BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES
adelikat e265e00ca1 ack! whoops! 2013-10-27 16:23:48 +00:00
..
Boards add note about time lord 2013-10-18 06:11:36 +00:00
Docs Delete some unused files 2012-09-09 01:53:28 +00:00
FDS Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file 2013-04-14 20:39:19 +00:00
APU.cs NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct 2013-08-25 01:08:17 +00:00
BisqAPU.cs Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file 2013-04-14 20:39:19 +00:00
BoardSystem.cs Mapper stuff 2013-09-02 23:54:32 +00:00
Core.cs ack! whoops! 2013-10-27 16:23:48 +00:00
NES.cs Mapper stuff 2013-09-02 23:54:32 +00:00
PPU.cs NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct 2013-08-25 01:08:17 +00:00
PPU.regs.cs NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct 2013-08-25 01:08:17 +00:00
PPU.run.cs NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct 2013-08-25 01:08:17 +00:00
Palettes.cs Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file 2013-04-14 20:39:19 +00:00
Unif.cs Unif: populate ci.wram_battery based on BATR chunk. 2012-10-17 00:44:34 +00:00
iNES.cs Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file 2013-04-14 20:39:19 +00:00