1158 lines
38 KiB
C#
1158 lines
38 KiB
C#
//TODO hook up newer file ID stuff, think about how to combine it with the disc ID
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//TODO change display manager to not require 0xFF alpha channel set on videoproviders. check gdi+ and opengl! this will get us a speedup in some places
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//TODO Disc.Structure.Sessions[0].length_aba was 0
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//TODO mednafen 0.9.37 changed some disc region detection heuristics. analyze and apply in c# side. also the SCEX id handling changed, maybe simplified
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//TODO - ok, think about this. we MUST load a state with the CDC completely intact. no quickly changing discs. thats madness.
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//well, I could savestate the disc index and validate the disc collection when loading a state.
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//the big problem is, it's completely at odds with the slider-based disc changing model.
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//but, maybe it can be reconciled with that model by using the disc ejection to our advantage.
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//perhaps moving the slider is meaningless if the disc is ejected--it only affects what disc is inserted when the disc gets inserted!! yeah! this might could save us!
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//not exactly user friendly but maybe we can build it from there with a custom UI.. a disk-changer? dunno if that would help
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using System;
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using System.ComponentModel;
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using System.Runtime.InteropServices;
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using System.IO;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using BizHawk.Emulation.Common;
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using BizHawk.Common;
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#pragma warning disable 649 //adelikat: Disable dumb warnings until this file is complete
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namespace BizHawk.Emulation.Cores.Sony.PSX
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{
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[CoreAttributes(
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"Octoshock",
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"Ryphecha",
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isPorted: true,
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isReleased: false
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)]
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public unsafe class Octoshock : IEmulator, IVideoProvider, ISyncSoundProvider, ISaveRam, IStatable, IDriveLight, IInputPollable, ISettable<Octoshock.Settings, Octoshock.SyncSettings>, IDebuggable
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{
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public string SystemId { get { return "PSX"; } }
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private void SetControllerButtons()
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{
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ControllerDefinition = new ControllerDefinition();
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ControllerDefinition.Name = _SyncSettings.Controllers.All(c => c.Type == ControllerSetting.ControllerType.Gamepad)
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? "PSX Gamepad Controller"
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: "PSX DualShock Controller"; // Meh, more nuanced logic doesn't really work with a simple property
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ControllerDefinition.BoolButtons.Clear();
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ControllerDefinition.FloatControls.Clear();
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for (int i = 0; i < _SyncSettings.Controllers.Length; i++)
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{
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if (_SyncSettings.Controllers[i].IsConnected)
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{
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ControllerDefinition.BoolButtons.AddRange(new[]
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{
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"P" + (i + 1) + " Up",
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"P" + (i + 1) + " Down",
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"P" + (i + 1) + " Left",
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"P" + (i + 1) + " Right",
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"P" + (i + 1) + " Select",
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"P" + (i + 1) + " Start",
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"P" + (i + 1) + " Square",
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"P" + (i + 1) + " Triangle",
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"P" + (i + 1) + " Circle",
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"P" + (i + 1) + " Cross",
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"P" + (i + 1) + " L1",
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"P" + (i + 1) + " R1",
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"P" + (i + 1) + " L2",
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"P" + (i + 1) + " R2",
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});
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if (_SyncSettings.Controllers[i].Type != ControllerSetting.ControllerType.Gamepad)
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{
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ControllerDefinition.BoolButtons.Add("P" + (i + 1) + " L3");
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ControllerDefinition.BoolButtons.Add("P" + (i + 1) + " R3");
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ControllerDefinition.BoolButtons.Add("P" + (i + 1) + " MODE");
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ControllerDefinition.FloatControls.AddRange(new[]
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{
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"P" + (i + 1) + " LStick X",
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"P" + (i + 1) + " LStick Y",
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"P" + (i + 1) + " RStick X",
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"P" + (i + 1) + " RStick Y"
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});
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ControllerDefinition.FloatRanges.Add(new[] { 0.0f, 128.0f, 255.0f });
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ControllerDefinition.FloatRanges.Add(new[] { 255.0f, 128.0f, 0.0f });
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ControllerDefinition.FloatRanges.Add(new[] { 0.0f, 128.0f, 255.0f });
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ControllerDefinition.FloatRanges.Add(new[] { 255.0f, 128.0f, 0.0f });
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}
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}
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}
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ControllerDefinition.BoolButtons.AddRange(new[]
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{
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"Open",
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"Close",
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"Reset"
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});
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ControllerDefinition.FloatControls.Add("Disc Select");
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ControllerDefinition.FloatRanges.Add(
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new[] {-1f,-1f,-1f} //this is carefully chosen so that we end up with a -1 disc by default (indicating that it's never been set)
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);
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}
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public string BoardName { get { return null; } }
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private int[] frameBuffer = new int[0];
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private Random rand = new Random();
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public CoreComm CoreComm { get; private set; }
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//we can only have one active core at a time, due to the lib being so static.
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//so we'll track the current one here and detach the previous one whenever a new one is booted up.
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static Octoshock CurrOctoshockCore;
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IntPtr psx;
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TraceBuffer tracer = new TraceBuffer();
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bool disposed = false;
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public void Dispose()
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{
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if (disposed) return;
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OctoshockDll.shock_Destroy(psx);
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psx = IntPtr.Zero;
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disposed = true;
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//TODO - dispose disc wrappers
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//TODO - dispose discs
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}
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/// <summary>
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/// Wraps the ShockDiscRef returned from the DLL and acts as a bridge between it and a DiscSystem disc
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/// </summary>
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class DiscInterface : IDisposable
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{
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public DiscInterface(DiscSystem.Disc disc, Action<DiscInterface> cbActivity)
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{
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this.Disc = disc;
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cbReadTOC = ShockDisc_ReadTOC;
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cbReadLBA = ShockDisc_ReadLBA2448;
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this.cbActivity = cbActivity;
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OctoshockDll.shock_CreateDisc(out OctoshockHandle, IntPtr.Zero, disc.LBACount, cbReadTOC, cbReadLBA, true);
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}
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OctoshockDll.ShockDisc_ReadTOC cbReadTOC;
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OctoshockDll.ShockDisc_ReadLBA cbReadLBA;
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Action<DiscInterface> cbActivity;
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public DiscSystem.Disc Disc;
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public IntPtr OctoshockHandle;
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public void Dispose()
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{
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OctoshockDll.shock_DestroyDisc(OctoshockHandle);
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OctoshockHandle = IntPtr.Zero;
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}
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int ShockDisc_ReadTOC(IntPtr opaque, OctoshockDll.ShockTOC* read_target, OctoshockDll.ShockTOCTrack* tracks101)
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{
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read_target->disc_type = 1; //hardcoded in octoshock
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read_target->first_track = (byte)Disc.TOCRaw.FirstRecordedTrackNumber; //i _think_ thats what is meant here
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read_target->last_track = (byte)Disc.TOCRaw.LastRecordedTrackNumber; //i _think_ thats what is meant here
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tracks101[0].lba = tracks101[0].adr = tracks101[0].control = 0;
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for (int i = 1; i < 100; i++)
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{
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var item = Disc.TOCRaw.TOCItems[i];
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tracks101[i].adr = 1; //not sure what this is
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tracks101[i].lba = (uint)item.LBATimestamp.Sector;
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tracks101[i].control = (byte)item.Control;
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}
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////the lead-out track is to be synthesized
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tracks101[read_target->last_track + 1].adr = 1;
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tracks101[read_target->last_track + 1].control = 0;
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tracks101[read_target->last_track + 1].lba = (uint)Disc.TOCRaw.LeadoutTimestamp.Sector;
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////laaaame
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//tracks101[read_target->last_track + 1].lba =
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// (uint)(
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// Disc.Structure.Sessions[0].Tracks[read_target->last_track - 1].Start_ABA //AUGH. see comment in Start_ABA
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// + Disc.Structure.Sessions[0].Tracks[read_target->last_track - 1].LengthInSectors
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// - 150
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// );
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//element 100 is to be copied as the lead-out track
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tracks101[100] = tracks101[read_target->last_track + 1];
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return OctoshockDll.SHOCK_OK;
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}
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byte[] SectorBuffer = new byte[2352];
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int ShockDisc_ReadLBA2448(IntPtr opaque, int lba, void* dst)
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{
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cbActivity(this);
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//lets you check subcode generation by logging it and checking against the CCD subcode
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bool subcodeLog = false;
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bool readLog = false;
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if (subcodeLog) Console.Write("{0}|", lba);
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else if (readLog) Console.WriteLine("Read Sector: " + lba);
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Disc.ReadLBA_2352(lba, SectorBuffer, 0);
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Marshal.Copy(SectorBuffer, 0, new IntPtr(dst), 2352);
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Disc.ReadLBA_SectorEntry(lba).SubcodeSector.ReadSubcodeDeinterleaved(SectorBuffer, 0);
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Marshal.Copy(SectorBuffer, 0, new IntPtr((byte*)dst + 2352), 96);
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if (subcodeLog)
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{
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for (int i = 0; i < 24; i++)
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Console.Write("{0:X2}", *((byte*)dst + 2352 + i));
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Console.WriteLine();
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}
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return OctoshockDll.SHOCK_OK;
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}
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}
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List<DiscInterface> discInterfaces = new List<DiscInterface>();
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DiscInterface currentDiscInterface;
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public OctoshockDll.eRegion SystemRegion { get; private set; }
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public OctoshockDll.eVidStandard SystemVidStandard { get; private set; }
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public System.Drawing.Size CurrentVideoSize { get; private set; }
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public bool CurrentTrayOpen { get; private set; }
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public int CurrentDiscIndexMounted { get; private set; }
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public List<string> HackyDiscButtons = new List<string>();
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//note: its annoying that we have to have a disc before constructing this.
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//might want to change that later. HOWEVER - we need to definitely have a region, at least
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public Octoshock(CoreComm comm, List<DiscSystem.Disc> discs, List<string> discNames, byte[] exe, object settings, object syncSettings)
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{
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ServiceProvider = new BasicServiceProvider(this);
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(ServiceProvider as BasicServiceProvider).Register<ITraceable>(tracer);
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CoreComm = comm;
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DriveLightEnabled = true;
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_Settings = (Settings)settings ?? new Settings();
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_SyncSettings = (SyncSettings)syncSettings ?? new SyncSettings();
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Attach();
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HackyDiscButtons.AddRange(discNames);
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//assume this region for EXE and PSF, maybe not correct though
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string firmwareRegion = "U";
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SystemRegion = OctoshockDll.eRegion.NA;
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if (discs != null)
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{
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foreach (var disc in discs)
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{
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var discInterface = new DiscInterface(disc,
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(di) =>
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{
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//if current disc this delegate disc, activity is happening
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if (di == currentDiscInterface)
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DriveLightOn = true;
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});
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discInterfaces.Add(discInterface);
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}
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}
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else
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{
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//assume its NA region for test programs, for now. could it be read out of the ps-exe header?
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}
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if (discInterfaces.Count != 0)
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{
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//determine region of one of the discs
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OctoshockDll.ShockDiscInfo discInfo;
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OctoshockDll.shock_AnalyzeDisc(discInterfaces[0].OctoshockHandle, out discInfo);
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//try to acquire the appropriate firmware
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if (discInfo.region == OctoshockDll.eRegion.EU) firmwareRegion = "E";
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if (discInfo.region == OctoshockDll.eRegion.JP) firmwareRegion = "J";
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SystemRegion = discInfo.region;
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}
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//see http://problemkaputt.de/psx-spx.htm
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int CpuClock_n = 44100 * 768;
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int CpuClock_d = 1;
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int VidClock_n = CpuClock_n * 11;
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int VidClock_d = CpuClock_d * 7;
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if (SystemRegion == OctoshockDll.eRegion.EU)
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{
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CoreComm.VsyncNum = VidClock_n;
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CoreComm.VsyncDen = VidClock_d * 314 * 3406;
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SystemVidStandard = OctoshockDll.eVidStandard.PAL;
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}
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else
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{
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CoreComm.VsyncNum = VidClock_n;
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CoreComm.VsyncDen = VidClock_d * 263 * 3413;
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SystemVidStandard = OctoshockDll.eVidStandard.NTSC;
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}
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//TODO - known bad firmwares are a no-go. we should refuse to boot them. (thats the mednafen policy)
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byte[] firmware = comm.CoreFileProvider.GetFirmware("PSX", firmwareRegion, true, "A PSX `" + firmwareRegion + "` region bios file is required");
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//create the instance
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fixed (byte* pFirmware = firmware)
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OctoshockDll.shock_Create(out psx, SystemRegion, pFirmware);
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SetMemoryDomains();
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//set a default framebuffer based on the first frame of emulation, to cut down on flickering or whatever
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//this is probably quixotic, but we have to pick something
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{
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BufferWidth = 280;
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BufferHeight = 240;
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if (SystemVidStandard == OctoshockDll.eVidStandard.PAL)
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{
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BufferWidth = 280;
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BufferHeight = 288;
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}
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CurrentVideoSize = new System.Drawing.Size(BufferWidth, BufferHeight);
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var size = Octoshock.CalculateResolution(SystemVidStandard, _Settings, BufferWidth, BufferHeight);
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BufferWidth = VirtualWidth = size.Width;
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BufferHeight = VirtualHeight = size.Height;
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frameBuffer = new int[BufferWidth * BufferHeight];
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}
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if (discInterfaces.Count != 0)
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{
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//start with first disc inserted and tray closed. it's a sensible default.
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//it will be possible for the user to specify a different initial configuration, but this will inform the UI
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CurrentTrayOpen = false;
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CurrentDiscIndexMounted = 1;
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}
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else
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{
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//must be an exe
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fixed (byte* pExeBuffer = exe)
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OctoshockDll.shock_MountEXE(psx, pExeBuffer, exe.Length);
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//start with no disc inserted and tray closed
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CurrentTrayOpen = false;
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CurrentDiscIndexMounted = 0;
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OctoshockDll.shock_CloseTray(psx);
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}
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//setup the controller based on sync settings
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SetControllerButtons();
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var lookup = new Dictionary<ControllerSetting.ControllerType,OctoshockDll.ePeripheralType> {
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{ ControllerSetting.ControllerType.Gamepad, OctoshockDll.ePeripheralType.Pad },
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{ ControllerSetting.ControllerType.DualAnalog, OctoshockDll.ePeripheralType.DualAnalog },
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{ ControllerSetting.ControllerType.DualShock, OctoshockDll.ePeripheralType.DualShock },
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};
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if (_SyncSettings.Controllers[0].IsConnected)
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{
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OctoshockDll.shock_Peripheral_Connect(psx, 0x01, lookup[_SyncSettings.Controllers[0].Type]);
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}
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if (_SyncSettings.Controllers[1].IsConnected)
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{
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OctoshockDll.shock_Peripheral_Connect(psx, 0x02, lookup[_SyncSettings.Controllers[1].Type]);
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}
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//do this after framebuffers and peripherals and whatever crap are setup. kind of lame, but thats how it is for now
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StudySaveBufferSize();
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OctoshockDll.shock_PowerOn(psx);
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}
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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public IInputCallbackSystem InputCallbacks { get { throw new NotImplementedException(); } }
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public bool DriveLightEnabled { get; private set; }
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public bool DriveLightOn { get; private set; }
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void Attach()
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{
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//attach this core as the current
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if (CurrOctoshockCore != null)
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CurrOctoshockCore.Dispose();
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CurrOctoshockCore = this;
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//the psx instance cant be created until the desired region is known, which needs a disc, so we need the dll static attached first
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}
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static Octoshock()
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{
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}
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public void ResetCounters()
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{
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Frame = 0;
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LagCount = 0;
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IsLagFrame = false;
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}
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void SetInput()
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{
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uint buttons = 0;
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if (_SyncSettings.Controllers[0].IsConnected)
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{
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//dualshock style
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if (Controller["P1 Select"]) buttons |= 1;
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if (Controller["P1 L3"]) buttons |= 2;
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if (Controller["P1 R3"]) buttons |= 4;
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if (Controller["P1 Start"]) buttons |= 8;
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if (Controller["P1 Up"]) buttons |= 16;
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if (Controller["P1 Right"]) buttons |= 32;
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if (Controller["P1 Down"]) buttons |= 64;
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if (Controller["P1 Left"]) buttons |= 128;
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if (Controller["P1 L2"]) buttons |= 256;
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if (Controller["P1 R2"]) buttons |= 512;
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if (Controller["P1 L1"]) buttons |= 1024;
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if (Controller["P1 R1"]) buttons |= 2048;
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if (Controller["P1 Triangle"]) buttons |= 4096;
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if (Controller["P1 Circle"]) buttons |= 8192;
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if (Controller["P1 Cross"]) buttons |= 16384;
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if (Controller["P1 Square"]) buttons |= 32768;
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if (Controller["P1 MODE"]) buttons |= 65536;
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byte left_x = (byte)Controller.GetFloat("P1 LStick X");
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byte left_y = (byte)Controller.GetFloat("P1 LStick Y");
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byte right_x = (byte)Controller.GetFloat("P1 RStick X");
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byte right_y = (byte)Controller.GetFloat("P1 RStick Y");
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OctoshockDll.shock_Peripheral_SetPadInput(psx, 0x01, buttons, left_x, left_y, right_x, right_y);
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}
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if (_SyncSettings.Controllers[1].IsConnected)
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{
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//dualshock style
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buttons = 0;
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if (Controller["P2 Select"]) buttons |= 1;
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if (Controller["P2 L3"]) buttons |= 2;
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if (Controller["P2 R3"]) buttons |= 4;
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if (Controller["P2 Start"]) buttons |= 8;
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if (Controller["P2 Up"]) buttons |= 16;
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if (Controller["P2 Right"]) buttons |= 32;
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if (Controller["P2 Down"]) buttons |= 64;
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if (Controller["P2 Left"]) buttons |= 128;
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if (Controller["P2 L2"]) buttons |= 256;
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if (Controller["P2 R2"]) buttons |= 512;
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if (Controller["P2 L1"]) buttons |= 1024;
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if (Controller["P2 R1"]) buttons |= 2048;
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if (Controller["P2 Triangle"]) buttons |= 4096;
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if (Controller["P2 Circle"]) buttons |= 8192;
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if (Controller["P2 Cross"]) buttons |= 16384;
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if (Controller["P2 Square"]) buttons |= 32768;
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if (Controller["P2 MODE"]) buttons |= 65536;
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byte left_x = (byte)Controller.GetFloat("P2 LStick X");
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byte left_y = (byte)Controller.GetFloat("P2 LStick Y");
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byte right_x = (byte)Controller.GetFloat("P2 RStick X");
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byte right_y = (byte)Controller.GetFloat("P2 RStick Y");
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OctoshockDll.shock_Peripheral_SetPadInput(psx, 0x02, buttons, left_x, left_y, right_x, right_y);
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}
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}
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/// <summary>
|
|
/// Calculates what the output resolution would be for the given input resolution and settings
|
|
/// </summary>
|
|
public static System.Drawing.Size CalculateResolution(OctoshockDll.eVidStandard standard, Settings settings, int w, int h)
|
|
{
|
|
int virtual_width = settings.ClipHorizontalOverscan ? 768 : 800;
|
|
|
|
int scanline_start = standard == OctoshockDll.eVidStandard.NTSC ? settings.ScanlineStart_NTSC : settings.ScanlineStart_PAL;
|
|
int scanline_end = standard == OctoshockDll.eVidStandard.NTSC ? settings.ScanlineEnd_NTSC : settings.ScanlineEnd_PAL;
|
|
int scanline_num = scanline_end - scanline_start + 1;
|
|
int real_scanline_num = standard == OctoshockDll.eVidStandard.NTSC ? 240 : 288;
|
|
|
|
int VirtualWidth=-1, VirtualHeight=-1;
|
|
switch (settings.ResolutionMode)
|
|
{
|
|
case eResolutionMode.Debug:
|
|
VirtualWidth = w;
|
|
VirtualHeight = h;
|
|
break;
|
|
case eResolutionMode.Mednafen:
|
|
VirtualWidth = settings.ClipHorizontalOverscan ? 302 : 320;
|
|
VirtualHeight = scanline_num;
|
|
break;
|
|
case eResolutionMode.PixelPro:
|
|
VirtualWidth = virtual_width;
|
|
VirtualHeight = scanline_num * 2;
|
|
break;
|
|
case eResolutionMode.TweakedMednafen:
|
|
VirtualWidth = settings.ClipHorizontalOverscan ? 378 : 400;
|
|
VirtualHeight = (int)(scanline_num * 300.0f / real_scanline_num);
|
|
break;
|
|
}
|
|
|
|
return new System.Drawing.Size(VirtualWidth, VirtualHeight);
|
|
}
|
|
|
|
void PokeDisc()
|
|
{
|
|
if (CurrentDiscIndexMounted == 0)
|
|
{
|
|
currentDiscInterface = null;
|
|
OctoshockDll.shock_PokeDisc(psx, IntPtr.Zero);
|
|
}
|
|
else
|
|
{
|
|
currentDiscInterface = discInterfaces[CurrentDiscIndexMounted - 1];
|
|
OctoshockDll.shock_PokeDisc(psx, currentDiscInterface.OctoshockHandle);
|
|
}
|
|
}
|
|
|
|
void FrameAdvance_PrepDiscState()
|
|
{
|
|
//reminder: if this is the beginning of time, we can begin with the disc ejected or inserted.
|
|
|
|
//if tray open is requested, and valid, apply it
|
|
//in the first frame, go ahead and open it up so we have a chance to put a disc in it
|
|
if (Controller["Open"] && !CurrentTrayOpen || Frame==0)
|
|
{
|
|
OctoshockDll.shock_OpenTray(psx);
|
|
CurrentTrayOpen = true;
|
|
}
|
|
|
|
//change the disc if needed, and valid
|
|
//also if frame is 0, we need to set a disc no matter what
|
|
int requestedDisc = (int)Controller.GetFloat("Disc Select");
|
|
if (requestedDisc != CurrentDiscIndexMounted && CurrentTrayOpen
|
|
|| Frame == 0
|
|
)
|
|
{
|
|
//dont replace default disc with the leave-default placeholder!
|
|
if (requestedDisc == -1)
|
|
{
|
|
|
|
}
|
|
else
|
|
{
|
|
CurrentDiscIndexMounted = requestedDisc;
|
|
}
|
|
|
|
if (CurrentDiscIndexMounted == 0)
|
|
{
|
|
currentDiscInterface = null;
|
|
OctoshockDll.shock_SetDisc(psx, IntPtr.Zero);
|
|
}
|
|
else
|
|
{
|
|
currentDiscInterface = discInterfaces[CurrentDiscIndexMounted - 1];
|
|
OctoshockDll.shock_SetDisc(psx, currentDiscInterface.OctoshockHandle);
|
|
}
|
|
}
|
|
|
|
//if tray close is requested, and valid, apply it.
|
|
if (Controller["Close"] && CurrentTrayOpen)
|
|
{
|
|
OctoshockDll.shock_CloseTray(psx);
|
|
CurrentTrayOpen = false;
|
|
}
|
|
|
|
//if frame is 0 and user has made no preference, close the tray
|
|
if (!Controller["Close"] && !Controller["Open"] && Frame == 0 && CurrentTrayOpen)
|
|
{
|
|
OctoshockDll.shock_CloseTray(psx);
|
|
CurrentTrayOpen = false;
|
|
}
|
|
}
|
|
|
|
public void FrameAdvance(bool render, bool rendersound)
|
|
{
|
|
FrameAdvance_PrepDiscState();
|
|
|
|
//clear drive light. itll get set to light up by sector-reading callbacks
|
|
//TODO - debounce this by a frame or so perhaps?
|
|
DriveLightOn = false;
|
|
|
|
Frame++;
|
|
|
|
SetInput();
|
|
|
|
var ropts = new OctoshockDll.ShockRenderOptions()
|
|
{
|
|
scanline_start = SystemVidStandard == OctoshockDll.eVidStandard.NTSC ? _Settings.ScanlineStart_NTSC : _Settings.ScanlineStart_PAL,
|
|
scanline_end = SystemVidStandard == OctoshockDll.eVidStandard.NTSC ? _Settings.ScanlineEnd_NTSC : _Settings.ScanlineEnd_PAL,
|
|
clipOverscan = _Settings.ClipHorizontalOverscan
|
|
};
|
|
OctoshockDll.shock_SetRenderOptions(psx, ref ropts);
|
|
|
|
//prep tracer
|
|
if (tracer.Enabled)
|
|
OctoshockDll.shock_SetTraceCallback(psx, IntPtr.Zero, ShockTraceCallback);
|
|
else
|
|
OctoshockDll.shock_SetTraceCallback(psx, IntPtr.Zero, null);
|
|
|
|
//------------------------
|
|
OctoshockDll.shock_Step(psx, OctoshockDll.eShockStep.Frame);
|
|
//------------------------
|
|
|
|
//lag maintenance:
|
|
int pad1 = OctoshockDll.shock_Peripheral_PollActive(psx, 0x01, true);
|
|
int pad2 = OctoshockDll.shock_Peripheral_PollActive(psx, 0x02, true);
|
|
IsLagFrame = true;
|
|
if (pad1 == OctoshockDll.SHOCK_TRUE) IsLagFrame = false;
|
|
if (pad2 == OctoshockDll.SHOCK_TRUE) IsLagFrame = false;
|
|
if (IsLagFrame)
|
|
LagCount++;
|
|
|
|
//what happens to sound in this case?
|
|
if (render == false) return;
|
|
|
|
OctoshockDll.ShockFramebufferInfo fb = new OctoshockDll.ShockFramebufferInfo();
|
|
|
|
//run this once to get current logical size
|
|
OctoshockDll.shock_GetFramebuffer(psx, ref fb);
|
|
CurrentVideoSize = new System.Drawing.Size(fb.width, fb.height);
|
|
|
|
if (_Settings.ResolutionMode == eResolutionMode.PixelPro)
|
|
fb.flags = OctoshockDll.eShockFramebufferFlags.Normalize;
|
|
|
|
OctoshockDll.shock_GetFramebuffer(psx, ref fb);
|
|
|
|
int w = fb.width;
|
|
int h = fb.height;
|
|
BufferWidth = w;
|
|
BufferHeight = h;
|
|
|
|
var size = CalculateResolution(this.SystemVidStandard, _Settings, w, h);
|
|
VirtualWidth = size.Width;
|
|
VirtualHeight = size.Height;
|
|
|
|
int len = w * h;
|
|
if (frameBuffer.Length != len)
|
|
{
|
|
Console.WriteLine("PSX FB size: {0},{1}", fb.width, fb.height);
|
|
frameBuffer = new int[len];
|
|
}
|
|
|
|
fixed (int* ptr = frameBuffer)
|
|
{
|
|
fb.ptr = ptr;
|
|
OctoshockDll.shock_GetFramebuffer(psx, ref fb);
|
|
}
|
|
|
|
fixed (short* samples = sbuff)
|
|
{
|
|
sbuffcontains = OctoshockDll.shock_GetSamples(psx, null);
|
|
if (sbuffcontains * 2 > sbuff.Length) throw new InvalidOperationException("shock_GetSamples returned too many samples: " + sbuffcontains);
|
|
OctoshockDll.shock_GetSamples(psx, samples);
|
|
}
|
|
}
|
|
|
|
public ControllerDefinition ControllerDefinition { get; private set; }
|
|
public IController Controller { get; set; }
|
|
|
|
public int Frame { get; private set; }
|
|
public int LagCount { get; private set; }
|
|
public bool IsLagFrame { get; private set; }
|
|
|
|
[FeatureNotImplemented]
|
|
public bool DeterministicEmulation { get { return true; } }
|
|
|
|
public int[] GetVideoBuffer() { return frameBuffer; }
|
|
public int VirtualWidth { get; private set; }
|
|
public int VirtualHeight { get; private set; }
|
|
public int BufferWidth { get; private set; }
|
|
public int BufferHeight { get; private set; }
|
|
public int BackgroundColor { get { return 0; } }
|
|
|
|
#region Debugging
|
|
|
|
unsafe void SetMemoryDomains()
|
|
{
|
|
var mmd = new List<MemoryDomain>();
|
|
IntPtr ptr;
|
|
int size;
|
|
|
|
OctoshockDll.shock_GetMemData(psx, out ptr, out size, OctoshockDll.eMemType.MainRAM);
|
|
mmd.Add(MemoryDomain.FromIntPtr("MainRAM", size, MemoryDomain.Endian.Little, ptr, true, 4));
|
|
|
|
OctoshockDll.shock_GetMemData(psx, out ptr, out size, OctoshockDll.eMemType.GPURAM);
|
|
mmd.Add(MemoryDomain.FromIntPtr("GPURAM", size, MemoryDomain.Endian.Little, ptr, true, 4));
|
|
|
|
OctoshockDll.shock_GetMemData(psx, out ptr, out size, OctoshockDll.eMemType.SPURAM);
|
|
mmd.Add(MemoryDomain.FromIntPtr("SPURAM", size, MemoryDomain.Endian.Little, ptr, true, 4));
|
|
|
|
OctoshockDll.shock_GetMemData(psx, out ptr, out size, OctoshockDll.eMemType.BiosROM);
|
|
mmd.Add(MemoryDomain.FromIntPtr("BiosROM", size, MemoryDomain.Endian.Little, ptr, true, 4));
|
|
|
|
OctoshockDll.shock_GetMemData(psx, out ptr, out size, OctoshockDll.eMemType.PIOMem);
|
|
mmd.Add(MemoryDomain.FromIntPtr("PIOMem", size, MemoryDomain.Endian.Little, ptr, true, 4));
|
|
|
|
OctoshockDll.shock_GetMemData(psx, out ptr, out size, OctoshockDll.eMemType.DCache);
|
|
mmd.Add(MemoryDomain.FromIntPtr("DCache", size, MemoryDomain.Endian.Little, ptr, true, 4));
|
|
|
|
MemoryDomains = new MemoryDomainList(mmd);
|
|
(ServiceProvider as BasicServiceProvider).Register<IMemoryDomains>(MemoryDomains);
|
|
}
|
|
|
|
private IMemoryDomains MemoryDomains;
|
|
|
|
#endregion
|
|
|
|
#region ISoundProvider
|
|
|
|
//private short[] sbuff = new short[1454 * 2]; //this is the most ive ever seen.. dont know why. two frames worth i guess
|
|
private short[] sbuff = new short[1611 * 2]; //need this for pal
|
|
private int sbuffcontains = 0;
|
|
|
|
public ISoundProvider SoundProvider { get { throw new InvalidOperationException(); } }
|
|
public ISyncSoundProvider SyncSoundProvider { get { return this; } }
|
|
public bool StartAsyncSound() { return false; }
|
|
public void EndAsyncSound() { }
|
|
|
|
public void GetSamples(out short[] samples, out int nsamp)
|
|
{
|
|
samples = sbuff;
|
|
nsamp = sbuffcontains;
|
|
}
|
|
|
|
public void DiscardSamples()
|
|
{
|
|
sbuffcontains = 0;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ISaveRam
|
|
|
|
public byte[] CloneSaveRam()
|
|
{
|
|
var buf = new byte[128 * 1024];
|
|
fixed (byte* pbuf = buf)
|
|
{
|
|
var transaction = new OctoshockDll.ShockMemcardTransaction();
|
|
transaction.buffer128k = pbuf;
|
|
transaction.transaction = OctoshockDll.eShockMemcardTransaction.Read;
|
|
OctoshockDll.shock_Peripheral_MemcardTransact(psx, 0x01, ref transaction);
|
|
}
|
|
return buf;
|
|
}
|
|
|
|
public void StoreSaveRam(byte[] data)
|
|
{
|
|
fixed (byte* pbuf = data)
|
|
{
|
|
var transaction = new OctoshockDll.ShockMemcardTransaction();
|
|
transaction.buffer128k = pbuf;
|
|
transaction.transaction = OctoshockDll.eShockMemcardTransaction.Write;
|
|
OctoshockDll.shock_Peripheral_MemcardTransact(psx, 0x01, ref transaction);
|
|
}
|
|
}
|
|
|
|
public bool SaveRamModified
|
|
{
|
|
get
|
|
{
|
|
var transaction = new OctoshockDll.ShockMemcardTransaction();
|
|
transaction.transaction = OctoshockDll.eShockMemcardTransaction.CheckDirty;
|
|
return OctoshockDll.shock_Peripheral_MemcardTransact(psx, 0x01, ref transaction) == OctoshockDll.SHOCK_TRUE;
|
|
}
|
|
}
|
|
|
|
#endregion //ISaveRam
|
|
|
|
|
|
#region Savestates
|
|
//THIS IS STILL AWFUL
|
|
|
|
JsonSerializer ser = new JsonSerializer() { Formatting = Formatting.Indented };
|
|
|
|
class TextStateData
|
|
{
|
|
public int Frame;
|
|
public int LagCount;
|
|
public bool IsLagFrame;
|
|
public bool CurrentDiscEjected;
|
|
public int CurrentDiscIndexMounted;
|
|
}
|
|
|
|
public void SaveStateText(TextWriter writer)
|
|
{
|
|
var s = new TextState<TextStateData>();
|
|
s.Prepare();
|
|
|
|
var transaction = new OctoshockDll.ShockStateTransaction()
|
|
{
|
|
transaction = OctoshockDll.eShockStateTransaction.TextSave,
|
|
ff = s.GetFunctionPointersSave()
|
|
};
|
|
int result = OctoshockDll.shock_StateTransaction(psx, ref transaction);
|
|
if (result != OctoshockDll.SHOCK_OK)
|
|
throw new InvalidOperationException("eShockStateTransaction.TextSave returned error!");
|
|
|
|
s.ExtraData.IsLagFrame = IsLagFrame;
|
|
s.ExtraData.LagCount = LagCount;
|
|
s.ExtraData.Frame = Frame;
|
|
s.ExtraData.CurrentDiscEjected = CurrentTrayOpen;
|
|
s.ExtraData.CurrentDiscIndexMounted = CurrentDiscIndexMounted;
|
|
|
|
ser.Serialize(writer, s);
|
|
// TODO write extra copy of stuff we don't use (WHY?)
|
|
}
|
|
|
|
public void LoadStateText(TextReader reader)
|
|
{
|
|
var s = (TextState<TextStateData>)ser.Deserialize(reader, typeof(TextState<TextStateData>));
|
|
s.Prepare();
|
|
var transaction = new OctoshockDll.ShockStateTransaction()
|
|
{
|
|
transaction = OctoshockDll.eShockStateTransaction.TextLoad,
|
|
ff = s.GetFunctionPointersLoad()
|
|
};
|
|
|
|
int result = OctoshockDll.shock_StateTransaction(psx, ref transaction);
|
|
if (result != OctoshockDll.SHOCK_OK)
|
|
throw new InvalidOperationException("eShockStateTransaction.TextLoad returned error!");
|
|
|
|
IsLagFrame = s.ExtraData.IsLagFrame;
|
|
LagCount = s.ExtraData.LagCount;
|
|
Frame = s.ExtraData.Frame;
|
|
CurrentTrayOpen = s.ExtraData.CurrentDiscEjected;
|
|
CurrentDiscIndexMounted = s.ExtraData.CurrentDiscIndexMounted;
|
|
PokeDisc();
|
|
}
|
|
|
|
byte[] savebuff;
|
|
byte[] savebuff2;
|
|
|
|
void StudySaveBufferSize()
|
|
{
|
|
var transaction = new OctoshockDll.ShockStateTransaction();
|
|
transaction.transaction = OctoshockDll.eShockStateTransaction.BinarySize;
|
|
int size = OctoshockDll.shock_StateTransaction(psx, ref transaction);
|
|
savebuff = new byte[size];
|
|
savebuff2 = new byte[savebuff.Length + 4+ 4+4+1+1+4];
|
|
}
|
|
|
|
public void SaveStateBinary(BinaryWriter writer)
|
|
{
|
|
fixed (byte* psavebuff = savebuff)
|
|
{
|
|
var transaction = new OctoshockDll.ShockStateTransaction()
|
|
{
|
|
transaction = OctoshockDll.eShockStateTransaction.BinarySave,
|
|
buffer = psavebuff,
|
|
bufferLength = savebuff.Length
|
|
};
|
|
|
|
int result = OctoshockDll.shock_StateTransaction(psx, ref transaction);
|
|
if (result != OctoshockDll.SHOCK_OK)
|
|
throw new InvalidOperationException("eShockStateTransaction.BinarySave returned error!");
|
|
writer.Write(savebuff.Length);
|
|
writer.Write(savebuff);
|
|
|
|
// other variables
|
|
writer.Write(IsLagFrame);
|
|
writer.Write(LagCount);
|
|
writer.Write(Frame);
|
|
writer.Write(CurrentTrayOpen);
|
|
writer.Write(CurrentDiscIndexMounted);
|
|
}
|
|
}
|
|
|
|
public void LoadStateBinary(BinaryReader reader)
|
|
{
|
|
fixed (byte* psavebuff = savebuff)
|
|
{
|
|
var transaction = new OctoshockDll.ShockStateTransaction()
|
|
{
|
|
transaction = OctoshockDll.eShockStateTransaction.BinaryLoad,
|
|
buffer = psavebuff,
|
|
bufferLength = savebuff.Length
|
|
};
|
|
|
|
int length = reader.ReadInt32();
|
|
if (length != savebuff.Length)
|
|
throw new InvalidOperationException("Save buffer size mismatch!");
|
|
reader.Read(savebuff, 0, length);
|
|
int ret = OctoshockDll.shock_StateTransaction(psx, ref transaction);
|
|
if (ret != OctoshockDll.SHOCK_OK)
|
|
throw new InvalidOperationException("eShockStateTransaction.BinaryLoad returned error!");
|
|
|
|
// other variables
|
|
IsLagFrame = reader.ReadBoolean();
|
|
LagCount = reader.ReadInt32();
|
|
Frame = reader.ReadInt32();
|
|
CurrentTrayOpen = reader.ReadBoolean();
|
|
CurrentDiscIndexMounted = reader.ReadInt32();
|
|
PokeDisc();
|
|
}
|
|
}
|
|
|
|
public byte[] SaveStateBinary()
|
|
{
|
|
//this are objectionable shenanigans, but theyre required to get the extra info in the stream. we need a better approach.
|
|
var ms = new MemoryStream(savebuff2, true);
|
|
var bw = new BinaryWriter(ms);
|
|
SaveStateBinary(bw);
|
|
bw.Flush();
|
|
if (ms.Position != savebuff2.Length)
|
|
throw new InvalidOperationException();
|
|
ms.Close();
|
|
return savebuff2;
|
|
}
|
|
|
|
public bool BinarySaveStatesPreferred
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Settings
|
|
|
|
Settings _Settings = new Settings();
|
|
SyncSettings _SyncSettings;
|
|
|
|
public enum eResolutionMode
|
|
{
|
|
PixelPro, Debug,
|
|
Mednafen, TweakedMednafen
|
|
}
|
|
|
|
public class SyncSettings
|
|
{
|
|
public SyncSettings Clone()
|
|
{
|
|
var ret = (SyncSettings)MemberwiseClone();
|
|
ret.Controllers = Controllers.Select(x => x.Clone()).ToArray();
|
|
|
|
return ret;
|
|
}
|
|
|
|
public ControllerSetting[] Controllers =
|
|
{
|
|
new ControllerSetting
|
|
{
|
|
IsConnected = true,
|
|
Type = ControllerSetting.ControllerType.DualShock
|
|
},
|
|
new ControllerSetting
|
|
{
|
|
IsConnected = false,
|
|
Type = ControllerSetting.ControllerType.DualShock
|
|
}
|
|
};
|
|
}
|
|
|
|
public class ControllerSetting
|
|
{
|
|
public ControllerSetting Clone()
|
|
{
|
|
return (ControllerSetting)this.MemberwiseClone();
|
|
}
|
|
|
|
public bool IsConnected { get; set; }
|
|
public ControllerType Type { get; set; }
|
|
|
|
public enum ControllerType
|
|
{
|
|
Gamepad,
|
|
|
|
[Description("Dual Analog")]
|
|
DualAnalog,
|
|
|
|
[Description("Dual Shock")]
|
|
DualShock
|
|
}
|
|
}
|
|
|
|
public class Settings
|
|
{
|
|
[DisplayName("Resolution Mode")]
|
|
[Description("Stuff")]
|
|
[DefaultValue(eResolutionMode.PixelPro)]
|
|
public eResolutionMode ResolutionMode { get; set; }
|
|
|
|
[DisplayName("ScanlineStart_NTSC")]
|
|
[DefaultValue(0)]
|
|
public int ScanlineStart_NTSC { get; set; }
|
|
|
|
[DisplayName("ScanlineEnd_NTSC")]
|
|
[DefaultValue(239)]
|
|
public int ScanlineEnd_NTSC { get; set; }
|
|
|
|
[DisplayName("ScanlineStart_PAL")]
|
|
[DefaultValue(0)]
|
|
public int ScanlineStart_PAL { get; set; }
|
|
|
|
[DisplayName("ScanlineEnd_PAL")]
|
|
[DefaultValue(287)]
|
|
public int ScanlineEnd_PAL { get; set; }
|
|
|
|
[DisplayName("Clip Horizontal Overscan")]
|
|
[DefaultValue(false)]
|
|
public bool ClipHorizontalOverscan { get; set; }
|
|
|
|
public void Validate()
|
|
{
|
|
if (ScanlineStart_NTSC < 0) ScanlineStart_NTSC = 0;
|
|
if (ScanlineStart_PAL < 0) ScanlineStart_PAL = 0;
|
|
if (ScanlineEnd_NTSC > 239) ScanlineEnd_NTSC = 239;
|
|
if (ScanlineEnd_PAL > 287) ScanlineEnd_PAL = 287;
|
|
|
|
//make sure theyre not in the wrong order
|
|
if (ScanlineEnd_NTSC < ScanlineStart_NTSC)
|
|
{
|
|
int temp = ScanlineEnd_NTSC;
|
|
ScanlineEnd_NTSC = ScanlineStart_NTSC;
|
|
ScanlineStart_NTSC = temp;
|
|
}
|
|
if (ScanlineEnd_PAL < ScanlineStart_PAL)
|
|
{
|
|
int temp = ScanlineEnd_PAL;
|
|
ScanlineEnd_PAL = ScanlineStart_PAL;
|
|
ScanlineStart_PAL = temp;
|
|
}
|
|
}
|
|
|
|
public Settings()
|
|
{
|
|
SettingsUtil.SetDefaultValues(this);
|
|
}
|
|
|
|
public Settings Clone()
|
|
{
|
|
return (Settings)MemberwiseClone();
|
|
}
|
|
}
|
|
|
|
public Settings GetSettings()
|
|
{
|
|
return _Settings.Clone();
|
|
}
|
|
|
|
public SyncSettings GetSyncSettings()
|
|
{
|
|
return _SyncSettings.Clone();
|
|
}
|
|
|
|
public bool PutSettings(Settings o)
|
|
{
|
|
_Settings.Validate();
|
|
_Settings = o;
|
|
//TODO
|
|
//var native = _Settings.GetNativeSettings();
|
|
//BizSwan.bizswan_putsettings(Core, ref native);
|
|
return false;
|
|
}
|
|
|
|
public bool PutSyncSettings(SyncSettings o)
|
|
{
|
|
var ret = !DeepEquality.DeepEquals(_SyncSettings, o);
|
|
_SyncSettings = o;
|
|
return ret;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IDebuggable
|
|
|
|
// TODO: don't cast to int, and are any of these not 32 bit?
|
|
public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
|
|
{
|
|
Dictionary<string, RegisterValue> ret = new Dictionary<string, RegisterValue>();
|
|
var regs = new OctoshockDll.ShockRegisters_CPU();
|
|
|
|
OctoshockDll.shock_GetRegisters_CPU(psx, ref regs);
|
|
|
|
ret["r1"] = (int)regs.GPR[1]; ret["r2"] = (int)regs.GPR[2]; ret["r3"] = (int)regs.GPR[3];
|
|
ret["r4"] = (int)regs.GPR[4]; ret["r5"] = (int)regs.GPR[5]; ret["r6"] = (int)regs.GPR[6]; ret["r7"] = (int)regs.GPR[7];
|
|
ret["r8"] = (int)regs.GPR[8]; ret["r9"] = (int)regs.GPR[9]; ret["r10"] = (int)regs.GPR[10]; ret["r11"] = (int)regs.GPR[11];
|
|
ret["r12"] = (int)regs.GPR[12]; ret["r13"] = (int)regs.GPR[13]; ret["r14"] = (int)regs.GPR[14]; ret["r15"] = (int)regs.GPR[15];
|
|
ret["r16"] = (int)regs.GPR[16]; ret["r17"] = (int)regs.GPR[17]; ret["r18"] = (int)regs.GPR[18]; ret["r19"] = (int)regs.GPR[19];
|
|
ret["r20"] = (int)regs.GPR[20]; ret["r21"] = (int)regs.GPR[21]; ret["r22"] = (int)regs.GPR[22]; ret["r23"] = (int)regs.GPR[23];
|
|
ret["r24"] = (int)regs.GPR[24]; ret["r25"] = (int)regs.GPR[25]; ret["r26"] = (int)regs.GPR[26]; ret["r27"] = (int)regs.GPR[27];
|
|
ret["r28"] = (int)regs.GPR[28]; ret["r29"] = (int)regs.GPR[29]; ret["r30"] = (int)regs.GPR[30]; ret["r31"] = (int)regs.GPR[31];
|
|
|
|
ret["at"] = (int)regs.GPR[1];
|
|
ret["v0"] = (int)regs.GPR[2]; ret["v1"] = (int)regs.GPR[3];
|
|
ret["a0"] = (int)regs.GPR[4]; ret["a1"] = (int)regs.GPR[5]; ret["a2"] = (int)regs.GPR[6]; ret["a3"] = (int)regs.GPR[7];
|
|
ret["t0"] = (int)regs.GPR[8]; ret["t1"] = (int)regs.GPR[9]; ret["t2"] = (int)regs.GPR[10]; ret["t3"] = (int)regs.GPR[11];
|
|
ret["t4"] = (int)regs.GPR[12]; ret["t5"] = (int)regs.GPR[13]; ret["t6"] = (int)regs.GPR[14]; ret["t7"] = (int)regs.GPR[15];
|
|
ret["s0"] = (int)regs.GPR[16]; ret["s1"] = (int)regs.GPR[17]; ret["s2"] = (int)regs.GPR[18]; ret["s3"] = (int)regs.GPR[19];
|
|
ret["s4"] = (int)regs.GPR[20]; ret["s5"] = (int)regs.GPR[21]; ret["s6"] = (int)regs.GPR[22]; ret["s7"] = (int)regs.GPR[23];
|
|
ret["t8"] = (int)regs.GPR[24]; ret["t9"] = (int)regs.GPR[25];
|
|
ret["k0"] = (int)regs.GPR[26]; ret["k1"] = (int)regs.GPR[27];
|
|
ret["gp"] = (int)regs.GPR[28];
|
|
ret["sp"] = (int)regs.GPR[29];
|
|
ret["fp"] = (int)regs.GPR[30];
|
|
ret["ra"] = (int)regs.GPR[31];
|
|
|
|
ret["pc"] = (int)regs.PC;
|
|
ret["lo"] = (int)regs.LO;
|
|
ret["hi"] = (int)regs.HI;
|
|
ret["sr"] = (int)regs.SR;
|
|
ret["cause"] = (int)regs.CAUSE;
|
|
ret["epc"] = (int)regs.EPC;
|
|
|
|
return ret;
|
|
}
|
|
|
|
static Dictionary<string, int> CpuRegisterIndices = new Dictionary<string, int>() {
|
|
{"r1",1},{"r2",2},{"r3",3},{"r4",4},{"r5",5},{"r6",6},{"r7",7},
|
|
{"r8",8},{"r9",9},{"r10",10},{"r11",11},{"r12",12},{"r13",13},{"r14",14},{"r15",15},
|
|
{"r16",16},{"r17",17},{"r18",18},{"r19",19},{"r20",20},{"r21",21},{"r22",22},{"r23",23},
|
|
{"r24",24},{"r25",25},{"r26",26},{"r27",27},{"r28",28},{"r29",29},{"r30",30},{"r31",31},
|
|
{"at",1},{"v0",2},{"v1",3},
|
|
{"a0",4},{"a1",5},{"a2",6},{"a3",7},
|
|
{"t0",8},{"t1",9},{"t2",10},{"t3",11},
|
|
{"t4",12},{"t5",13},{"t6",14},{"t7",15},
|
|
{"s0",16},{"s1",17},{"s2",18},{"s3",19},
|
|
{"s4",20},{"s5",21},{"s6",22},{"s7",23},
|
|
{"t8",24},{"t9",25},
|
|
{"k0",26},{"k1",27},
|
|
{"gp",28},{"sp",29},{"fp",30},{"ra",31},
|
|
{"pc",32},
|
|
//33 - PC_NEXT
|
|
//34 - IN_BD_SLOT
|
|
{"lo",35},
|
|
{"hi",36},
|
|
{"sr",37},
|
|
{"cause",38},
|
|
{"epc",39},
|
|
};
|
|
|
|
public void SetCpuRegister(string register, int value)
|
|
{
|
|
int index = CpuRegisterIndices[register];
|
|
OctoshockDll.shock_SetRegister_CPU(psx, index, (uint)value);
|
|
}
|
|
|
|
public ITraceable Tracer { get { return tracer; } }
|
|
|
|
public int ShockTraceCallback(IntPtr opaque, uint PC, uint inst, string dis)
|
|
{
|
|
Tracer.Put(dis);
|
|
return OctoshockDll.SHOCK_OK;
|
|
}
|
|
|
|
[FeatureNotImplemented]
|
|
public IMemoryCallbackSystem MemoryCallbacks { get { throw new NotImplementedException(); } }
|
|
|
|
public bool CanStep(StepType type) { return false; }
|
|
|
|
[FeatureNotImplemented]
|
|
public void Step(StepType type) { throw new NotImplementedException(); }
|
|
|
|
#endregion //IDebuggable
|
|
}
|
|
}
|