BizHawk/BizHawk.Client.EmuHawk/tools
Asnivor 531833c7b0 CPCHawk: Initial project outline (may or may not come to something eventually) 2018-07-03 14:53:09 +01:00
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BasicBot heh 2017-05-10 07:45:23 -04:00
Cheats Cheats - change button name from Game Genie to Code Converter. Cheat Code Converter - show a not supported message if user tries to enter a Game Genie code for SNES since we do not currently support that scenario 2017-06-27 21:06:36 -05:00
Debugger MemoryCallbacks - Change "domain" to "scope" 2017-08-03 20:03:40 -05:00
GB Gameboy GPU Viewer: Always set upper byte of palette 2017-11-26 15:46:21 -05:00
GBA GB config dialogs cleanup 2017-05-31 08:52:55 -05:00
Genesis rename ToolAttributes 2017-07-12 14:44:14 -05:00
HexEditor Hex Editor - fix exception if autoload is set on table files when no files are in the recent menu 2018-06-23 11:35:20 -05:00
Lua Extract Lua file enable logic for toggling and reuse when loading for the first time. Fixes #1138. 2018-05-06 23:05:50 +02:00
Macros tastudio macros: don't die from colons in paths when saving to file 2018-03-08 22:58:18 +03:00
MultiDiskBundler CPCHawk: Initial project outline (may or may not come to something eventually) 2018-07-03 14:53:09 +01:00
NES rename ToolAttributes 2017-07-12 14:44:14 -05:00
PCE GB config dialogs cleanup 2017-05-31 08:52:55 -05:00
SMS GB config dialogs cleanup 2017-05-31 08:52:55 -05:00
SNES rename ToolAttributes 2017-07-12 14:44:14 -05:00
TAStudio tastudio: make current branch track its new pos upon reordering 2018-06-23 00:47:46 +03:00
TI83 Misc cleanups 2017-05-24 09:06:31 -05:00
VirtualPads Merge pull request #1149 from TASVideos/master 2018-03-19 15:52:55 +00:00
Watch RAM Watch: Update values when clear changes is pressed 2018-03-26 14:56:10 -04:00
AutoHawk.Designer.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.cs rename ToolAttributes 2017-07-12 14:44:14 -05:00
AutoHawk.resx Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
CDL.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
CDL.designer.cs Fixed some filenames causing problems on case-sensitive systems 2018-02-21 20:19:33 -05:00
CDL.resx add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck 2016-05-07 10:10:37 -05:00
GameShark.Designer.cs Change the name of the GameShark Converter to Cheat Code Converter 2017-01-04 18:05:14 -08:00
GameShark.cs Cheat Code Converter - when creating NES game genie codes with a compare value, set comparison type to Equals, instead of relying on "None" to default to Equals 2017-07-28 18:13:32 -05:00
GameShark.resx Change the name of the GameShark Converter to Cheat Code Converter 2017-01-04 18:05:14 -08:00
InputPrompt.Designer.cs some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
InputPrompt.cs heh 2017-05-10 07:45:23 -04:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs rename ToolAttributes 2017-07-12 14:44:14 -05:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Don't position tools to last saved position if that position is not visible on screen 2017-02-21 16:57:47 -06:00
ToolManager.cs lua: fix #1119 2018-03-09 13:35:42 +03:00
TraceLogger.Designer.cs tracer: 2016-08-21 12:07:55 +03:00
TraceLogger.cs TraceLogger - Turn off core tracing when closing, TooManager - check for disposed tools before running NewUpdate(), fixes #911 2017-07-09 13:19:09 -05:00
TraceLogger.resx Trace Logger - remove the clear button in favor of a menu item, add a context menu for the listview that corresponds to the edit menu 2016-02-24 22:08:56 -05:00