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AVOut
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unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything.
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2012-12-10 00:43:43 +00:00 |
DisplayManager
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NESHawk - support movie recording for disk eject, insert coin 1, 2, FDS disk eject, and FDS Inserting of disks 1-4
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2012-11-09 02:41:37 +00:00 |
GBAtools
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gba gpu view: copy to clipboard implemented. also some stuff for some other stuff which i really shouldn't be doing because it's pointless when the core doesn't work for some things.
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2012-11-30 19:57:04 +00:00 |
GBtools
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gb gpu view: fix bug due to scroll bar hilarity. gba gpu view: implement scanline callbacks
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2012-11-30 05:16:37 +00:00 |
Input
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Allow Shift + another key to register as Shift and that key separately on Controller input (not hotkey input), this allows the C64 keyboard to use shift as intended
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2012-12-09 01:42:47 +00:00 |
NEStools
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NESPPU view: implement ctrl+C copy on mouseover
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2012-11-12 22:13:49 +00:00 |
PCEtools
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PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds
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2012-07-13 02:25:45 +00:00 |
Properties
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Controller Config - add Atari 7800 joystick image
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2012-12-15 03:17:00 +00:00 |
SMStools
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Added SMS specific menu: Graphics Settings
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2012-03-11 17:08:25 +00:00 |
SNESTools
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snesgfxdebugger-make clipboard image copying less flaky. natt may be interested in this.
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2012-12-11 20:27:08 +00:00 |
TI83tools
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TI83 Keypad - implement the 0 button, somehow it was missed
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2012-02-21 03:45:25 +00:00 |
config
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7800: path config connected for saveram
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2012-12-16 18:39:05 +00:00 |
images
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an image
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2012-12-02 15:36:16 +00:00 |
movie
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7800: implemented hard reset to simulate pushing the power button on the console. HSC ram is preserved, ROM is preserved, just about everything else is flushed. added "Power" button to connect to this. changed recording mnemonics
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2012-12-16 15:15:54 +00:00 |
output
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7800: memory domains
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2012-12-16 18:02:39 +00:00 |
tools
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hexeditor: fix highlighting positioninigngi
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2012-12-14 02:02:59 +00:00 |
AboutBox.Designer.cs
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Replace the "Play" and "Record" messages for movies with Icons.
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2012-04-16 21:04:00 +00:00 |
AboutBox.cs
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Show svn revision number in about boxes
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2012-04-21 15:25:47 +00:00 |
AboutBox.resx
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unofficial about box - Add a nifty close button
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2012-03-28 23:43:15 +00:00 |
ArchiveChooser.Designer.cs
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fix archive chooser keyboard behaviour, and add a feature to deduct 16Bytes from the size if it looks like iNES
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2012-10-17 00:07:28 +00:00 |
ArchiveChooser.cs
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fix archive chooser keyboard behaviour, and add a feature to deduct 16Bytes from the size if it looks like iNES
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2012-10-17 00:07:28 +00:00 |
ArchiveChooser.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizBox.Designer.cs
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Add Atari 7800 info to about box
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2012-12-16 18:31:49 +00:00 |
BizBox.cs
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Add Atari 7800 info to about box
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2012-12-16 18:31:49 +00:00 |
BizBox.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizHawk.MultiClient.csproj
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Controller Config - add Atari 7800 joystick image
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2012-12-15 03:17:00 +00:00 |
Config.cs
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7800: path config connected for saveram
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2012-12-16 18:39:05 +00:00 |
ConfigService.cs
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forgot part of the config serializer fix checkin
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2012-06-15 19:55:11 +00:00 |
ExternalCoreSupport.cs
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forgot an add
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2011-07-24 07:00:54 +00:00 |
Global.cs
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Atari 7800 - basic mnemonics set up (input display and movie rerecording), however these mnemonics will change
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2012-12-15 04:28:29 +00:00 |
HawkFile.cs
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add some helpful overloads to HawkFile for working with known filenames, instead of just extension lists
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2012-09-12 00:41:07 +00:00 |
LogConsole.cs
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Bugfix for log console.
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2012-03-09 21:36:55 +00:00 |
LogWindow.Designer.cs
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LogWindow: replace textbox with a virtuallistview. while it may leave some things to be desired, it's not slow as balls. a superior implementation would be creating a VirtualTextBox of some sort
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2012-12-03 21:19:39 +00:00 |
LogWindow.cs
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7800: integrate the existing emu7800 gamedb as a core-private gamedb (not unlike bootgod), and use that to drive decision making. emu7800 should now be able to correctly load 7800PAL and 2600 games.
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2012-12-12 03:40:18 +00:00 |
LogWindow.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
LuaImplementation.cs
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unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything.
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2012-12-10 00:43:43 +00:00 |
LuaInterface.dll
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lua-fix crashes when scripts terminate
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2012-07-10 19:40:35 +00:00 |
MainForm.Designer.cs
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Add Keypriority as a status bar icon, when clicked it will toggle through the different options
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2012-12-02 16:17:42 +00:00 |
MainForm.MenuItems.cs
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unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything.
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2012-12-10 00:43:43 +00:00 |
MainForm.Movie.cs
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add 7800 to the "warn before starting a movie" list
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2012-12-15 20:35:37 +00:00 |
MainForm.cs
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atari7800: control hooked up, more or less
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2012-12-15 02:36:38 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
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2012-09-06 08:32:25 +00:00 |
MruStack.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
NameStateForm.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
PlayMovie.Designer.cs
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Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded
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2012-05-31 01:13:25 +00:00 |
PlayMovie.cs
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hook up coleco to mainform title, rip out some old movie file saving code, fix up the save/open file dialogs for play movie/record movie/TAStudio
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2012-11-17 22:16:23 +00:00 |
PlayMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
Program.cs
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dispose of slimdx gamepads on program close
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2012-11-09 19:21:33 +00:00 |
RecentFiles.cs
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Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead
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2012-04-04 02:23:47 +00:00 |
RecordMovie.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RecordMovie.cs
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Record movie - fix default filename that I broke some commits ago
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2012-11-22 03:55:51 +00:00 |
RecordMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RenderPanel.cs
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throttling UI is now set up to be done in one of three ways: sound, vsync, timer. in addition, there's an option to use vsync even when not throttling to it (but this doesn't really work too well...)
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2012-11-12 17:57:11 +00:00 |
Rewind.cs
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oops
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2012-10-11 20:05:02 +00:00 |
RomGame.cs
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C64 - Pass in extension to the core
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2012-11-01 17:56:48 +00:00 |
SavestateManager.cs
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M-M-M-MONSTER COMMIT! change Game-load api stuff
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2011-08-04 03:20:54 +00:00 |
ScreenSaver.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
Sound.cs
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Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
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2012-12-09 03:13:47 +00:00 |
Throttle.cs
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throttling UI is now set up to be done in one of three ways: sound, vsync, timer. in addition, there's an option to use vsync even when not throttling to it (but this doesn't really work too well...)
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2012-11-12 17:57:11 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |
lua51.dll
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try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction
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2012-06-11 22:15:49 +00:00 |