BizHawk/BizHawk.MultiClient/config/InputConfig.cs

786 lines
40 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace BizHawk.MultiClient
{
//TODO:
//Sizing event should change prevWidth & prevHeight
public partial class InputConfig : Form
{
int prevWidth;
int prevHeight;
const string ControllerStr = "Configure Controllers - ";
public static string[] SMSControlList = new string[] { "Up", "Down", "Left", "Right", "B1", "B2", "Pause", "Reset" };
public static string[] PCEControlList = new string[] { "Up", "Down", "Left", "Right", "I", "II", "Run", "Select" };
public static string[] GenesisControlList = new string[] { "Up", "Down", "Left", "Right", "A", "B", "C", "Start", "X,T,0", "Y=", "Z" };
public static string[] NESControlList = new string[] { "Up", "Down", "Left", "Right", "A", "B", "Start", "Select" };
public static string[] TI83ControlList = new string[] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", ".", "ON",
"ENTER", "Up", "Down", "Left", "Right", "+", "-", "Multiply", "Divide", "CLEAR", "^", "-", "(", ")", "TAN", "VARS",
"COS", "PRGM", "STAT", "Matrix", "X", "STO->", "LN", "LOG", "^2", "^-1", "MATH", "ALPHA", "GRAPH", "TRACE", "ZOOM", "WINDOW",
"Y", "2nd", "MODE", "Del", ",", "SIN"}; //TODO: display shift / alpha names too, Also order these like on the calculator
private ArrayList Labels;
private ArrayList TextBoxes;
private string CurSelectConsole;
private int CurSelectController;
private bool Changed;
public InputConfig()
{
InitializeComponent();
Labels = new ArrayList();
TextBoxes = new ArrayList();
Changed = false;
}
private string TruncateButtonMapping(string button)
{
//all config button mappings have the name followed by a comma & space, then key mapping, remove up through the space
int x = button.LastIndexOf(',');
if (x != -1)
return button.Substring(x + 2, button.Length - (x + 2));
else
return "";
}
private string AppendButtonMapping(string button, string oldmap)
{
int x = oldmap.LastIndexOf(',');
if (x != -1)
return oldmap.Substring(0, x + 2) + button;
else
return button;
}
private void DoSMS()
{
Label TempLabel;
InputWidget TempTextBox;
this.Text = ControllerStr + "SMS / GG / SG-1000";
ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.SMSController;
this.SystemComboBox.SelectedIndex = 0;
int jpad = this.ControllComboBox.SelectedIndex;
string[] ButtonMappings = new string[SMSControlList.Length];
ButtonMappings[0] = TruncateButtonMapping(Global.Config.SMSController[jpad].Up);
ButtonMappings[1] = TruncateButtonMapping(Global.Config.SMSController[jpad].Down);
ButtonMappings[2] = TruncateButtonMapping(Global.Config.SMSController[jpad].Left);
ButtonMappings[3] = TruncateButtonMapping(Global.Config.SMSController[jpad].Right);
ButtonMappings[4] = TruncateButtonMapping(Global.Config.SMSController[jpad].B1);
ButtonMappings[5] = TruncateButtonMapping(Global.Config.SMSController[jpad].B2);
ButtonMappings[6] = TruncateButtonMapping(Global.Config.SmsPause);
ButtonMappings[7] = TruncateButtonMapping(Global.Config.SmsReset);
IDX_CONTROLLERENABLED.Checked = Global.Config.SMSController[jpad].Enabled;
Changed = true;
Labels.Clear();
TextBoxes.Clear();
for (int i = 0; i < SMSControlList.Length; i++)
{
TempLabel = new Label();
TempLabel.Text = SMSControlList[i];
TempLabel.Location = new Point(8, 20 + (i * 24));
Labels.Add(TempLabel);
TempTextBox = new InputWidget();
TempTextBox.Location = new Point(48, 20 + (i * 24));
TextBoxes.Add(TempTextBox);
TempTextBox.Text = ButtonMappings[i];
ButtonsGroupBox.Controls.Add(TempTextBox);
ButtonsGroupBox.Controls.Add(TempLabel);
}
Changed = true;
}
private void UpdateSMS(int prev)
{
ButtonsGroupBox.Controls.Clear();
InputWidget TempBox;
Label TempLabel;
TempBox = TextBoxes[0] as InputWidget;
Global.Config.SMSController[prev].Up = AppendButtonMapping(TempBox.Text, Global.Config.SMSController[prev].Up);
TempBox.Dispose();
TempBox = TextBoxes[1] as InputWidget;
Global.Config.SMSController[prev].Down = AppendButtonMapping(TempBox.Text, Global.Config.SMSController[prev].Down);
TempBox.Dispose();
TempBox = TextBoxes[2] as InputWidget;
Global.Config.SMSController[prev].Left = AppendButtonMapping(TempBox.Text, Global.Config.SMSController[prev].Left);
TempBox.Dispose();
TempBox = TextBoxes[3] as InputWidget;
Global.Config.SMSController[prev].Right = AppendButtonMapping(TempBox.Text, Global.Config.SMSController[prev].Right);
TempBox.Dispose();
TempBox = TextBoxes[4] as InputWidget;
Global.Config.SMSController[prev].B1 = AppendButtonMapping(TempBox.Text, Global.Config.SMSController[prev].B1);
TempBox.Dispose();
TempBox = TextBoxes[5] as InputWidget;
Global.Config.SMSController[prev].B2 = AppendButtonMapping(TempBox.Text, Global.Config.SMSController[prev].B2);
TempBox.Dispose();
TempBox = TextBoxes[6] as InputWidget;
Global.Config.SmsPause = AppendButtonMapping(TempBox.Text, Global.Config.SmsPause);
TempBox.Dispose();
TempBox = TextBoxes[7] as InputWidget;
Global.Config.SmsReset = AppendButtonMapping(TempBox.Text, Global.Config.SmsReset);
Global.Config.SMSController[prev].Enabled = IDX_CONTROLLERENABLED.Checked;
TempBox.Dispose();
for (int i = 0; i < SMSControlList.Length; i++)
{
TempLabel = Labels[i] as Label;
TempLabel.Dispose();
}
}
private void DoPCE()
{
Label TempLabel;
InputWidget TempTextBox;
this.Text = ControllerStr + "PCEjin / SGX";
ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.PCEngineController;
int jpad = this.ControllComboBox.SelectedIndex;
string[] ButtonMappings = new string[PCEControlList.Length];
ButtonMappings[0] = TruncateButtonMapping(Global.Config.PCEController[jpad].Up);
ButtonMappings[1] = TruncateButtonMapping(Global.Config.PCEController[jpad].Down);
ButtonMappings[2] = TruncateButtonMapping(Global.Config.PCEController[jpad].Left);
ButtonMappings[3] = TruncateButtonMapping(Global.Config.PCEController[jpad].Right);
ButtonMappings[4] = TruncateButtonMapping(Global.Config.PCEController[jpad].I);
ButtonMappings[5] = TruncateButtonMapping(Global.Config.PCEController[jpad].II);
ButtonMappings[6] = TruncateButtonMapping(Global.Config.PCEController[jpad].Run);
ButtonMappings[7] = TruncateButtonMapping(Global.Config.PCEController[jpad].Select);
IDX_CONTROLLERENABLED.Checked = Global.Config.PCEController[jpad].Enabled;
Labels.Clear();
TextBoxes.Clear();
for (int i = 0; i < PCEControlList.Length; i++)
{
TempLabel = new Label();
TempLabel.Text = PCEControlList[i];
TempLabel.Location = new Point(8, 20 + (i * 24));
Labels.Add(TempLabel);
TempTextBox = new InputWidget();
TempTextBox.Location = new Point(48, 20 + (i * 24));
TextBoxes.Add(TempTextBox);
TempTextBox.Text = ButtonMappings[i];
ButtonsGroupBox.Controls.Add(TempTextBox);
ButtonsGroupBox.Controls.Add(TempLabel);
}
Changed = true;
}
private void UpdatePCE(int prev)
{
ButtonsGroupBox.Controls.Clear();
InputWidget TempBox;
Label TempLabel;
TempBox = TextBoxes[0] as InputWidget;
Global.Config.PCEController[prev].Up = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].Up);
TempBox.Dispose();
TempBox = TextBoxes[1] as InputWidget;
Global.Config.PCEController[prev].Down = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].Down);
TempBox.Dispose();
TempBox = TextBoxes[2] as InputWidget;
Global.Config.PCEController[prev].Left = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].Left);
TempBox.Dispose();
TempBox = TextBoxes[3] as InputWidget;
Global.Config.PCEController[prev].Right = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].Right);
TempBox.Dispose();
TempBox = TextBoxes[4] as InputWidget;
Global.Config.PCEController[prev].I = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].I);
TempBox.Dispose();
TempBox = TextBoxes[5] as InputWidget;
Global.Config.PCEController[prev].II = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].II);
TempBox.Dispose();
TempBox = TextBoxes[6] as InputWidget;
Global.Config.PCEController[prev].Run = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].Run);
TempBox.Dispose();
TempBox = TextBoxes[7] as InputWidget;
Global.Config.PCEController[prev].Select = AppendButtonMapping(TempBox.Text, Global.Config.PCEController[prev].Select);
TempBox.Dispose();
Global.Config.PCEController[prev].Enabled = IDX_CONTROLLERENABLED.Checked;
for (int i = 0; i < PCEControlList.Length; i++)
{
TempLabel = Labels[i] as Label;
TempLabel.Dispose();
}
}
private void DoGen()
{
this.Text = ControllerStr + "Sega Genesis";
ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.GENController;
}
private void DoTI83()
{
Label TempLabel;
InputWidget TempTextBox;
this.Text = ControllerStr + "TI-83";
ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.TI83CalculatorCrop;
int jpad = this.ControllComboBox.SelectedIndex;
string[] ButtonMappings = new string[TI83ControlList.Length];
ButtonMappings[0] = Global.Config.TI83Controller[jpad]._0;
ButtonMappings[1] = Global.Config.TI83Controller[jpad]._1;
ButtonMappings[2] = Global.Config.TI83Controller[jpad]._2;
ButtonMappings[3] = Global.Config.TI83Controller[jpad]._3;
ButtonMappings[4] = Global.Config.TI83Controller[jpad]._4;
ButtonMappings[5] = Global.Config.TI83Controller[jpad]._5;
ButtonMappings[6] = Global.Config.TI83Controller[jpad]._6;
ButtonMappings[7] = Global.Config.TI83Controller[jpad]._7;
ButtonMappings[8] = Global.Config.TI83Controller[jpad]._8;
ButtonMappings[9] = Global.Config.TI83Controller[jpad]._9;
ButtonMappings[10] = Global.Config.TI83Controller[jpad].DOT;
ButtonMappings[11] = Global.Config.TI83Controller[jpad].ON;
ButtonMappings[12] = Global.Config.TI83Controller[jpad].ENTER;
ButtonMappings[13] = Global.Config.TI83Controller[jpad].UP;
ButtonMappings[14] = Global.Config.TI83Controller[jpad].DOWN;
ButtonMappings[15] = Global.Config.TI83Controller[jpad].LEFT;
ButtonMappings[16] = Global.Config.TI83Controller[jpad].RIGHT;
ButtonMappings[17] = Global.Config.TI83Controller[jpad].PLUS;
ButtonMappings[18] = Global.Config.TI83Controller[jpad].MINUS;
ButtonMappings[19] = Global.Config.TI83Controller[jpad].MULTIPLY;
ButtonMappings[20] = Global.Config.TI83Controller[jpad].DIVIDE;
ButtonMappings[21] = Global.Config.TI83Controller[jpad].CLEAR;
ButtonMappings[22] = Global.Config.TI83Controller[jpad].EXP;
ButtonMappings[23] = Global.Config.TI83Controller[jpad].DASH;
ButtonMappings[24] = Global.Config.TI83Controller[jpad].PARACLOSE;
ButtonMappings[25] = Global.Config.TI83Controller[jpad].PARAOPEN;
ButtonMappings[26] = Global.Config.TI83Controller[jpad].TAN;
ButtonMappings[27] = Global.Config.TI83Controller[jpad].VARS;
ButtonMappings[28] = Global.Config.TI83Controller[jpad].COS;
ButtonMappings[29] = Global.Config.TI83Controller[jpad].PRGM;
ButtonMappings[30] = Global.Config.TI83Controller[jpad].STAT;
ButtonMappings[31] = Global.Config.TI83Controller[jpad].MATRIX;
ButtonMappings[32] = Global.Config.TI83Controller[jpad].X;
ButtonMappings[33] = Global.Config.TI83Controller[jpad].STO;
ButtonMappings[34] = Global.Config.TI83Controller[jpad].LN;
ButtonMappings[35] = Global.Config.TI83Controller[jpad].LOG;
ButtonMappings[36] = Global.Config.TI83Controller[jpad].SQUARED;
ButtonMappings[37] = Global.Config.TI83Controller[jpad].NEG1;
ButtonMappings[38] = Global.Config.TI83Controller[jpad].MATH;
ButtonMappings[39] = Global.Config.TI83Controller[jpad].ALPHA;
ButtonMappings[40] = Global.Config.TI83Controller[jpad].GRAPH;
ButtonMappings[41] = Global.Config.TI83Controller[jpad].TRACE;
ButtonMappings[42] = Global.Config.TI83Controller[jpad].ZOOM;
ButtonMappings[43] = Global.Config.TI83Controller[jpad].WINDOW;
ButtonMappings[44] = Global.Config.TI83Controller[jpad].Y;
ButtonMappings[45] = Global.Config.TI83Controller[jpad].SECOND;
ButtonMappings[46] = Global.Config.TI83Controller[jpad].MODE;
ButtonMappings[47] = Global.Config.TI83Controller[jpad].DEL;
ButtonMappings[48] = Global.Config.TI83Controller[jpad].COMMA;
ButtonMappings[49] = Global.Config.TI83Controller[jpad].SIN;
IDX_CONTROLLERENABLED.Checked = Global.Config.TI83Controller[jpad].Enabled;
Changed = true;
Labels.Clear();
TextBoxes.Clear();
//NOTE: Uses a hard coded 50 buttons (but it isn't likely that a TI-83 will magically get more buttons
for (int i = 0; i < 17; i++)
{
TempLabel = new Label();
TempLabel.Text = TI83ControlList[i];
TempLabel.Location = new Point(8, 20 + (i * 24));
Labels.Add(TempLabel);
TempTextBox = new InputWidget();
TempTextBox.Location = new Point(48, 20 + (i * 24));
TextBoxes.Add(TempTextBox);
TempTextBox.Text = ButtonMappings[i];
ButtonsGroupBox.Controls.Add(TempTextBox);
ButtonsGroupBox.Controls.Add(TempLabel);
}
int c = 0;
for (int i = 17; i < 34; i++)
{
TempLabel = new Label();
TempLabel.Text = TI83ControlList[i];
TempLabel.Location = new Point(150, 20 + (c * 24));
Labels.Add(TempLabel);
TempTextBox = new InputWidget();
TempTextBox.Location = new Point(190, 20 + (c * 24));
TextBoxes.Add(TempTextBox);
TempTextBox.Text = ButtonMappings[i];
ButtonsGroupBox.Controls.Add(TempTextBox);
ButtonsGroupBox.Controls.Add(TempLabel);
c++;
}
c = 0;
for (int i = 34; i < 50; i++)
{
TempLabel = new Label();
TempLabel.Text = TI83ControlList[i];
TempLabel.Location = new Point(292, 20 + (c * 24));
Labels.Add(TempLabel);
TempTextBox = new InputWidget();
TempTextBox.Location = new Point(348, 20 + (c * 24));
TextBoxes.Add(TempTextBox);
TempTextBox.Text = ButtonMappings[i];
ButtonsGroupBox.Controls.Add(TempTextBox);
ButtonsGroupBox.Controls.Add(TempLabel);
c++;
}
Changed = true;
}
private void UpdateTI83()
{
ButtonsGroupBox.Controls.Clear();
InputWidget TempBox;
Label TempLabel;
TempBox = TextBoxes[0] as InputWidget;
Global.Config.TI83Controller[0]._0 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._0);
TempBox.Dispose();
TempBox = TextBoxes[1] as InputWidget;
Global.Config.TI83Controller[0]._1 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._1);
TempBox.Dispose();
TempBox = TextBoxes[2] as InputWidget;
Global.Config.TI83Controller[0]._2 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._2);
TempBox.Dispose();
TempBox = TextBoxes[3] as InputWidget;
Global.Config.TI83Controller[0]._3 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._3);
TempBox.Dispose();
TempBox = TextBoxes[4] as InputWidget;
Global.Config.TI83Controller[0]._4 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._4);
TempBox.Dispose();
TempBox = TextBoxes[5] as InputWidget;
Global.Config.TI83Controller[0]._5 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._5);
TempBox.Dispose();
TempBox = TextBoxes[6] as InputWidget;
Global.Config.TI83Controller[0]._6 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._6);
TempBox.Dispose();
TempBox = TextBoxes[7] as InputWidget;
Global.Config.TI83Controller[0]._7 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._7);
TempBox.Dispose();
TempBox = TextBoxes[8] as InputWidget;
Global.Config.TI83Controller[0]._8 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._8);
TempBox.Dispose();
TempBox = TextBoxes[9] as InputWidget;
Global.Config.TI83Controller[0]._9 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0]._9);
TempBox.Dispose();
TempBox = TextBoxes[10] as InputWidget;
Global.Config.TI83Controller[0].DOT = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].DOT);
TempBox.Dispose();
TempBox = TextBoxes[11] as InputWidget;
Global.Config.TI83Controller[0].ON = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].ON);
TempBox.Dispose();
TempBox = TextBoxes[12] as InputWidget;
Global.Config.TI83Controller[0].ENTER = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].ENTER);
TempBox.Dispose();
TempBox = TextBoxes[13] as InputWidget;
Global.Config.TI83Controller[0].UP = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].UP);
TempBox.Dispose();
TempBox = TextBoxes[14] as InputWidget;
Global.Config.TI83Controller[0].DOWN = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].DOWN);
TempBox.Dispose();
TempBox = TextBoxes[15] as InputWidget;
Global.Config.TI83Controller[0].LEFT = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].LEFT);
TempBox.Dispose();
TempBox = TextBoxes[16] as InputWidget;
Global.Config.TI83Controller[0].RIGHT = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].RIGHT);
TempBox.Dispose();
TempBox = TextBoxes[17] as InputWidget;
Global.Config.TI83Controller[0].PLUS = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].PLUS);
TempBox.Dispose();
TempBox = TextBoxes[18] as InputWidget;
Global.Config.TI83Controller[0].MINUS = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].MINUS);
TempBox.Dispose();
TempBox = TextBoxes[19] as InputWidget;
Global.Config.TI83Controller[0].MULTIPLY = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].MULTIPLY);
TempBox.Dispose();
TempBox = TextBoxes[20] as InputWidget;
Global.Config.TI83Controller[0].DIVIDE = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].DIVIDE);
TempBox.Dispose();
TempBox = TextBoxes[21] as InputWidget;
Global.Config.TI83Controller[0].CLEAR = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].CLEAR);
TempBox.Dispose();
TempBox = TextBoxes[22] as InputWidget;
Global.Config.TI83Controller[0].EXP = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].EXP);
TempBox.Dispose();
TempBox = TextBoxes[23] as InputWidget;
Global.Config.TI83Controller[0].DASH = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].DASH);
TempBox.Dispose();
TempBox = TextBoxes[24] as InputWidget;
Global.Config.TI83Controller[0].PARACLOSE = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].PARACLOSE);
TempBox.Dispose();
TempBox = TextBoxes[25] as InputWidget;
Global.Config.TI83Controller[0].PARAOPEN = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].PARAOPEN);
TempBox.Dispose();
TempBox = TextBoxes[26] as InputWidget;
Global.Config.TI83Controller[0].TAN = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].TAN);
TempBox.Dispose();
TempBox = TextBoxes[27] as InputWidget;
Global.Config.TI83Controller[0].VARS = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].VARS);
TempBox.Dispose();
TempBox = TextBoxes[28] as InputWidget;
Global.Config.TI83Controller[0].COS = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].COS);
TempBox.Dispose();
TempBox = TextBoxes[29] as InputWidget;
Global.Config.TI83Controller[0].PRGM = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].PRGM);
TempBox.Dispose();
TempBox = TextBoxes[30] as InputWidget;
Global.Config.TI83Controller[0].STAT = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].STAT);
TempBox.Dispose();
TempBox = TextBoxes[31] as InputWidget;
Global.Config.TI83Controller[0].MATRIX = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].MATRIX);
TempBox.Dispose();
TempBox = TextBoxes[32] as InputWidget;
Global.Config.TI83Controller[0].X = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].X);
TempBox.Dispose();
TempBox = TextBoxes[33] as InputWidget;
Global.Config.TI83Controller[0].STO = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].STO);
TempBox.Dispose();
TempBox = TextBoxes[34] as InputWidget;
Global.Config.TI83Controller[0].LN = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].LN);
TempBox.Dispose();
TempBox = TextBoxes[35] as InputWidget;
Global.Config.TI83Controller[0].LOG = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].LOG);
TempBox.Dispose();
TempBox = TextBoxes[36] as InputWidget;
Global.Config.TI83Controller[0].SQUARED = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].SQUARED);
TempBox.Dispose();
TempBox = TextBoxes[37] as InputWidget;
Global.Config.TI83Controller[0].NEG1 = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].NEG1);
TempBox.Dispose();
TempBox = TextBoxes[38] as InputWidget;
Global.Config.TI83Controller[0].MATH = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].MATH);
TempBox.Dispose();
TempBox = TextBoxes[39] as InputWidget;
Global.Config.TI83Controller[0].ALPHA = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].ALPHA);
TempBox.Dispose();
TempBox = TextBoxes[40] as InputWidget;
Global.Config.TI83Controller[0].GRAPH = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].GRAPH);
TempBox.Dispose();
TempBox = TextBoxes[41] as InputWidget;
Global.Config.TI83Controller[0].TRACE = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].TRACE);
TempBox.Dispose();
TempBox = TextBoxes[42] as InputWidget;
Global.Config.TI83Controller[0].ZOOM = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].ZOOM);
TempBox.Dispose();
TempBox = TextBoxes[43] as InputWidget;
Global.Config.TI83Controller[0].WINDOW = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].WINDOW);
TempBox.Dispose();
TempBox = TextBoxes[44] as InputWidget;
Global.Config.TI83Controller[0].Y = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].Y);
TempBox.Dispose();
TempBox = TextBoxes[45] as InputWidget;
Global.Config.TI83Controller[0].SECOND = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].SECOND);
TempBox.Dispose();
TempBox = TextBoxes[46] as InputWidget;
Global.Config.TI83Controller[0].MODE = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].MODE);
TempBox.Dispose();
TempBox = TextBoxes[47] as InputWidget;
Global.Config.TI83Controller[0].DEL = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].DEL);
TempBox.Dispose();
TempBox = TextBoxes[48] as InputWidget;
Global.Config.TI83Controller[0].COMMA = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].COMMA);
TempBox.Dispose();
TempBox = TextBoxes[49] as InputWidget;
Global.Config.TI83Controller[0].SIN = AppendButtonMapping(TempBox.Text, Global.Config.TI83Controller[0].SIN);
TempBox.Dispose();
for (int i = 0; i < TI83ControlList.Length; i++)
{
TempLabel = Labels[i] as Label;
TempLabel.Dispose();
}
IDX_CONTROLLERENABLED.Enabled = true;
}
private void DoGameBoy()
{
Label TempLabel;
InputWidget TempTextBox;
this.Text = ControllerStr + "Gameboy";
ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.GBController;
string[] ButtonMappings = new string[NESControlList.Length];
ButtonMappings[0] = TruncateButtonMapping(Global.Config.GameBoyController.Up);
ButtonMappings[1] = TruncateButtonMapping(Global.Config.GameBoyController.Down);
ButtonMappings[2] = TruncateButtonMapping(Global.Config.GameBoyController.Left);
ButtonMappings[3] = TruncateButtonMapping(Global.Config.GameBoyController.Right);
ButtonMappings[4] = TruncateButtonMapping(Global.Config.GameBoyController.A);
ButtonMappings[5] = TruncateButtonMapping(Global.Config.GameBoyController.B);
ButtonMappings[6] = TruncateButtonMapping(Global.Config.GameBoyController.Start);
ButtonMappings[7] = TruncateButtonMapping(Global.Config.GameBoyController.Select);
IDX_CONTROLLERENABLED.Enabled = false;
Changed = true;
Labels.Clear();
TextBoxes.Clear();
for (int i = 0; i < NESControlList.Length; i++)
{
TempLabel = new Label();
TempLabel.Text = NESControlList[i];
TempLabel.Location = new Point(8, 20 + (i * 24));
Labels.Add(TempLabel);
TempTextBox = new InputWidget();
TempTextBox.Location = new Point(48, 20 + (i * 24));
TextBoxes.Add(TempTextBox);
TempTextBox.Text = ButtonMappings[i];
ButtonsGroupBox.Controls.Add(TempTextBox);
ButtonsGroupBox.Controls.Add(TempLabel);
}
Changed = true;
}
private void UpdateGameBoy()
{
ButtonsGroupBox.Controls.Clear();
InputWidget TempBox;
Label TempLabel;
TempBox = TextBoxes[0] as InputWidget;
Global.Config.GameBoyController.Up = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Up);
TempBox.Dispose();
TempBox = TextBoxes[1] as InputWidget;
Global.Config.GameBoyController.Down = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Down);
TempBox.Dispose();
TempBox = TextBoxes[2] as InputWidget;
Global.Config.GameBoyController.Left = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Left);
TempBox.Dispose();
TempBox = TextBoxes[3] as InputWidget;
Global.Config.GameBoyController.Right = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Right);
TempBox.Dispose();
TempBox = TextBoxes[4] as InputWidget;
Global.Config.GameBoyController.A = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.A);
TempBox.Dispose();
TempBox = TextBoxes[5] as InputWidget;
Global.Config.GameBoyController.B = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.B);
TempBox.Dispose();
TempBox = TextBoxes[6] as InputWidget;
Global.Config.GameBoyController.Start = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Start);
TempBox.Dispose();
TempBox = TextBoxes[7] as InputWidget;
Global.Config.GameBoyController.Select = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Select);
TempBox.Dispose();
for (int i = 0; i < NESControlList.Length; i++)
{
TempLabel = Labels[i] as Label;
TempLabel.Dispose();
}
IDX_CONTROLLERENABLED.Enabled = true;
}
private void DoNES()
{
Label TempLabel;
InputWidget TempTextBox;
this.Text = ControllerStr + "NES";
ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.NESController;
int jpad = this.ControllComboBox.SelectedIndex;
string[] ButtonMappings = new string[NESControlList.Length];
ButtonMappings[0] = TruncateButtonMapping(Global.Config.NESController[jpad].Up);
ButtonMappings[1] = TruncateButtonMapping(Global.Config.NESController[jpad].Down);
ButtonMappings[2] = TruncateButtonMapping(Global.Config.NESController[jpad].Left);
ButtonMappings[3] = TruncateButtonMapping(Global.Config.NESController[jpad].Right);
ButtonMappings[4] = TruncateButtonMapping(Global.Config.NESController[jpad].A);
ButtonMappings[5] = TruncateButtonMapping(Global.Config.NESController[jpad].B);
ButtonMappings[6] = TruncateButtonMapping(Global.Config.NESController[jpad].Start);
ButtonMappings[7] = TruncateButtonMapping(Global.Config.NESController[jpad].Select);
IDX_CONTROLLERENABLED.Checked = Global.Config.NESController[jpad].Enabled;
Changed = true;
Labels.Clear();
TextBoxes.Clear();
for (int i = 0; i < NESControlList.Length; i++)
{
TempLabel = new Label();
TempLabel.Text = NESControlList[i];
TempLabel.Location = new Point(8, 20 + (i * 24));
Labels.Add(TempLabel);
TempTextBox = new InputWidget();
TempTextBox.Location = new Point(48, 20 + (i * 24));
TextBoxes.Add(TempTextBox);
TempTextBox.Text = ButtonMappings[i];
ButtonsGroupBox.Controls.Add(TempTextBox);
ButtonsGroupBox.Controls.Add(TempLabel);
}
Changed = true;
}
private void UpdateNES(int prev)
{
ButtonsGroupBox.Controls.Clear();
InputWidget TempBox;
Label TempLabel;
TempBox = TextBoxes[0] as InputWidget;
Global.Config.NESController[prev].Up = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Up);
TempBox.Dispose();
TempBox = TextBoxes[1] as InputWidget;
Global.Config.NESController[prev].Down = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Down);
TempBox.Dispose();
TempBox = TextBoxes[2] as InputWidget;
Global.Config.NESController[prev].Left = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Left);
TempBox.Dispose();
TempBox = TextBoxes[3] as InputWidget;
Global.Config.NESController[prev].Right = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Right);
TempBox.Dispose();
TempBox = TextBoxes[4] as InputWidget;
Global.Config.NESController[prev].A = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].A);
TempBox.Dispose();
TempBox = TextBoxes[5] as InputWidget;
Global.Config.NESController[prev].B = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].B);
TempBox.Dispose();
TempBox = TextBoxes[6] as InputWidget;
Global.Config.NESController[prev].Start = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Start);
TempBox.Dispose();
TempBox = TextBoxes[7] as InputWidget;
Global.Config.NESController[prev].Select = AppendButtonMapping(TempBox.Text, Global.Config.NESController[prev].Select);
Global.Config.NESController[prev].Enabled = IDX_CONTROLLERENABLED.Checked;
TempBox.Dispose();
for (int i = 0; i < NESControlList.Length; i++)
{
TempLabel = Labels[i] as Label;
TempLabel.Dispose();
}
}
private void InputConfig_Load(object sender, EventArgs e)
{
prevWidth = Size.Width;
prevHeight = Size.Height;
if(Global.Game != null)
switch (Global.Game.System)
{
case "SMS":
case "SG":
case "GG":
this.SystemComboBox.SelectedIndex = 0;
break;
case "PCE":
case "SGX":
this.SystemComboBox.SelectedIndex = 1;
break;
case "GB":
this.SystemComboBox.SelectedIndex = 2;
break;
case "GEN":
this.SystemComboBox.SelectedIndex = 3;
break;
case "TI83":
this.SystemComboBox.SelectedIndex = 4;
break;
case "NES":
this.SystemComboBox.SelectedIndex = 5;
break;
default:
this.SystemComboBox.SelectedIndex = 0;
break;
}
}
private void OK_Click(object sender, EventArgs e)
{
if (Changed)
{
UpdateAll();
}
this.DialogResult = DialogResult.OK;
this.Close();
}
private void Cancel_Click(object sender, EventArgs e)
{
this.Close();
}
private void SystemComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (Changed)
{
UpdateAll();
}
int joypads = 0;
switch (this.SystemComboBox.SelectedItem.ToString())
{
case "SMS / GG / SG-1000":
joypads = 2;
this.Width = prevWidth;
this.Height = prevHeight;
break;
case "PC Engine / SGX":
joypads = 5;
this.Width = prevWidth;
this.Height = prevHeight;
break;
case "Gameboy":
joypads = 1;
this.Width = prevWidth;
this.Height = prevHeight;
break;
case "Sega Genesis":
joypads = 8;
this.Width = prevWidth;
this.Height = prevHeight;
break;
case "TI-83":
joypads = 1;
if (this.Width < 690)
this.Width = 690;
if (this.Height < 540)
this.Height = 540;
break;
case "NES":
joypads = 4;
this.Width = prevWidth;
this.Height = prevHeight;
break;
}
ControllComboBox.Items.Clear();
for (int i = 0; i < joypads; i++)
{
ControllComboBox.Items.Add(string.Format("Joypad {0}", i + 1));
}
ControllComboBox.SelectedIndex = 0;
CurSelectConsole = this.SystemComboBox.SelectedItem.ToString();
CurSelectController = 0;
}
private void ControllComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (Changed)
{
UpdateAll();
}
switch (SystemComboBox.SelectedItem.ToString())
{
case "SMS / GG / SG-1000":
DoSMS();
break;
case "PC Engine / SGX":
DoPCE();
break;
case "Gameboy":
DoGameBoy();
break;
case "Sega Genesis":
DoGen();
break;
case "TI-83":
DoTI83();
break;
case "NES":
DoNES();
break;
}
CurSelectController = ControllComboBox.SelectedIndex;
}
private void UpdateAll()
{
switch (CurSelectConsole)
{
case "SMS / GG / SG-1000":
UpdateSMS(CurSelectController);
break;
case "PC Engine / SGX":
UpdatePCE(CurSelectController);
break;
case "Gameboy":
UpdateGameBoy();
break;
case "Sega Genesis":
//UpdateGenesis();
break;
case "TI-83":
UpdateTI83();
break;
case "NES":
UpdateNES(CurSelectController);
break;
}
Changed = false;
}
}
}