184 lines
4.3 KiB
C#
184 lines
4.3 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using System.Globalization;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Common
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{
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public class GameInfo
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{
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public string Name { get; set; }
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public string System { get; set; }
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public string Hash { get; set; }
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public string Region { get; set; }
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public RomStatus Status { get; set; } = RomStatus.NotInDatabase;
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public bool NotInDatabase { get; set; } = true;
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public string FirmwareHash { get; set; }
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public string ForcedCore { get; private set; }
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private Dictionary<string, string> Options { get; set; } = new Dictionary<string, string>();
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public GameInfo()
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{
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}
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public GameInfo Clone()
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{
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var ret = (GameInfo)MemberwiseClone();
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ret.Options = new Dictionary<string, string>(Options);
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return ret;
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}
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public static GameInfo NullInstance => new GameInfo
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{
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Name = "Null",
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System = "NULL",
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Hash = "",
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Region = "",
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Status = RomStatus.GoodDump,
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ForcedCore = "",
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NotInDatabase = false
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};
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internal GameInfo(CompactGameInfo cgi)
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{
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Name = cgi.Name;
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System = cgi.System;
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Hash = cgi.Hash;
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Region = cgi.Region;
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Status = cgi.Status;
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ForcedCore = cgi.ForcedCore;
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NotInDatabase = false;
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ParseOptionsDictionary(cgi.MetaData);
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}
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public void AddOption(string option)
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{
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Options[option] = "";
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}
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public void AddOption(string option, string param)
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{
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Options[option] = param;
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}
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public void RemoveOption(string option)
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{
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Options.Remove(option);
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}
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public bool this[string option] => Options.ContainsKey(option);
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public bool OptionPresent(string option)
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{
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return Options.ContainsKey(option);
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}
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public string OptionValue(string option)
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{
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return Options.ContainsKey(option) ? Options[option] : null;
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}
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public int GetIntValue(string option)
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{
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return int.Parse(Options[option]);
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}
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public string GetStringValue(string option)
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{
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return Options[option];
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}
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public int GetHexValue(string option)
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{
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return int.Parse(Options[option], NumberStyles.HexNumber);
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}
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/// <summary>
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/// /// Gets a boolean value from the database
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/// </summary>
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/// <param name="parameter">The option to look up</param>
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/// <param name="defaultVal">The value to return if the option is invalid or doesn't exist</param>
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/// <returns> The boolean value from the database if present, otherwise the given default value</returns>
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public bool GetBool(string parameter, bool defaultVal)
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{
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if (OptionPresent(parameter) && OptionValue(parameter) == "true")
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{
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return true;
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}
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if (OptionPresent(parameter) && OptionValue(parameter) == "false")
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{
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return false;
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}
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return defaultVal;
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}
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/// <summary>
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/// /// Gets an integer value from the database
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/// </summary>
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/// <param name="parameter">The option to look up</param>
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/// <param name="defaultVal">The value to return if the option is invalid or doesn't exist</param>
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/// <returns> The integer value from the database if present, otherwise the given default value</returns>
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public int GetInt(string parameter, int defaultVal)
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{
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if (OptionPresent(parameter))
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{
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try
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{
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return int.Parse(OptionValue(parameter));
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}
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catch
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{
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return defaultVal;
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}
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}
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return defaultVal;
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}
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public ICollection<string> GetOptions()
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{
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return Options.Keys;
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}
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public IDictionary<string, string> GetOptionsDict()
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{
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return new ReadOnlyDictionary<string, string>(Options);
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}
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private void ParseOptionsDictionary(string metaData)
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{
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if (string.IsNullOrEmpty(metaData))
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{
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return;
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}
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var options = metaData.Split(';').Where(opt => string.IsNullOrEmpty(opt) == false).ToArray();
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foreach (var opt in options)
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{
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var parts = opt.Split('=');
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var key = parts[0];
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var value = parts.Length > 1 ? parts[1] : "";
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Options[key] = value;
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}
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}
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}
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public static class GameInfoExtensions
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{
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public static bool IsNullInstance(this GameInfo game)
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{
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return game == null || game.System == "NULL";
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}
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public static bool IsRomStatusBad(this GameInfo game)
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{
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return game.Status == RomStatus.BadDump || game.Status == RomStatus.Overdump;
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}
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}
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}
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