BizHawk/BizHawk.Client.EmuHawk/tools
zeromus 21579c1c86 lua - add client.SetClientExtraPadding 2015-10-12 20:30:09 -05:00
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BasicBot Basic Bot - make the UpdateValues call much much faster 2015-09-07 10:29:40 -04:00
Cheats Clean up ToolHelpers.cs and reduce a lot of boilerplate code 2015-09-05 21:39:57 -04:00
Debugger Debugger/Breakpoints - Add edit and duplicate Breakpoint buttons, refine AddBreakpoint dialog 2015-07-18 20:41:06 +02:00
GB remove DualGBFileSelector tool 2015-05-17 20:32:49 +00:00
GBA partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
Genesis refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
HexEditor hex editor - clean up copy/paste. fix data scrambling bugs and handling of weird selection areas. copy now creates writes raw (non-byteswapped) values. add 'export' command which creates the text you have copied, complete with spaces. 2015-09-29 02:29:19 -05:00
Lua lua - add client.SetClientExtraPadding 2015-10-12 20:30:09 -05:00
Macros Put frame clears and macro placements in undo batches 2015-07-16 14:40:00 -05:00
MultiDiskBundler Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry. 2015-08-04 17:19:21 -04:00
NES Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig. 2015-07-24 18:26:14 +02:00
PCE Clean up ToolHelpers.cs and reduce a lot of boilerplate code 2015-09-05 21:39:57 -04:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES Fix SNES Game Genie Add button (issue #420) 2015-06-06 22:26:32 +00:00
TAStudio tastudio: "Erase branch states before all the rest" option. 2015-10-06 21:51:03 +03:00
TI83 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
VirtualPads psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
Watch Ram Search - fix save menu item adding to ram watch recent files instead of ram search 2015-10-11 09:53:32 -04:00
AutoHawk.Designer.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.resx Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
IToolForm.cs itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs InputPromt: Signed and Unsigned behavior was backwards. 2015-07-25 03:20:16 -05:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs ToolManager - take a Form owner in the constructor and pass it in to any tools that are also Form objects (all of them). ToolBox - use the Parent property instead of GlobalWin.MainForm now that it is populated 2015-02-22 04:02:30 +00:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Clean up ToolHelpers.cs and reduce a lot of boilerplate code 2015-09-05 21:39:57 -04:00
ToolManager.cs remove a likely old and senseless developer build check breaking the genesis cheat decoder command from the cheats dialog only (fixes #494) 2015-09-10 16:59:08 -05:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Fix Trace Logger not restarting properly. 2015-03-11 20:58:49 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00