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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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faf299faf8
BizHawk
/
output
History
nattthebear
f733e1e47b
Fix up a few bandai fcg 1 baddumps
2015-08-09 11:50:33 -04:00
..
Gameboy
/Palettes
Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and
2014-12-20 13:36:36 +00:00
Lua
Super Castlevania IV collision viewer lua script
2015-07-28 08:57:35 -05:00
NES
/Palettes
load 512-entry palettes, but dont do anything with them yet
2014-08-14 15:52:25 +00:00
Shaders
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
2014-04-15 21:46:18 +00:00
dll
psx - continue fiddling with framebuffer cropping mode
2015-08-02 15:37:04 -05:00
gamedb
Fix up a few bandai fcg 1 baddumps
2015-08-09 11:50:33 -04:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
fix default controls for psx
2015-07-12 10:05:16 -04:00