BizHawk/LibretroBridge/vs2015
zeromus 9249593f26 change libretro LoadNoGame to be more compliant 2017-04-26 15:19:36 -05:00
..
libco add LibretroBridge, c++ bits which facilitate c# interop through the hazards of libco (more refined counterpart of what was tested for libsneshawk) 2017-04-17 22:48:16 -05:00
.editorconfig add LibretroBridge, c++ bits which facilitate c# interop through the hazards of libco (more refined counterpart of what was tested for libsneshawk) 2017-04-17 22:48:16 -05:00
LibretroBridge.cpp change libretro LoadNoGame to be more compliant 2017-04-26 15:19:36 -05:00
LibretroBridge.sln add LibretroBridge, c++ bits which facilitate c# interop through the hazards of libco (more refined counterpart of what was tested for libsneshawk) 2017-04-17 22:48:16 -05:00
LibretroBridge.vcxproj forgot to add LibretroBridge dll and tidy the vcxproj 2017-04-17 22:54:55 -05:00
dynamic.h add LibretroBridge, c++ bits which facilitate c# interop through the hazards of libco (more refined counterpart of what was tested for libsneshawk) 2017-04-17 22:48:16 -05:00
features_cpu.c add LibretroBridge, c++ bits which facilitate c# interop through the hazards of libco (more refined counterpart of what was tested for libsneshawk) 2017-04-17 22:48:16 -05:00
libretro.h add LibretroBridge, c++ bits which facilitate c# interop through the hazards of libco (more refined counterpart of what was tested for libsneshawk) 2017-04-17 22:48:16 -05:00