BizHawk/Assets/dll
CasualPokePlayer 55e446e1be ok let's do this right i think 2022-01-23 20:39:33 -08:00
..
nlua Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
7z.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
LibretroBridge.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
LibretroBridge.so Add LibretroBridge binary for Linux and wire it up 2021-09-09 04:12:54 +10:00
LuaInterface.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
MSXHawk.dll MSX: implement ascii 8kb mapper and make it the default for large games 2021-11-30 19:06:08 -05:00
OpenAL32.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
OpenTK.dll.config Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
SDL.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
SDL2.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bizlynx.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bizswan.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
blip_buf.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bsnes.wbx.gz BSNESv115+: Implement snes_controller_latch function, cleanup input polling behavior (#3084) 2022-01-22 00:29:47 +03:00
dobie.wbx.gz Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
faust.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
freetype26.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
gpgx.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
hyper.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
libbizlynx.dll.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libbizswan.dll.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libblip_buf.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libfwunpack.dll [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libfwunpack.so [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libgambatte.dll resolve #3058 2022-01-06 13:43:40 -08:00
libgambatte.so resolve #3058 2022-01-06 13:43:40 -08:00
libgcc_s_seh-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libmgba.dll.so [mGBA] Game Override Sync Settings (#2937) 2021-09-26 11:55:13 +03:00
libpng16.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libquicknes.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libquicknes.dll.so.0.7.0 Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libsnes.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
libspeexdsp.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libstdc++-6.dll update libstdc++, gambatte needs this; other cores which use this seem to still function fine 2021-11-03 19:20:09 -07:00
libwaterboxhost.so Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
libwinpthread-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
lua51.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
melonDS.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
mgba.dll [mGBA] Game Override Sync Settings (#2937) 2021-09-26 11:55:13 +03:00
mupen64plus-audio-bkm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-input-bkm.dll Wire up haptics in Mupen core (squashed PR #2683) 2021-07-21 10:06:16 +10:00
mupen64plus-rsp-hle.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-GLideN64.dll rebuild gliden64 2021-07-21 16:20:28 +03:00
mupen64plus-video-glide64.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-glide64mk2.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-rice.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus.dll Support null (any) address for N64 breakpoints. (#2833) 2021-07-14 20:49:31 +03:00
ngp.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
octoshock.dll update octoshock to Mednafen 1.27.1 (#2989) 2021-11-02 20:15:54 -07:00
pcfx.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
picodrive.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
shock.wbx.gz ok let's do this right i think 2022-01-23 20:39:33 -08:00
snes9x.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
ss.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
turbo.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
uzem.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
vb.wbx.gz Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
waterboxhost.dll Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
wrap_oal.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
zlib.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
zlib1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00