151 lines
4.1 KiB
C#
151 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using BizHawk.Common;
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using BizHawk.Common.BufferExtensions;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Atari.Atari2600
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{
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[CoreAttributes(
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"Atari2600Hawk",
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"Micro500, adelikat, natt",
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isPorted: false,
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isReleased: true
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)]
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[ServiceNotApplicable(typeof(ISaveRam), typeof(IDriveLight))]
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public partial class Atari2600 : IEmulator, IStatable, IDebuggable, IInputPollable, ISettable<Atari2600.A2600Settings, Atari2600.A2600SyncSettings>
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{
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private readonly GameInfo _game;
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private int _frame;
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private ITraceable Tracer { get; set; }
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[CoreConstructor("A26")]
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public Atari2600(CoreComm comm, GameInfo game, byte[] rom, object settings, object syncSettings)
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{
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var ser = new BasicServiceProvider(this);
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ServiceProvider = ser;
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Tracer = new TraceBuffer();
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MemoryCallbacks = new MemoryCallbackSystem();
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InputCallbacks = new InputCallbackSystem();
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Ram = new byte[128];
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CoreComm = comm;
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Settings = (A2600Settings)settings ?? new A2600Settings();
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SyncSettings = (A2600SyncSettings)syncSettings ?? new A2600SyncSettings();
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Rom = rom;
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_game = game;
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if (!game.GetOptionsDict().ContainsKey("m"))
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{
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game.AddOption("m", DetectMapper(rom));
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}
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Console.WriteLine("Game uses mapper " + game.GetOptionsDict()["m"]);
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RebootCore();
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SetupMemoryDomains();
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ser.Register<IDisassemblable>(Cpu);
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ser.Register<ITraceable>(Tracer);
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ser.Register<IVideoProvider>(_tia);
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}
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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public string SystemId { get { return "A26"; } }
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public string BoardName { get { return _mapper.GetType().Name; } }
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public CoreComm CoreComm { get; private set; }
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public ISoundProvider SoundProvider { get { return _dcfilter; } }
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// todo: make this not so ugly
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public ISyncSoundProvider SyncSoundProvider
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{
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get
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{
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return new FakeSyncSound(_dcfilter, CoreComm.VsyncRate > 55.0 ? 735 : 882);
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}
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}
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public ControllerDefinition ControllerDefinition { get { return Atari2600ControllerDefinition; } }
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public IController Controller { get; set; }
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public int Frame { get { return _frame; } set { _frame = value; } }
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public bool DeterministicEmulation { get; set; }
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public static readonly ControllerDefinition Atari2600ControllerDefinition = new ControllerDefinition
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{
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Name = "Atari 2600 Basic Controller",
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BoolButtons =
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{
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"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Button",
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"P2 Up", "P2 Down", "P2 Left", "P2 Right", "P2 Button",
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"Reset", "Select", "Power"
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}
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};
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public CompactGameInfo GenerateGameDbEntry()
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{
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return new CompactGameInfo
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{
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Name = _game.Name,
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System = "A26",
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MetaData = "m=" + _mapper.GetType().ToString().Split('.').ToList().Last(),
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Hash = Rom.HashSHA1(),
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Region = _game.Region,
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Status = RomStatus.Unknown
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};
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}
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public bool StartAsyncSound() { return true; }
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public void EndAsyncSound() { }
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public void ResetCounters()
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{
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_frame = 0;
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_lagcount = 0;
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_islag = false;
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}
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public void Dispose() { }
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private static bool DetectPal(GameInfo game, byte[] rom)
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{
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// force NTSC mode for the new core we instantiate
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var newgame = game.Clone();
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if (newgame["PAL"])
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newgame.RemoveOption("PAL");
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if (!newgame["NTSC"])
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newgame.AddOption("NTSC");
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// give the emu a minimal of input\output connections so it doesn't crash
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var comm = new CoreComm(null, null);
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using (Atari2600 emu = new Atari2600(new CoreComm(null, null), newgame, rom, null, null))
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{
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emu.Controller = new NullController();
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List<int> framecounts = new List<int>();
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emu._tia.FrameEndCallBack = (i) => framecounts.Add(i);
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for (int i = 0; i < 71; i++) // run for 71 * 262 lines, since we're in NTSC mode
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emu.FrameAdvance(false, false);
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int numpal = framecounts.Count((i) => i > 287);
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bool pal = numpal >= 25;
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Console.WriteLine("PAL Detection: {0} lines, {1}", numpal, pal);
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return pal;
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}
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}
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}
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}
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