BizHawk/BizHawk.MultiClient/BinarySaveStates.cs

149 lines
3.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ICSharpCode.SharpZipLib.Zip;
using System.IO;
namespace BizHawk.MultiClient
{
public class BinaryStateFileNames
{
public const string versiontag = "BizState 1.0";
public const string corestate = "Core";
public const string framebuffer = "Framebuffer";
public const string input = "Input Log";
}
public class BinaryStateLoader : IDisposable
{
bool disposed = false;
public void Dispose()
{
if (!disposed)
{
disposed = true;
zip.Close();
}
}
ZipFile zip;
private BinaryStateLoader()
{
}
public static BinaryStateLoader LoadAndDetect(string Filename)
{
BinaryStateLoader ret = new BinaryStateLoader();
try
{
ret.zip = new ZipFile(Filename);
var e = ret.zip.GetEntry(BinaryStateFileNames.versiontag);
if (e == null)
{
ret.zip.Close();
return null;
}
return ret;
}
catch (ZipException)
{
return null;
}
}
bool GetFileByName(string Name, bool abort, Action<Stream> callback)
{
var e = zip.GetEntry(Name);
if (e != null)
{
using (Stream zs = zip.GetInputStream(e))
{
callback(zs);
}
return true;
}
else if (abort)
{
throw new Exception("Essential zip section not found: " + Name);
}
else
{
return false;
}
}
public void GetCoreState(Action<Stream> callback)
{
GetFileByName(BinaryStateFileNames.corestate, true, callback);
}
public bool GetFrameBuffer(Action<Stream> callback)
{
return GetFileByName(BinaryStateFileNames.framebuffer, false, callback);
}
public void GetInputLogRequired(Action<Stream> callback)
{
GetFileByName(BinaryStateFileNames.input, true, callback);
}
}
public class BinaryStateSaver : IDisposable
{
ZipOutputStream zip;
bool disposed = false;
/// <summary>
///
/// </summary>
/// <param name="s">not closed when finished!</param>
public BinaryStateSaver(Stream s)
{
zip = new ZipOutputStream(s);
zip.IsStreamOwner = false;
zip.SetLevel(0);
zip.UseZip64 = UseZip64.Off;
PutFileByName(BinaryStateFileNames.versiontag, (ss) => { });
}
void PutFileByName(string Name, Action<Stream> callback)
{
var e = new ZipEntry(Name);
e.CompressionMethod = CompressionMethod.Stored;
zip.PutNextEntry(e);
callback(zip);
zip.CloseEntry();
}
public void PutCoreState(Action<Stream> callback)
{
PutFileByName(BinaryStateFileNames.corestate, callback);
}
public void PutFrameBuffer(Action<Stream> callback)
{
PutFileByName(BinaryStateFileNames.framebuffer, callback);
}
public void PutInputLog(Action<Stream> callback)
{
PutFileByName(BinaryStateFileNames.input, callback);
}
public void Dispose()
{
if (!disposed)
{
disposed = true;
zip.Dispose();
}
}
}
}