324 lines
7.3 KiB
C#
324 lines
7.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Diagnostics;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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/// <summary>
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/// uses pipes to launch an external ffmpeg process and encode
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/// </summary>
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[VideoWriter("ffmpeg", "FFmpeg writer", "Uses an external FFMPEG process to encode video and audio. Various formats supported. Splits on resolution change.")]
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public class FFmpegWriter : IVideoWriter
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{
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/// <summary>
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/// handle to external ffmpeg process
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/// </summary>
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private Process _ffmpeg;
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/// <summary>
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/// the commandline actually sent to ffmpeg; for informative purposes
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/// </summary>
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private string _commandline;
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/// <summary>
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/// current file segment (for multires)
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/// </summary>
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private int _segment;
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/// <summary>
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/// base filename before segment number is attached
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/// </summary>
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private string _baseName;
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/// <summary>
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/// recent lines in ffmpeg's stderr, for informative purposes
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/// </summary>
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private Queue<string> _stderr;
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/// <summary>
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/// number of lines of stderr to buffer
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/// </summary>
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private const int Consolebuffer = 5;
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/// <summary>
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/// muxer handle for the current segment
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/// </summary>
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private NutMuxer _muxer;
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/// <summary>
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/// codec token in use
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/// </summary>
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private FFmpegWriterForm.FormatPreset _token;
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/// <summary>
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/// file extension actually used
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/// </summary>
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private string _ext;
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public void SetFrame(int frame)
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{
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}
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public void OpenFile(string baseName)
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{
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_baseName = Path.Combine(
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Path.GetDirectoryName(baseName),
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Path.GetFileNameWithoutExtension(baseName));
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_ext = Path.GetExtension(baseName);
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_segment = 0;
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OpenFileSegment();
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}
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/// <summary>
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/// starts an ffmpeg process and sets up associated sockets
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/// </summary>
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private void OpenFileSegment()
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{
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try
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{
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_ffmpeg = new Process();
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#if WINDOWS
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_ffmpeg.StartInfo.FileName = Path.Combine(PathManager.GetDllDirectory(), "ffmpeg.exe");
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#else
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ffmpeg.StartInfo.FileName = "ffmpeg"; // expecting native version to be in path
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#endif
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string filename = $"{_baseName}_{_segment,4:D4}{_ext}";
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_ffmpeg.StartInfo.Arguments = string.Format("-y -f nut -i - {1} \"{0}\"", filename, _token.Commandline);
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_ffmpeg.StartInfo.CreateNoWindow = true;
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// ffmpeg sends informative display to stderr, and nothing to stdout
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_ffmpeg.StartInfo.RedirectStandardError = true;
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_ffmpeg.StartInfo.RedirectStandardInput = true;
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_ffmpeg.StartInfo.UseShellExecute = false;
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_commandline = "ffmpeg " + _ffmpeg.StartInfo.Arguments;
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_ffmpeg.ErrorDataReceived += new DataReceivedEventHandler(StderrHandler);
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_stderr = new Queue<string>(Consolebuffer);
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_ffmpeg.Start();
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}
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catch
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{
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_ffmpeg.Dispose();
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_ffmpeg = null;
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throw;
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}
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_ffmpeg.BeginErrorReadLine();
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_muxer = new NutMuxer(width, height, fpsnum, fpsden, sampleRate, channels, _ffmpeg.StandardInput.BaseStream);
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}
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/// <summary>
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/// saves stderr lines from ffmpeg in a short queue
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/// </summary>
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private void StderrHandler(object p, DataReceivedEventArgs line)
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{
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if (!string.IsNullOrEmpty(line.Data))
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{
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if (_stderr.Count == Consolebuffer)
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{
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_stderr.Dequeue();
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}
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_stderr.Enqueue(line.Data + "\n");
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}
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}
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/// <summary>
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/// finishes an ffmpeg process
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/// </summary>
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private void CloseFileSegment()
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{
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_muxer.Finish();
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//ffmpeg.StandardInput.Close();
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// how long should we wait here?
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_ffmpeg.WaitForExit(20000);
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_ffmpeg.Dispose();
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_ffmpeg = null;
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_stderr = null;
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_commandline = null;
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_muxer = null;
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}
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public void CloseFile()
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{
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CloseFileSegment();
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_baseName = null;
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}
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/// <summary>
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/// returns a string containing the commandline sent to ffmpeg and recent console (stderr) output
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/// </summary>
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/// <returns></returns>
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private string ffmpeg_geterror()
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{
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if (_ffmpeg.StartInfo.RedirectStandardError)
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{
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_ffmpeg.CancelErrorRead();
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}
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var s = new StringBuilder();
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s.Append(_commandline);
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s.Append('\n');
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while (_stderr.Count > 0)
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{
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var foo = _stderr.Dequeue();
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s.Append(foo);
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}
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return s.ToString();
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}
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public void AddFrame(IVideoProvider source)
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{
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if (source.BufferWidth != width || source.BufferHeight != height)
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{
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SetVideoParameters(source.BufferWidth, source.BufferHeight);
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}
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if (_ffmpeg.HasExited)
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{
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throw new Exception("unexpected ffmpeg death:\n" + ffmpeg_geterror());
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}
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var video = source.GetVideoBuffer();
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try
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{
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_muxer.WriteVideoFrame(video);
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}
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catch
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{
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MessageBox.Show("Exception! ffmpeg history:\n" + ffmpeg_geterror());
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throw;
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}
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// have to do binary write!
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//ffmpeg.StandardInput.BaseStream.Write(b, 0, b.Length);
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}
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public IDisposable AcquireVideoCodecToken(IWin32Window hwnd)
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{
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return FFmpegWriterForm.DoFFmpegWriterDlg(hwnd);
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}
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public void SetVideoCodecToken(IDisposable token)
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{
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if (token is FFmpegWriterForm.FormatPreset)
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{
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_token = (FFmpegWriterForm.FormatPreset)token;
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}
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else
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{
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throw new ArgumentException("FFmpegWriter can only take its own codec tokens!");
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}
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}
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/// <summary>
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/// video params
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/// </summary>
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private int fpsnum, fpsden, width, height, sampleRate, channels;
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public void SetMovieParameters(int fpsnum, int fpsden)
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{
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this.fpsnum = fpsnum;
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this.fpsden = fpsden;
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}
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public void SetVideoParameters(int width, int height)
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{
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this.width = width;
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this.height = height;
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/* ffmpeg theoretically supports variable resolution videos, but in practice that's not handled very well.
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* so we start a new segment.
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*/
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if (_ffmpeg != null)
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{
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CloseFileSegment();
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_segment++;
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OpenFileSegment();
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}
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}
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public void SetMetaData(string gameName, string authors, ulong lengthMS, ulong rerecords)
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{
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// can be implemented with ffmpeg "-metadata" parameter???
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// nyi
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}
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public void Dispose()
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{
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if (_ffmpeg != null)
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{
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CloseFile();
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}
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}
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public void AddSamples(short[] samples)
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{
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if (_ffmpeg.HasExited)
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{
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throw new Exception("unexpected ffmpeg death:\n" + ffmpeg_geterror());
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}
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if (samples.Length == 0)
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{
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// has special meaning for the muxer, so don't pass on
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return;
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}
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try
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{
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_muxer.WriteAudioFrame(samples);
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}
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catch
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{
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MessageBox.Show("Exception! ffmpeg history:\n" + ffmpeg_geterror());
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throw;
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}
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}
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public void SetAudioParameters(int sampleRate, int channels, int bits)
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{
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if (bits != 16)
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{
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throw new ArgumentOutOfRangeException(nameof(bits), "Sampling depth must be 16 bits!");
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}
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this.sampleRate = sampleRate;
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this.channels = channels;
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}
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public string DesiredExtension()
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{
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// this needs to interface with the codec token
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return _token.Defaultext;
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}
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public void SetDefaultVideoCodecToken()
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{
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_token = FFmpegWriterForm.FormatPreset.GetDefaultPreset();
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}
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public bool UsesAudio => true;
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public bool UsesVideo => true;
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}
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}
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