _sprite1;
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private readonly Sprite _sprite2;
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private readonly Sprite _sprite3;
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private readonly Sprite _sprite4;
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private readonly Sprite _sprite5;
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private readonly Sprite _sprite6;
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private readonly Sprite _sprite7;
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private readonly Sprite[] _sprites;
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private int _sr;
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private bool _vblank;
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private int _vblankEnd;
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private int _vblankStart;
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private int _vc;
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private int _vcbase;
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private int _vmli;
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private int _xScroll;
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private int _yScroll;
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public void HardReset()
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{
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_pinAec = true;
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_pinBa = true;
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_pinIrq = true;
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_bufOffset = 0;
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_backgroundColor0 = 0;
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_backgroundColor1 = 0;
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_backgroundColor2 = 0;
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_backgroundColor3 = 0;
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_baCount = BaResetCounter;
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_badline = false;
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_badlineEnable = false;
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_bitmapMode = false;
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_borderCheckLEnable = false;
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_borderCheckREnable = false;
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_borderColor = 0;
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_borderOnMain = true;
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_borderOnVertical = true;
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_columnSelect = false;
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_displayEnable = false;
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_enableIntLightPen = false;
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_enableIntRaster = false;
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_enableIntSpriteCollision = false;
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_enableIntSpriteDataCollision = false;
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_extraColorMode = false;
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_idle = true;
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_intLightPen = false;
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_intRaster = false;
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_intSpriteCollision = false;
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_intSpriteDataCollision = false;
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_lightPenX = 0;
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_lightPenY = 0;
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_multicolorMode = false;
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_pointerCb = 0;
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_pointerVm = 0;
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_rasterInterruptLine = 0;
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_rasterLine = 0;
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_rasterX = 0;
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_rc = 7;
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_refreshCounter = 0xFF;
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_rowSelect = false;
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_spriteBackgroundCollisionClearPending = false;
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_spriteSpriteCollisionClearPending = false;
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_spriteMulticolor0 = 0;
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_spriteMulticolor1 = 0;
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_sr = 0;
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_vc = 0;
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_vcbase = 0;
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_vmli = 0;
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_xScroll = 0;
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_yScroll = 0;
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_cycle = 0;
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// reset sprites
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for (var i = 0; i < 8; i++)
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{
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_sprites[i].HardReset();
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}
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// clear C buffer
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for (var i = 0; i < 40; i++)
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{
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_bufferC[i] = 0;
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_bufferG[i] = 0;
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}
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_pixBuffer = new int[PixBufferSize];
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_pixBorderBuffer = new int[PixBorderBufferSize];
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_pixBufferIndex = 0;
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_pixBufferBorderIndex = 0;
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UpdateBorder();
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}
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public void SyncState(Serializer ser)
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{
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ser.Sync("_cyclesExecuted", ref _cyclesExecuted);
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ser.Sync("_parseIsSprCrunch", ref _parseIsSprCrunch);
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ser.Sync("_srSync", ref _srSync);
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ser.Sync("_srColorSync", ref _srColorSync);
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ser.Sync("_srColorIndexLatch", ref _srColorIndexLatch);
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ser.Sync("_videoMode", ref _videoMode);
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ser.Sync("_borderOnShiftReg", ref _borderOnShiftReg);
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ser.Sync("_backgroundColor0", ref _backgroundColor0);
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ser.Sync("_backgroundColor1", ref _backgroundColor1);
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ser.Sync("_backgroundColor2", ref _backgroundColor2);
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ser.Sync("_backgroundColor3", ref _backgroundColor3);
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ser.Sync("_baCount", ref _baCount);
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ser.Sync("_badline", ref _badline);
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ser.Sync("_badlineEnable", ref _badlineEnable);
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ser.Sync("_bitmapMode", ref _bitmapMode);
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ser.Sync("_borderB", ref _borderB);
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ser.Sync("_borderCheckLEnable", ref _borderCheckLEnable);
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ser.Sync("_borderCheckREnable", ref _borderCheckREnable);
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ser.Sync("_borderColor", ref _borderColor);
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ser.Sync("_borderL", ref _borderL);
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ser.Sync("_borderOnMain", ref _borderOnMain);
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ser.Sync("_borderOnVertical", ref _borderOnVertical);
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ser.Sync("_borderR", ref _borderR);
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ser.Sync("_borderT", ref _borderT);
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ser.Sync("_bufferC", ref _bufferC, useNull: false);
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ser.Sync("_bufferG", ref _bufferG, useNull: false);
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ser.Sync("_cycle", ref _cycle);
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ser.Sync("_cycleIndex", ref _cycleIndex);
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ser.Sync("_columnSelect", ref _columnSelect);
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ser.Sync("_dataC", ref _dataC);
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ser.Sync("_dataG", ref _dataG);
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ser.Sync("_displayEnable", ref _displayEnable);
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ser.Sync("_displayC", ref _displayC);
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ser.Sync("_enableIntLightPen", ref _enableIntLightPen);
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ser.Sync("_enableIntRaster", ref _enableIntRaster);
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ser.Sync("_enableIntSpriteCollision", ref _enableIntSpriteCollision);
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ser.Sync("_enableIntSpriteDataCollision", ref _enableIntSpriteDataCollision);
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ser.Sync("_extraColorMode", ref _extraColorMode);
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ser.Sync("_extraColorModeBuffer", ref _extraColorModeBuffer);
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ser.Sync("_idle", ref _idle);
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ser.Sync("_intLightPen", ref _intLightPen);
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ser.Sync("_intRaster", ref _intRaster);
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ser.Sync("_intSpriteCollision", ref _intSpriteCollision);
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ser.Sync("_intSpriteDataCollision", ref _intSpriteDataCollision);
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ser.Sync("_lightPenX", ref _lightPenX);
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ser.Sync("_lightPenY", ref _lightPenY);
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ser.Sync("_multicolorMode", ref _multicolorMode);
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ser.Sync("_pinAec", ref _pinAec);
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ser.Sync("_pinBa", ref _pinBa);
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ser.Sync("_pinIrq", ref _pinIrq);
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ser.Sync("_pointerCb", ref _pointerCb);
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ser.Sync("_pointerVm", ref _pointerVm);
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ser.Sync("_rasterInterruptLine", ref _rasterInterruptLine);
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ser.Sync("_rasterInterruptTriggered", ref _rasterInterruptTriggered);
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ser.Sync("_rasterLine", ref _rasterLine);
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ser.Sync("_rasterX", ref _rasterX);
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ser.Sync("_rasterXHold", ref _rasterXHold);
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ser.Sync("_rc", ref _rc);
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ser.Sync("_refreshCounter", ref _refreshCounter);
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ser.Sync("_renderEnabled", ref _renderEnabled);
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ser.Sync("_rowSelect", ref _rowSelect);
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ser.Sync("_spriteBackgroundCollisionClearPending", ref _spriteBackgroundCollisionClearPending);
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ser.Sync("_spriteSpriteCollisionClearPending", ref _spriteSpriteCollisionClearPending);
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ser.Sync("_spriteMulticolor0", ref _spriteMulticolor0);
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ser.Sync("_spriteMulticolor1", ref _spriteMulticolor1);
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for (int i = 0; i < _sprites.Length; i++)
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{
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ser.BeginSection("Sprite" + i);
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_sprites[i].SyncState(ser);
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ser.EndSection();
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}
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ser.Sync("_sr", ref _sr);
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ser.Sync("_vc", ref _vc);
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ser.Sync("_vcbase", ref _vcbase);
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ser.Sync("_vmli", ref _vmli);
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ser.Sync("_xScroll", ref _xScroll);
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ser.Sync("_yScroll", ref _yScroll);
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ser.Sync("_bufOffset", ref _bufOffset);
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ser.Sync("_pixBuffer", ref _pixBuffer, useNull: false);
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ser.Sync("_pixBufferIndex", ref _pixBufferIndex);
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ser.Sync("_pixBorderBuffer", ref _pixBorderBuffer, useNull: false);
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ser.Sync("_pixBufferBorderIndex", ref _pixBufferBorderIndex);
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if (ser.IsReader)
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{
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UpdateBorder();
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UpdatePins();
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UpdateVideoMode();
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}
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}
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}
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}
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