BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES
zeromus c5cc2b8b5e [NES] 50% of mmc3, enough to boot some games 2011-05-20 09:30:20 +00:00
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Boards [NES] 50% of mmc3, enough to boot some games 2011-05-20 09:30:20 +00:00
APU.cs and dont try writing to that file even if it wasnt opened 2011-04-06 05:31:33 +00:00
BoardSystem.cs [NES] 50% of mmc3, enough to boot some games 2011-05-20 09:30:20 +00:00
Core.cs good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit 2011-05-08 00:06:43 +00:00
NES.cs Fixed NES mnemonic to match fm2. Fm2 files will now successfully playback. SMB TASes sync on bizhawk 2011-05-08 20:55:37 +00:00
PPU.cs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00
PPU.regs.cs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00
PPU.run.cs [NES] here, have a cup of speedup 2011-03-21 01:49:20 +00:00
Palettes.cs [NES] here, have a cup of speedup 2011-03-21 01:49:20 +00:00
iNES.cs [NES] fix some interrupt-related bugs to pass more cpu tests, add reset handling, improve iNES header handling some more 2011-03-20 02:12:10 +00:00