BizHawk/BizHawk.MultiClient/tools/Cheat.cs

69 lines
1.2 KiB
C#

using BizHawk.MultiClient;
namespace BizHawk.MultiClient
{
public class Cheat
{
//TODO: compare value (for NES)
public string name { get; set; }
public int address { get; set; }
public byte value { get; set; }
public MemoryDomain domain { get; set; }
private bool enabled;
public Cheat()
{
name = "";
address = 0;
value = 0;
enabled = false;
domain = new MemoryDomain("NULL", 1, Endian.Little, addr => 0, (a, v) => { });
}
public Cheat(Cheat c)
{
name = c.name;
address = c.address;
value = c.value;
enabled = c.enabled;
domain = c.domain;
if (enabled)
MemoryPulse.Add(domain, address, value);
}
public Cheat(string cname, int addr, byte val, bool e, MemoryDomain d)
{
name = cname;
address = addr;
value = val;
enabled = e;
domain = d;
if (enabled)
MemoryPulse.Add(domain, address, value);
}
public void Enable()
{
enabled = true;
MemoryPulse.Add(domain, address, value);
}
public void Disable()
{
enabled = false;
MemoryPulse.Remove(domain, address);
}
public bool IsEnabled()
{
return enabled;
}
~Cheat()
{
MemoryPulse.Remove(domain, address);
}
}
}