221 lines
5.2 KiB
C#
221 lines
5.2 KiB
C#
using BizHawk.Common;
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namespace BizHawk.Emulation.Cores.Atari.Atari2600
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{
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// Emulates the M6532 RIOT Chip
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public class M6532
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{
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private readonly Atari2600 _core;
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public byte DDRa = 0x00;
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public byte DDRb = 0x00;
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public TimerData Timer;
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public M6532(Atari2600 core)
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{
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_core = core;
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// Apparently starting the timer at 0 will break for some games (Solaris and H.E.R.O.). To avoid that, we pick an
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// arbitrary value to start with.
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Timer.Value = 0x73;
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Timer.PrescalerShift = 10;
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Timer.PrescalerCount = 1 << Timer.PrescalerShift;
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}
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public byte ReadMemory(ushort addr, bool peek)
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{
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if ((addr & 0x0200) == 0) // If not register select, read Ram
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{
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return _core.Ram[(ushort)(addr & 0x007f)];
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}
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var registerAddr = (ushort)(addr & 0x0007);
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if (registerAddr == 0x00)
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{
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// Read Output reg A
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// Combine readings from player 1 and player 2
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var temp = (byte)(_core.ReadControls1(peek) & 0xF0 | ((_core.ReadControls2(peek) >> 4) & 0x0F));
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temp = (byte)(temp & ~DDRa);
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return temp;
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}
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if (registerAddr == 0x01)
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{
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// Read DDRA
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return DDRa;
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}
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if (registerAddr == 0x02)
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{
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// Read Output reg B
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var temp = _core.ReadConsoleSwitches(peek);
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temp = (byte)(temp & ~DDRb);
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return temp;
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}
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if (registerAddr == 0x03) // Read DDRB
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{
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return DDRb;
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}
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if ((registerAddr & 0x5) == 0x4)
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{
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// Bit 0x0080 contains interrupt enable/disable
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Timer.InterruptEnabled = (addr & 0x0080) != 0;
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// The interrupt flag will be reset whenever the Timer is access by a read or a write
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// However, the reading of the timer at the same time the interrupt occurs will not reset the interrupt flag
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// (M6532 Datasheet)
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if (!(Timer.PrescalerCount == 0 && Timer.Value == 0))
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{
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Timer.InterruptFlag = false;
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}
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return Timer.Value;
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}
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if ((registerAddr & 0x5) == 0x5)
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{
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// Read interrupt flag
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if (Timer.InterruptEnabled && Timer.InterruptFlag)
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{
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return 0x80;
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}
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return 0x00;
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}
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return 0x3A;
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}
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public void WriteMemory(ushort addr, byte value)
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{
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if ((addr & 0x0200) == 0) // If the RS bit is not set, this is a ram write
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{
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_core.Ram[(ushort)(addr & 0x007f)] = value;
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}
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else
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{
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// If bit 0x0010 is set, and bit 0x0004 is set, this is a timer write
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if ((addr & 0x0014) == 0x0014)
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{
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var registerAddr = (ushort)(addr & 0x0007);
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// Bit 0x0080 contains interrupt enable/disable
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Timer.InterruptEnabled = (addr & 0x0080) != 0;
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// The interrupt flag will be reset whenever the Timer is access by a read or a write
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// (M6532 datasheet)
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if (registerAddr == 0x04)
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{
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// Write to Timer/1
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Timer.PrescalerShift = 0;
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Timer.Value = value;
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Timer.PrescalerCount = 1 << Timer.PrescalerShift;
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Timer.InterruptFlag = false;
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}
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else if (registerAddr == 0x05)
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{
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// Write to Timer/8
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Timer.PrescalerShift = 3;
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Timer.Value = value;
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Timer.PrescalerCount = 1 << Timer.PrescalerShift;
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Timer.InterruptFlag = false;
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}
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else if (registerAddr == 0x06)
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{
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// Write to Timer/64
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Timer.PrescalerShift = 6;
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Timer.Value = value;
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Timer.PrescalerCount = 1 << Timer.PrescalerShift;
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Timer.InterruptFlag = false;
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}
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else if (registerAddr == 0x07)
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{
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// Write to Timer/1024
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Timer.PrescalerShift = 10;
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Timer.Value = value;
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Timer.PrescalerCount = 1 << Timer.PrescalerShift;
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Timer.InterruptFlag = false;
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}
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}
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// If bit 0x0004 is not set, bit 0x0010 is ignored and
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// these are register writes
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else if ((addr & 0x0004) == 0)
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{
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var registerAddr = (ushort)(addr & 0x0007);
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if (registerAddr == 0x00)
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{
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// Write Output reg A
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}
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else if (registerAddr == 0x01)
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{
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// Write DDRA
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DDRa = value;
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}
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else if (registerAddr == 0x02)
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{
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// Write Output reg B
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}
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else if (registerAddr == 0x03)
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{
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// Write DDRB
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DDRb = value;
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}
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}
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}
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}
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public void SyncState(Serializer ser)
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{
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ser.BeginSection("M6532");
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ser.Sync("ddra", ref DDRa);
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ser.Sync("ddrb", ref DDRb);
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Timer.SyncState(ser);
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ser.EndSection();
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}
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public struct TimerData
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{
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public int PrescalerCount;
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public byte PrescalerShift;
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public byte Value;
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public bool InterruptEnabled;
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public bool InterruptFlag;
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public void Tick()
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{
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if (PrescalerCount == 0)
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{
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Value--;
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PrescalerCount = 1 << PrescalerShift;
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}
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PrescalerCount--;
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if (PrescalerCount == 0)
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{
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if (Value == 0)
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{
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InterruptFlag = true;
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PrescalerShift = 0;
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}
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}
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}
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public void SyncState(Serializer ser)
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{
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ser.Sync("prescalerCount", ref PrescalerCount);
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ser.Sync("prescalerShift", ref PrescalerShift);
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ser.Sync("value", ref Value);
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ser.Sync("interruptEnabled", ref InterruptEnabled);
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ser.Sync("interruptFlag", ref InterruptFlag);
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}
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}
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}
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} |