BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/Namcot1xx/Namcot1xx.cs

188 lines
3.8 KiB
C#

//see http://nesdev.parodius.com/bbs/viewtopic.php?t=5426&sid=e7472c15a758ebf05c588c8330c2187f
//and http://nesdev.parodius.com/bbs/viewtopic.php?t=311
//for some info on NAMCOT 108
//but mostly http://wiki.nesdev.com/w/index.php/INES_Mapper_206
using System;
//TODO - prg is 4 bits, chr is 6 bits
namespace BizHawk.Emulation.Consoles.Nintendo
{
//also, Namcot109, Namcot118, Namcot119 chips are this exact same thing
public class Namcot108Chip : IDisposable
{
//state
int reg_addr;
ByteBuffer regs = new ByteBuffer(8);
//volatile state
ByteBuffer chr_regs_1k = new ByteBuffer(8);
ByteBuffer prg_regs_8k = new ByteBuffer(4);
NES.NESBoardBase board;
public Namcot108Chip(NES.NESBoardBase board)
{
this.board = board;
Sync();
}
public void Dispose()
{
regs.Dispose();
chr_regs_1k.Dispose();
prg_regs_8k.Dispose();
}
public virtual void SyncState(Serializer ser)
{
ser.Sync("reg_addr", ref reg_addr);
ser.Sync("regs", ref regs);
Sync();
}
public virtual void WritePRG(int addr, byte value)
{
//($8001-$9FFF, odd)
switch (addr & 0x6001)
{
case 0x0000: //$8000
reg_addr = (value & 7);
break;
case 0x0001: //$8001
regs[reg_addr] = value;
Sync();
break;
}
}
void Sync()
{
prg_regs_8k[0] = regs[6];
prg_regs_8k[1] = regs[7];
prg_regs_8k[2] = 0xFE;
prg_regs_8k[3] = 0xFF;
byte r0_0 = (byte)(regs[0] & ~1);
byte r0_1 = (byte)(regs[0] | 1);
byte r1_0 = (byte)(regs[1] & ~1);
byte r1_1 = (byte)(regs[1] | 1);
chr_regs_1k[0] = r0_0;
chr_regs_1k[1] = r0_1;
chr_regs_1k[2] = r1_0;
chr_regs_1k[3] = r1_1;
chr_regs_1k[4] = regs[2];
chr_regs_1k[5] = regs[3];
chr_regs_1k[6] = regs[4];
chr_regs_1k[7] = regs[5];
}
public int Get_PRGBank_8K(int addr)
{
int bank_8k = addr >> 13;
bank_8k = prg_regs_8k[bank_8k];
return bank_8k;
}
public int Get_CHRBank_1K(int addr)
{
int bank_1k = addr >> 10;
bank_1k = chr_regs_1k[bank_1k];
return bank_1k;
}
}
public abstract class Namcot108Board_Base : NES.NESBoardBase
{
//state
protected Namcot108Chip mapper;
//configuration
protected int prg_mask, chr_byte_mask;
public override void Dispose()
{
if(mapper != null)
mapper.Dispose();
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
mapper.SyncState(ser);
}
public int Get_CHRBank_1K(int addr)
{
return mapper.Get_CHRBank_1K(addr);
}
public int Get_PRGBank_8K(int addr)
{
return mapper.Get_PRGBank_8K(addr);
}
protected int MapCHR(int addr)
{
int bank_1k = Get_CHRBank_1K(addr);
addr = (bank_1k << 10) | (addr & 0x3FF);
return addr;
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
addr = MapCHR(addr);
if (VROM != null)
{
addr &= chr_byte_mask;
return VROM[addr];
}
else return VRAM[addr];
}
else return base.ReadPPU(addr);
}
public override void WritePPU(int addr, byte value)
{
if (addr < 0x2000)
{
if (VRAM == null) return;
addr = MapCHR(addr);
VRAM[addr] = value;
}
base.WritePPU(addr, value);
}
public override void WritePRG(int addr, byte value)
{
mapper.WritePRG(addr, value);
}
public override byte ReadPRG(int addr)
{
int bank_8k = Get_PRGBank_8K(addr);
bank_8k &= prg_mask;
addr = (bank_8k << 13) | (addr & 0x1FFF);
return ROM[addr];
}
protected virtual void BaseSetup()
{
int num_prg_banks = Cart.prg_size / 8;
prg_mask = num_prg_banks - 1;
int num_chr_banks = (Cart.chr_size);
chr_byte_mask = (num_chr_banks*1024) - 1;
mapper = new Namcot108Chip(this);
SetMirrorType(EMirrorType.Vertical);
}
}
}