.. |
NesCarts.xml
|
Convert NesCarts.xml to UTF-8
|
2021-12-03 07:59:58 +10:00 |
game.db
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb.txt
|
Also downcase Odyssey² gamedb filename in import line
|
2022-11-23 02:51:49 +10:00 |
gamedb_a2600.txt
|
resolve Karate a2600 crash (closes #1524)
|
2022-06-07 09:43:37 -07:00 |
gamedb_a7800.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_amstradcpc.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_amstradcpc_disks.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_appleII.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_channelf.txt
|
ChannelFHawk: * Console buttons now mapped the correct way round
|
2021-11-29 17:57:07 +00:00 |
gamedb_coleco.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_e_cards.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_gb.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_gba.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_gbc.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_goodnes.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_intv.txt
|
INTV: update DB with a different version of Super Pro Football
|
2022-01-10 16:55:26 -05:00 |
gamedb_jaguar.txt
|
add jaguar db, change db parser to prefer the strongest hash available, fix potential edge case if a crc32: prefix is present (and simplify the code)
|
2022-10-04 22:05:38 -07:00 |
gamedb_lynx.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx1-L.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx2-L.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx1_cas.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx1_dsk.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx1_rom.txt
|
MSX: implement ascii 8kb mapper and make it the default for large games
|
2021-11-30 19:06:08 -05:00 |
gamedb_msx_msx2_cas.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx2_dsk.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx2_rom.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_n64.txt
|
Minor refactors to byteswapping (N64 rom loading and Lua bit library)
|
2022-10-11 10:12:45 +10:00 |
gamedb_nds.txt
|
add DSi/DSiWare gamedb entries
|
2022-02-02 16:14:36 -08:00 |
gamedb_nes.txt
|
NESHawk: DB update
|
2022-02-07 17:20:08 -05:00 |
gamedb_neshomebrew.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ngp.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ngp_nointro.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ngp_tosec.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_odyssey2.txt
|
Downcase Odyssey² gamedb filename to match others
|
2022-11-21 17:14:29 +10:00 |
gamedb_pce_cd.txt
|
PCEHawk: add 240p test suite to game DB and properly resize buffer, fixes #3018 to at least not crash
|
2021-12-17 20:08:36 -05:00 |
gamedb_pce_hucards.txt
|
Fix malformed PC Engine gamedb entry
|
2022-11-21 17:09:02 +10:00 |
gamedb_psx.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_sega_gg.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_sega_md.txt
|
Give NHL 96 (Genesis) SRAM (fixes #3300)
|
2022-07-01 14:50:53 -07:00 |
gamedb_sega_sg1000.txt
|
SG1000: add remaining hashes for 8KB adapter
|
2021-11-20 21:49:13 -05:00 |
gamedb_sega_sms.txt
|
Remove malformed SMS gamedb entry
|
2022-11-21 17:07:18 +10:00 |
gamedb_snes.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_vectrex.txt
|
Vectrex: Implement 64K bank switching, add some homebrews to DB
|
2022-01-10 17:15:01 -05:00 |
gamedb_vectrex_nointro.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_vectrex_tosec.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_vs.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ws.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_wsc.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_zxspectrum.txt
|
New ZXS game added to gamedb
|
2021-06-25 12:06:09 +01:00 |
gamedb_zxspectrum_disks.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_zxspectrum_tapes.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
mame_machines.txt
|
MAME Waterbox (#3437)
|
2022-11-10 00:05:25 -08:00 |