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ShuriZma
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BizHawk
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https://github.com/TASEmulators/BizHawk.git
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ef1ef251b6
BizHawk
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BizHawk.Emulation.Cores
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Consoles
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Nintendo
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SNES9X
History
adelikat
a83d714c42
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00
..
LibSnes9x.cs
snes9x rough-in
2014-07-28 20:45:21 +00:00
Snes9x.cs
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00