BizHawk/Assets
YoshiRulz fe0ff1d983
Update default keybinds (incl. X* for controllers) to OpenTK values
Fixes N64 keybinds being blank since eb1d87933; does not remove DirectInput J*
controllers
2020-01-15 09:49:42 +10:00
..
Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua Camhack support (#1725) 2019-11-23 12:27:14 +03:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders Retroizer Shader + Time uniform in custom shaders 2017-10-23 23:31:56 +02:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll Fix .so versioning 2019-10-25 21:33:05 +10:00
gamedb O2Hawk: a few more bug fixes 2020-01-02 20:13:11 -05:00
EmuHawkMono.sh Add --mono-no-redirect to run script, disables writing stdout to file 2019-12-28 02:15:51 +10:00
defctrl.json Update default keybinds (incl. X* for controllers) to OpenTK values 2020-01-15 09:49:42 +10:00
libbizlynx.dll.so Port Handy (Lynx core) 2019-10-25 21:36:18 +10:00
libbizswan.dll.so Port Cygne (Wonderswan core) 2019-10-25 21:46:17 +10:00
libblip_buf.so.1.1.1 Fix .so versioning 2019-10-25 21:33:05 +10:00
libgambatte.dll.so Port Gambatte 2019-10-25 22:07:14 +10:00
libvbanext.dll.so Port VBA-Next 2019-10-25 21:39:46 +10:00