96 lines
2.4 KiB
C#
96 lines
2.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using BizHawk.Common;
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using BizHawk.Common.BufferExtensions;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.SNES9X
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{
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[CoreAttributes("Snes9x", "FIXME", true, false, "5e0319ab3ef9611250efb18255186d0dc0d7e125", "https://github.com/snes9xgit/snes9x", true)]
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[ServiceNotApplicable(typeof(IDriveLight))]
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public class Snes9x : IEmulator, IVideoProvider, ISyncSoundProvider
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{
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#region controller
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public ControllerDefinition ControllerDefinition
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{
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get { return NullEmulator.NullController; }
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}
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public IController Controller { get; set; }
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#endregion
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public void Dispose()
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{
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}
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[CoreConstructor("SNES")]
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public Snes9x(CoreComm comm, byte[] rom)
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{
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if (!LibSnes9x.debug_init(rom, rom.Length))
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throw new Exception();
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ServiceProvider = new BasicServiceProvider(this);
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CoreComm = comm;
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}
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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public void FrameAdvance(bool render, bool rendersound = true)
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{
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Frame++;
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LibSnes9x.debug_advance(_vbuff);
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}
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public int Frame { get; private set; }
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public void ResetCounters()
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{
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Frame = 0;
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}
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public string SystemId { get { return "SNES"; } }
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public bool DeterministicEmulation { get { return true; } }
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public string BoardName { get { return null; } }
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public CoreComm CoreComm { get; private set; }
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#region IVideoProvider
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private int[] _vbuff = new int[512 * 480];
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public int[] GetVideoBuffer() { return _vbuff; }
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public int VirtualWidth
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{ get { return BufferWidth; } }
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public int VirtualHeight { get { return BufferHeight; } }
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public int BufferWidth { get { return 256; } }
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public int BufferHeight { get { return 224; } }
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public int BackgroundColor { get { return unchecked((int)0xff000000); } }
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#endregion
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#region ISyncSoundProvider
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private short[] _sbuff = new short[2048];
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public ISoundProvider SoundProvider { get { return null; } }
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public ISyncSoundProvider SyncSoundProvider { get { return this; } }
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public bool StartAsyncSound() { return false; }
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public void EndAsyncSound() { }
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public void GetSamples(out short[] samples, out int nsamp)
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{
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samples = _sbuff;
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nsamp = 735;
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}
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public void DiscardSamples()
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{
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}
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#endregion
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}
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}
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