BizHawk/BizHawk.MultiClient/tools/HexEditor
adelikat f08c737dcc Hex Editor - fix increment/decrement logic with frozen addresses. Also support increment/decrement on all highlighted addresses at once, not just the primary one 2013-10-09 15:28:45 +00:00
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HexColor.Designer.cs Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexColor.cs Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexColor.resx Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexEditor.Designer.cs Hex Editor - support poking of multiple addresses 2013-09-14 04:44:17 +00:00
HexEditor.cs Hex Editor - fix increment/decrement logic with frozen addresses. Also support increment/decrement on all highlighted addresses at once, not just the primary one 2013-10-09 15:28:45 +00:00
HexEditor.resx Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexFind.Designer.cs Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexFind.cs Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexFind.resx Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
MemoryViewer.cs Move memory viewer to Hex Editor folder 2013-10-07 01:45:36 +00:00
MemoryViewer.resx Move memory viewer to Hex Editor folder 2013-10-07 01:45:36 +00:00