![]() gpgx upstream automatically gives 64KiB sram to every game of size 2MB or lower, unless specifically overrided. That sucks and we don't do it. But some games do need it; there's not enough information to autodetect otherwise. So add a flag that we can set in gameDB for it, and set it true for two known games that have problems otherwise. |
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.. | ||
emulibc | ||
gpgx | ||
libco | ||
libsnes | ||
ngp | ||
pcfx | ||
picodrive | ||
sameboy | ||
snes9x@6d1d6dc591 | ||
ss | ||
thunk | ||
uzem | ||
vb | ||
readme.txt | ||
waterbox-Makefile.all |
readme.txt
This is the experimental "waterbox" project for bizhawk. libc.so, libgcc_s.so, libstdc++.so.6, and the waterbox executables are built with a modified verion of the midipix project. The makefiles for the cores only support the cross compilation setup (build from whatever linux box you built midipix from). The mmglue portion of the midipix project is modified; get the correct version from <ssh://git@github.com/nattthebear/mmglue.git>. gpgx: This is a modified version of our gpgx core snes9x: Based off of snes9x 1.54.