BizHawk/libsnes/bsnes/gameboy/interface/interface.hpp

16 lines
478 B
C++

struct Interface {
virtual void lcdScanline();
virtual void joypWrite(bool p15, bool p14);
virtual void videoRefresh(const uint16_t *data);
virtual void audioSample(int16_t center, int16_t left, int16_t right);
virtual bool inputPoll(unsigned id);
virtual void message(const string &text);
virtual void* allocSharedMemory(const char* memtype, size_t amt, int initialByte = -1) = 0;
virtual void freeSharedMemory(void* ptr) = 0;
};
extern Interface *interface;