BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES
goyuken e673062d0f NES: namcot 163: clean up and rework audio slightly. about 5% speedup in King of Kings and えりかとさとるの夢冒険
also clean up some old junk in FDS audio, no code changes
2013-12-28 17:06:57 +00:00
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Boards NES: namcot 163: clean up and rework audio slightly. about 5% speedup in King of Kings and えりかとさとるの夢冒険 2013-12-28 17:06:57 +00:00
Docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
FDS NES: namcot 163: clean up and rework audio slightly. about 5% speedup in King of Kings and えりかとさとるの夢冒険 2013-12-28 17:06:57 +00:00
APU.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
BisqAPU.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
BoardSystem.cs Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00
Core.cs rework NES palette config in new core config system 2013-12-22 06:55:34 +00:00
NES.cs NES: fix oops 2013-12-24 22:37:45 +00:00
PPU.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
PPU.regs.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
PPU.run.cs update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly. 2013-12-22 00:44:39 +00:00
Palettes.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
Unif.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
iNES.cs Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00