63 lines
1.5 KiB
C#
63 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.MultiClient
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{
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public class Cheat
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{
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//TODO: compare value (for NES)
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public string name { get; set; }
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public int address { get; set; }
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public byte value { get; set; }
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public MemoryDomain domain { get; set; }
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private bool enabled;
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public Cheat()
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{
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name = "";
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address = 0;
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value = 0;
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enabled = false;
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domain = new MemoryDomain("NULL", 1, Endian.Little, addr => 0, (a, v) => { });
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}
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public Cheat(Cheat c)
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{
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name = c.name;
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address = c.address;
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value = c.value;
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enabled = c.enabled;
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domain = c.domain;
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}
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public Cheat(string cname, int addr, byte val, bool e, MemoryDomain d)
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{
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name = cname;
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address = addr;
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value = val;
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enabled = e;
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domain = d;
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}
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public void Enable()
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{
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enabled = true;
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domain.SetFreeze(address, new MemoryDomain.FreezeData(MemoryDomain.FreezeData.Flag.Frozen, value));
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}
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public void Disable()
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{
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enabled = false;
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domain.SetFreeze(address, MemoryDomain.FreezeData.Empty);
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}
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public bool IsEnabled()
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{
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return enabled;
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}
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}
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}
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