BizHawk/BizHawk.Emulation/Consoles/Atari
goyuken 3169968858 analog input support. this is bad code and should all be reverted as soon as possible.
binds (along with sensitivity, deadzone, flip customization) are not supported yet.  to test out, try using the first two axes of dinput joystick #5 on N64 player #1
2013-07-18 16:18:17 +00:00
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2600 add a new field to IEmulator: bool BinarySaveStatesPreferred { get; }. a core should set it to true to indicate that it would prefer to save and load binary savestates (but both types must be supported). set to true on 7800, gb, dgb, gba, n64, snes, saturn cores, as they all create text savestates that are simply dumps of the binary savestate. for the moment, frontend does nothing with this new information. 2013-05-06 20:51:28 +00:00
7800 analog input support. this is bad code and should all be reverted as soon as possible. 2013-07-18 16:18:17 +00:00
docs Add some docs for atari 2600 & 7800 mappers, slight fix to 7800 core 2012-10-24 01:47:04 +00:00
logic Atari: Added an audio object to the TIA, including functions to run the 4 and 5 bit LFSRs. Also added some code for the first 4 audio modes, enough to generate samples for one of the audio channels. 2012-08-23 02:04:24 +00:00