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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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f28f47b941
BizHawk
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BizHawk.Emulation.Cores
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Consoles
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Nintendo
History
goyuken
c905b6fed2
dual gameboy: hook up to front end cable connected status indicator
2014-08-23 01:30:22 +00:00
..
GBA
vba: cpu flags and registers
2014-08-21 23:51:25 +00:00
Gameboy
dual gameboy: hook up to front end cable connected status indicator
2014-08-23 01:30:22 +00:00
N64
N64: Fixing the gamedb for jabo
2014-08-17 18:07:02 +00:00
NES
load 512-entry palettes, but dont do anything with them yet
2014-08-14 15:52:25 +00:00
QuickNES
vba next: memory domains
2014-08-16 05:45:31 +00:00
SNES
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
2014-08-13 17:52:13 +00:00
SNES9X
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
2014-08-13 17:52:13 +00:00